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ESO Werewolf Skill Line

ESO Werewolf Skill Line

For more information on how to become a werewolf please visit ESO Werewolf Guide.

 


Ultimate

Main Skill
Morph
Morph

Werewolf Transformation
Werewolf Transformation I – Transform yourself into a bloodthirsty beast, increasing Stamina, Armor and Sprinting Speed . Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds. Your transformation also causes nearby enemies to run in fear.
Werewolf Berserker
Werewolf Berserker I – Transform yourself into a bloodthirsty beast, increasing Stamina , Armor, and Sprinting Speed. Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds, plus an additional X%. Your transformation also causes nearby enemies to run in fear. New Effect: Increases Light Attack bleed damage by X%
Werewolf Pack Leader
Werewolf Pack Leader I – Transform yourself into a bloodthirsty beast, increasing Stamina, Armor and Sprinting Speed . Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds. Your transformation also causes nearby enemies to run in fear. Your presence increases the duration of the nearby ally’s Werewolf Transformation by X seconds for each time they activate a heavy attack. Your transformation also causes nearby enemies to run in fear. New Effect: Allies gain Ultimate faster.


 

Active Skills

Main Skill
Morph
Morph

Pounce
Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance
Pounce Feral Pounce
Pounce Feral Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance Pouncing from at least 10 meters away adds X seconds to then duration of your Werewolf Transformation. New Effect: Each use increases time in werewolf form.
Pounce Brutal Pounce
Pounce Brutal Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance. Deals an additional X Physical Damage to the target and nearby enemies. New Effect : Deal damage to all enemies in the area.


Hircines Bounty
Hircines Bounty I – Invoke the Hunstman’s blessing to heal yourself for X.
Hircines Rage
Hircine’s Rage I – Invoke the Huntsman’s blessing to heal yourself for X and increase your Weapon Damage by X% for X seconds. New Effect: Increases Weapon Damage for Caster.
Hircines Fortitude
Hircine’s Fortitude I – Invoke the Huntsman’s blessing to heal yourself for X and an additional X over X seconds. New Effect: Adds Heal Over Time effect.


Roar
Roar I – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for X seconds.
Roar Rousing
Roar Rousing I – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for X seconds. Grants Major Brutality to nearby allies increasing Weapon Damage by X% for X seconds. New Effect: Increases weapon damage of nearby allies.
Roar Ferocious
Roar Ferocious – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for x seconds. If an affected enemy is killed, enemies nearby are disoriented and set off balance for X seconds. New Effect: Killing feared targets leaves nearby allies off-balance and disorientated

 


Piercing Howl
Piercing Howl – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds.

 

Howl of Despair
Howl of Despair – Piercing Howl – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds. Allies can activate the Feeding Frenzy synergy, increasing light and heavy attack damage by 10% for 15 seconds.

 

Howl of Agony
Howl of Agony – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds. Damage against feared enemies is increased by 30%.

 


Infectious Claws
Infectious Claws I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X Seconds.
Infectious Claws of Life
Infectious Claws of Life I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X Seconds. Also restores your Health, equivalent to X% of the damage inflicted. New Effect: Gain Heal Over Time based on damage done.
Infectious Claws of Anguish
Infectious Claws of Anguish I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X seconds. Also afflicts enemies wither Major Defile, reducing the effectiveness of healing on them by X% for them effect’s duration. New Effect: Targets affected receive less healing.


Passives

Passive 1 Pursuit
Passive 1 Pursuit – While in Werewolf Form Increases the amount of Stamina your heavy attacks restores by X%

Passive 2 Devour
Passive 2 Devour – While in Werewolf Form Allows you to devour humanoid corpses to increase the duration of your Werewolf Transformation.

Passive 3 Blood Rage
Passive 3 Blood Rage – With Werewolf Transformation Ultimate Slotted Increases time in werewolf form by X seconds every time you take damage . This effect can occur once every 3 seconds.

Passive 4 Bloodmoon
Passive 4 Bloodmoon – Allows you to infect another player with Lycanthropy once every X days by returning to the Werewolf ritual site. Players already infected with Sanguinare Vampire cannot be infected with Lycanthropy

Passive 5 Strength
Passive 5 Strength – While in Werewolf Form Increases Weapon Damage by X%

Passive 6 Call of the Pack
Call of the Pack – Increases the duration of nearby allies’ Werewolf Transformation by X% Affects up to X targets and stacks up to X times.

10 thoughts on “ESO Werewolf Skill Line

  1. I really wish they had just reduced the Ultimate gain from the Blood Rage passive instead of remove it entirely. Have you checked to see if the Werewolf Hide 5-pc set still works in 1.6?

  2. Thank you, Deltia.
    But can you tell me the versions of all the skills line you collected?
    1.6.0? 1.6.1 or 1.6.2
    It is important for me.

      1. Great! For we have a chinese eso fans website. I need to translate the news and update the skills for elder scroll fans with poor english. These information is very useful. Thanks for your kind help.

  3. This class would be fixed and usable if the changed it so as long as your in combat you stay a werewolf. The second your not then the timer to change back starts. Like the hulk. I mean really you are raging so in the middle of fighting you could change back? Keep the ultimate price as is. Would be the perfect fix.

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