ESO Alliance War Support Skill Line

Welcome to our ESO Alliance War Support Skill Line.  This shows all the ESO Alliance War Support Skill Line from the Elder Scrolls Online Patch 1.6.  Note, these aren’t final and will be updated later on.

 


Ultimate

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[ap_column span=”2″]Morph[/ap_column]
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Barrier Reviving

Barrier – Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to X damage.

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Barrier

Reviving Barrier – Shielded allies gain health recovery.

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Barrier Replenishing

Replenishing Barrier – Gain ultimate and magicka any time an ally’s shield expires or is destroyed.

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Active Abilities

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Siege Shield

Siege Shield – Create a protective sphere over your location that reduces damage from siege weapons by 35%.

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Siege Propelling Shield

Propelling Shield – Cost less and allies in the shield gain increased range.

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Siege Weapon Shield

Siege Weapon Shield – Allied siege weapons in the bubble take reduced damage from other siege weapons.

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Purge

Purge – Cleanse yourself and nearby allies, removing 2 negative effects and reducing the duration of any further negative effects by 50% for 6 seconds.

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Purge Efficient

Efficient Purge – Reduces cost.

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Purge Cleanse

Cleanse – Restore health to target if at least one debuff is removed.

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Revealing Flare

Revealing Flare- Launch a flare to expose stealthed enemies in the target area. Exposed enemies cannot return to stealth for 8 seconds.

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Scorching Flare

Scorching Flare- Launch a flare to expose stealthed enemies in the target area. Exposed enemies take X Flame Damage over 6 seconds and cannot return to stealth for 8 seconds.

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Lingering Flare

Linguring Flare- Launch a flare to expose stealthed enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth for 8 seconds.

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Guard

Guard – Warp the space around you to intercept projectiles targeting your allies, take the damage yourself instead. While toggled, cost x stamina each second and an additional x stamina for each projectile you intercept.

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Guard Stalwart

Guard – Warp the space around you to intercept projectiles targeting your allies, take the damage yourself instead. While toggled, cost x stamina each second and an additional x stamina for each projectile you intercept. Drain less stamina.

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Guard Mystic

Guard – Warp the space around you to intercept projectiles targeting your allies, take the damage yourself instead. Your allies also gain Minor Vitality, increasing the effectiveness of healing on them by 8%. While toggled, cost x stamina each second and an additional x stamina for each projectile you intercept.

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Passive

Passive 3 Battle Resurrection

Battle Resurrection – Reduces the time it takes to resurrect another player by 30%.

Passive 1 Magicka Aid

Magicka Aid – Increases magicka regeneration by 10% for each support ability slotted.

Passive 2 Combat Medic

Combat Medic – Increases the effectiveness of healing you initiate by 20% when near a keep.

 

15 Comments

  1. VanGr00t on February 5, 2015 at 5:52 pm

    I thought there were new active abilities in the Alliance war skill trees? Were they removed?

    • Deltia on February 5, 2015 at 8:15 pm

      Nope there’s two in each skill line.

      • weakminded on February 8, 2015 at 5:43 am

        What rank are the new abilities unlocked?

        • Deltia on February 8, 2015 at 4:14 pm

          7 and 10 now.

  2. Chesimac on February 23, 2015 at 1:30 pm

    Yo deltia, whats the best trait for pvp in 1.6 in the wake of the impen nerf?

    • Deltia on February 23, 2015 at 1:44 pm

      It’s a mix now with whatever your character type is. Defenisve, Nirnhon and Reinforced are good. Offensive, Divines and Infused.

      • Chesimac on February 25, 2015 at 8:01 pm

        ah thanks

  3. YeyenKO on March 9, 2015 at 10:11 pm

    if u had a debuff on you and you cast cleanse, u heal ur self ?

    • Deltia on March 11, 2015 at 1:41 pm

      Yeah for a large amount, it’s a powerful spell that most people don’t use. It’s for your total health so a beast amount of healing.

      • YeyenKO on March 14, 2015 at 12:30 am

        Yep, i agree but its to dam expensive :C

  4. YeyenKO on March 10, 2015 at 4:20 pm

    pls deltia, i need ur help with this information :C

  5. BlackAlex90s on June 4, 2015 at 5:17 pm

    Hey deltia thinking of a new build but want to know how certain skills work. How do you improve Igneous shield’s shield and does bone shield protect both phys damage and magic damage for both caster and allies? And finally how do u gain ultimate now if ur tanking in pvp Specially if stuck at long range stand off. Do Damage shields grant a lil ultimate gain when they proc?

  6. iAMbreton on September 26, 2015 at 9:53 am

    Hey Deltia,

    I like playing support/healer roles (PvP/PvE), I really wanted to use Mystic Guard, especially on PvE dungeons/pledges/runs, but I don’t what counts as a projectile spell/attack in this game. I was thinking of using Mystic Guard combo-ed with Replenishing Barrier, and Mutagen/Breath of Life/Healing Springs. Would you happen to know what are considered projectile spells/attacks especially in dungeons? Sorry if this is such a noob question.

    • Blackalex90s on September 29, 2015 at 2:31 am

      From my experience i guess any skill that has a travel time (long range- no dash/leap/charge) and also single target.

  7. irritationprime on May 28, 2016 at 6:11 am

    i use mystic guard on my redguard templar along with blazing shield, structured entropy, repentance and blood craze with dual wielded swords equipped health\magicka
    its really fun to play, all u do is pop your blazing shield, slash an enemy and put entropy on and heavy attack
    groups dissappear in notime. the trick is to have much health as blazing shield absorbs/releases based on max health

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