ESO Werewolf Skill Line

ESO Werewolf Skill Line

For more information on how to become a werewolf please visit ESO Werewolf Guide.

 


Ultimate

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Werewolf Transformation

Werewolf Transformation I – Transform yourself into a bloodthirsty beast, increasing Stamina, Armor and Sprinting Speed . Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds. Your transformation also causes nearby enemies to run in fear.

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Werewolf Berserker

Werewolf Berserker I – Transform yourself into a bloodthirsty beast, increasing Stamina , Armor, and Sprinting Speed. Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds, plus an additional X%. Your transformation also causes nearby enemies to run in fear. New Effect: Increases Light Attack bleed damage by X%

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Werewolf Pack Leader

Werewolf Pack Leader I – Transform yourself into a bloodthirsty beast, increasing Stamina, Armor and Sprinting Speed . Your light attacks add a bleeding effect, dealing X Physical Damage over X seconds. Your transformation also causes nearby enemies to run in fear. Your presence increases the duration of the nearby ally’s Werewolf Transformation by X seconds for each time they activate a heavy attack. Your transformation also causes nearby enemies to run in fear. New Effect: Allies gain Ultimate faster.

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Active Skills

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Pounce

Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance

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Pounce Feral Pounce

Pounce Feral Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance Pouncing from at least 10 meters away adds X seconds to then duration of your Werewolf Transformation. New Effect: Each use increases time in werewolf form.

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Pounce Brutal Pounce

Pounce Brutal Pounce I – Pounce on an enemy with primal fury to deal X Physical Damage and stun them if they are off balance. Deals an additional X Physical Damage to the target and nearby enemies. New Effect : Deal damage to all enemies in the area.

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Hircines Bounty

Hircines Bounty I – Invoke the Hunstman’s blessing to heal yourself for X.

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Hircines Rage

Hircine’s Rage I – Invoke the Huntsman’s blessing to heal yourself for X and increase your Weapon Damage by X% for X seconds. New Effect: Increases Weapon Damage for Caster.

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Hircines Fortitude

Hircine’s Fortitude I – Invoke the Huntsman’s blessing to heal yourself for X and an additional X over X seconds. New Effect: Adds Heal Over Time effect.

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Roar

Roar I – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for X seconds.

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Roar Rousing

Roar Rousing I – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for X seconds. Grants Major Brutality to nearby allies increasing Weapon Damage by X% for X seconds. New Effect: Increases weapon damage of nearby allies.

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Roar Ferocious

Roar Ferocious – Roar with bloodlust to terrify up to X nearby enemies, afflicting them with fear and setting them off balance for x seconds. If an affected enemy is killed, enemies nearby are disoriented and set off balance for X seconds. New Effect: Killing feared targets leaves nearby allies off-balance and disorientated

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Piercing Howl

Piercing Howl – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds.

 

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Howl of Despair

Howl of Despair – Piercing Howl – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds. Allies can activate the Feeding Frenzy synergy, increasing light and heavy attack damage by 10% for 15 seconds.

 

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Howl of Agony

Howl of Agony – Crush enemy with a deafening howl dealing X Physical Damage and knocking them down for 3 seconds. Damage against feared enemies is increased by 30%.

 

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Infectious Claws

Infectious Claws I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X Seconds.

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Infectious Claws of Life

Infectious Claws of Life I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X Seconds. Also restores your Health, equivalent to X% of the damage inflicted. New Effect: Gain Heal Over Time based on damage done.

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Infectious Claws of Anguish

Infectious Claws of Anguish I – Maul enemies in front of you with your tainted claws , dealings X Physical Damage and an additional X Disease Damage over X seconds. Also afflicts enemies wither Major Defile, reducing the effectiveness of healing on them by X% for them effect’s duration. New Effect: Targets affected receive less healing.

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Passives

Passive 1 Pursuit

Passive 1 Pursuit – While in Werewolf Form Increases the amount of Stamina your heavy attacks restores by X%

Passive 2 Devour

Passive 2 Devour – While in Werewolf Form Allows you to devour humanoid corpses to increase the duration of your Werewolf Transformation.

Passive 3 Blood Rage

Passive 3 Blood Rage – With Werewolf Transformation Ultimate Slotted Increases time in werewolf form by X seconds every time you take damage . This effect can occur once every 3 seconds.

Passive 4 Bloodmoon

Passive 4 Bloodmoon – Allows you to infect another player with Lycanthropy once every X days by returning to the Werewolf ritual site. Players already infected with Sanguinare Vampire cannot be infected with Lycanthropy

Passive 5 Strength

Passive 5 Strength – While in Werewolf Form Increases Weapon Damage by X%

Passive 6 Call of the Pack

Call of the Pack – Increases the duration of nearby allies’ Werewolf Transformation by X% Affects up to X targets and stacks up to X times.

10 Comments

  1. Infracanis on February 9, 2015 at 2:24 pm

    I really wish they had just reduced the Ultimate gain from the Blood Rage passive instead of remove it entirely. Have you checked to see if the Werewolf Hide 5-pc set still works in 1.6?

    • SteveD on February 9, 2015 at 7:08 pm

      The set still shows the Ulti gain on 5-pcs, but haven’t tested it on PTS yet

    • Deltia on February 9, 2015 at 8:17 pm

      I have but it requires head and shoulders so I stick with Blood Spawn.

  2. Rykur on February 10, 2015 at 6:25 pm

    Deltia, do you see the benefit of still being a ww in 1.6?

  3. ayanami on February 11, 2015 at 12:17 am

    Thank you, Deltia.
    But can you tell me the versions of all the skills line you collected?
    1.6.0? 1.6.1 or 1.6.2
    It is important for me.

    • Deltia on February 11, 2015 at 12:51 am

      Mainly 1.6 though we’ll update them again after 1.6 is released.

      • ayanami on February 11, 2015 at 7:19 am

        Great! For we have a chinese eso fans website. I need to translate the news and update the skills for elder scroll fans with poor english. These information is very useful. Thanks for your kind help.

        • Richie on February 24, 2016 at 1:07 am

          Could you post a link to this site?

  4. starscream on August 3, 2015 at 12:25 pm

    While I’m in werewolf form, does Hardy reduce my poision

  5. Lycan on October 19, 2015 at 7:53 pm

    This class would be fixed and usable if the changed it so as long as your in combat you stay a werewolf. The second your not then the timer to change back starts. Like the hulk. I mean really you are raging so in the middle of fighting you could change back? Keep the ultimate price as is. Would be the perfect fix.

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