After getting face stomped by a Templar in PvP while playing my Dragonknight, it was time to dust off Big-Jake and come up with a PvP build. Bubble Trouble is very similar to my DK Dragonguard build. It’s primarily a melee tank in for PvP. You’ll be up in the enemies faces, making them frustrated and reflecting their damage. So, welcome to our ESO Templar PvP Build “Bubble Trouble.”
Updated 2.0 Magicka Build here
Updated 2.0 Stamina Build here
Table of Contents
Build Objective
The idea behind Bubble Trouble is to shield yourself with various abilities and reflecting damage back on nearby enemies. Additionally, you’ll have

five different ways you can heal yourself (yes no lie). This build uses every resource for healing and protection, and as long as you have something, you can stay alive. The idea is to frustrate enemies, get close, and kill them.
For this build I’m playing Big-Jake an Imperial Templar. I think the Imperial race is the best choice for Bubble Trouble because of its racial passive giving a boost to total health and stamina. Ultimately, anything that has strong passive magicka or stamina return would be a good choice as well (High Elf, Breton, Redguard).
This is mainly a defensive build and requires a specific attitude or play-style and it’s not for everyone. I use a sword and shield with most light armor and a restoration staff on my secondary bar. You’re objective is to survive and disrupt the enemies. Here’s the strengths and weakness of Bubble Trouble.
+ Tanky very hard to kill
+ Single target damage
+ Strong control and resource management
– Slow, reliant on the Templar Charge ability that requires magicka needed for bubbles
– Needs more enemies to shine
Skills
Bar 1 | Sword and Shield – With these skills you’ll have three ways to heal and a 30% max health damage bubble. One heal with no cost, second using stamina and third being a potion. You’re a walking bubble absorbing anything they can throw at you.
- Toppling Charge (morph of Focused Charge| Aedric Spear skill line) – I feel that every melee class needs a gap closer and I like Toppling Charge. Shield Charge from the Sword and Board skill line is great too, but we need stamina for blocking and Unstoppable limiting our down time being CC’d or stunned. After hours of testing, the resource sweet spot is using a magicka leap over a stamina one.
- Blazing Shield (morph of Sun Shield | Aedric Spear skill line) – Why is the Imperials race choice awesome for this build? Once maxed out, the racial passive “Tough” increases ones bases health by 12%. Blazing Shields damage protection is based of the amount of health you have, thus the larger your bubble the more damage you’ll reflect back at nearby enemies. That’s why the leap is a must because, you want to reflect the damage not just absorb it. Charge in on a ranged target just when Blazing Shield is about to pop to make them scream.
- Unstoppable (morph of Immovable| Heavy Armor skill line) – Without this ability you’re one stun away from dying. You must be in control for blocking, keeping up protection and moving. Once I learned to conserve my stamina only for blocking and casting Unstoppable, I stopped dying and truly became Bubble Trouble. The trick here is to block while recovering magicka and conserve stamina for Unstoppable.
- Absorb Magic (morph of Defensive Posture | One Hand and Shield skill line) – Remember being able to heal with stamina? Absorb Magic is the uncommon morph but does so much for this build. Passively it reduces block cost and increase block mitigation. Actively you can use stamina to gain another bubble (and yes they stack) only this one will heal you for spell damage. So an annoying Crushing Shock now comes a great self heal. Don’t use this a lot because you need stamina for Unstoppable, just having it slotted is incredibly valuable.
- Repentance (morph of Restoring Aura| Restoring Light skill line) – Oh yes, a free heal though tricky to use. It does require bodies, friendly or enemy it doesn’t matter. Since most of my fights include many players there’s never a shortage. Plus you can heal other players and replenish stamina needed for Unstoppable and blocking. And even if there’s no bodies around, it passively increases your stamina and heal regeneration, thus making it a must have.
- Empowering Sweep (morph of Radial Sweep |Aedric Spear skill line) – At first gl It’s an odd choice considering you WANT enemies to hit you and reflect damage. However, at some point in time, you’ll simply have TOO many enemies around and need massive damage mitigation. This has great AoE damage, reduces damage taken, and can keep you fighting literally 10 other players for awhile. Once I reach Alliance Support skill line six, I plan to swap this out for Barrier and then be Bubble Master 2.0.
With three ways to heal, two bubbles, CC immunity, and a leap, this setup is powerful alone. However, I always say “you can’t heal someone to death,” therefore you need some damage and that’s what bar two is for.
Bar 2 | Restoration Staff – I tried to play a healer, but I just can’t. With 90% of players running around as crusty pale white Vampires, I built this as kind of the “Van Helsing” of Bubble Trouble. I want people who chose Vampire to regret it upon being instantly vaporized.
- Vampires Bane (morph of Sun Fire| Dawn’s Wrath skill line) – I love this ability in and out of PvP. Since most people wield the unoriginal Impulse spamming, fire breathing, Dunmer Dragonknight, bathing them with fire damage is hysterical. Keep this damage over time (DoT) up on targets to have them fear you at range.
- Dark Flare (morph of Solar Flare| Dawn’s Wrath skill line) – Part two of stupid Vampire builds is Devouring Swarm every cheesy players dream ultimate. I even have a counter for that, it’s Dark Flare. Most people don’t realize this ability reduces healing taken by up to 40% and increases your next attacks weapon or spell power by a huge margin. So when that derp Vampire goes charging in for a Bats, combo time Dark Flare into the next ability.
- Silver Shards (morph of Silver Bolts | Fighters Guild skill line) -LOLZ TIME! Now that we’ve got that Vampire burning, heal debuffed, and our weapon damage to max, it’s time to hit them square in the face with Silver Shards. Nothing beats seeing a player instantly vaporized after feeling like they were unkillable. Shards uses stamina and has great range which is fine on bar two. These abilities also work well on non-vampire so don’t be afraid to use the combo otherwise.
- Harness Magicka (morph of Annulment | Light Armor skill line) – The weakness of bar two is a defensive at range but we counter that by using Harness Magicka. Most people recommend using this in conjunction with Blazing Shields. That’s a great combo, but for this build we are using five pieces of light armor not seven, so you can’t just continue to spam these two abilities over and over. I use this for a bar two bubble that can prevent me from instant dying to two Nightblades casting Snipe.
- Breath of Life (morph of Rushed Ceremony | Restoring Light skill line) – The best burst heal in the game makes Breath of Life a must have in PvP. It’s a oh crap magicka heal that can keep a small team alive just a little bit longer. Even though I’m not supposed to be the primary healer, it’s war and anything goes. With this ability, you’ll be prepared for anything!
- Remembrance (morph of Rite of Passage |Restoring Light skill line) – I had some trouble picking a worth while ultimate for two until I stumbled upon Remembrance. I remembered during a recent patch that players couldn’t be interrupted while casting this thus a “god mode” button. Not only that, but allies take less damage too. With this on my back bar, I now have five ways to heal and two CC immunity buttons. It’s VERY hard to kill me when running properly.
In essence, the skills above are somewhat complex. The role you’re trying to provide is a tanky attention getter. You’re optimizing the team by getting the attention of the opponents. Since we are using all three resources heavily, gear becomes extremely important.
Gear
GOAL = health to soft cap or 3,600 in PvP > stamina and magicka near soft cap > high spell power
- Armor Weight – Five light and two heavy gives us a great balance of resources and passive bonuses. Since there’s no medium armor, we really have to augment our jewelry to get some stamina return. Hypothetically, you’ll want enough stamina return to replenish Unstoppable every 10 seconds. Additionally, five light gives us that needed five piece set bonus thus helping our damage from Blazing Shield.
- Set Bonuses – We are using three, oh yes three. Here’s the breakdown of each
- Seducer – Adds magicka recover (2x), total magicka, and reduces all magicka cost by 8%. The five piece bonus or 8% spell cost really makes up for the missing two light armor pieces. With this reduction, and our armor choices, I can cast Blazing Shields many times before I’m out of magicka.
- Soulshine – Adds max magicka, spell critical, spell damage and increased spell power while casting or channeling. This is perfect for our Remembrance life saver. It’ll pump up our stats enough so we can sit and heal without fear of death.
- Lord’s Mail – Adds magicka recovery. Once again, we need something simple to get us close to the magicka recovery soft cap and this does the trick.
- Traits – As you see above, I use a lot of impenetrable trait since it’s helps in PvP. Some of the traits you can’t pick so you’re stuck with Divines which is okay too.
- Glyphs- For my armor and shield, I go all health to reach that important soft cap or 3,600 in Cyrodiil. This maximizes my Blazing Shield and helps me survive long encounters. As for the other glyphs, I like another bubble provide from my sword that can help in between casts. Additionally, Restoration Staff magic steal seems like a logical choice since it already returns magicka by default. One heavy attack with your staff and you’ll have a monster amount of magicka back.
- Jewelry – These pieces I use to augment my missing stats and for this build it’s stamina recovery. I could go with reduced block cost, but I don’t want to be a standing robot that just blocks. So I go all three stamina return to get near the soft cap.
- Mundus – There is no Mundus stone for stamina return, but there is one for magicka return. If you’re not at the soft cap, go with this. I don’t use the Thief since most players are immune or nearly immune to critical attacks. It just makes more sense to focus on resources than a small chance for burst.
- Food – Also going with tri-stat food here. Also make sure to bring a long some tri-stat and stealth detect potion.
- Race – You can’t go wrong with Imperial though Redguard or High Elf might be good for high recovery.
Combat
Now that we have all the concepts, gear, and setup down, let’s put it all together. We have to kill stuff right?
Opening – The opener is real simple (okay maybe not), pop Unstoppable FIRST then leap in with Toppling Charge. This way you can’t be CC’d immediately which most players try to do. Once you stun the opponent, charge up a full heavy and cast Blazing Shield. This will give you two damage bubbles one from your weapon and one from your spell.
- Good Players Will – Create space and try to get away from you. Remember your shield only works if nearby. The counter is simple, keep up Unstoppable and charge them. Keep casting Blazing Shield and weave in heavy attacks for damage. No you’re not going to insta kill someone, but you’re not going to die either. Once they are withered down on resources, pop Unstoppable and switch to bar two. Use Dark Flare into a Vampires Bane and switch back to bar one. Keep that rotation up and they’ll die eventually.
- Bad Players Will – Keep on attacking you like a rabbit with rabies. That’s okay, all you do is keep casting Blazing Shields. If you get in trouble, use Absorb Magic, a potion, and switch to bar two for Breath of Life. You’re basically thinking to yourself two things, one if they’re close GREAT just keep casing Blazing Shield and keep up resources. Two, if they’re far away,close the gap and frustrate them. That’s Bubble Trouble combat.
Fighting a Vamp – Oh yea, TIME TO DIE! I kind of talked about the meta for killing a Vampire but lets discuss it in detail. You need to understand what they (the Vamps) want to do. One, they need ultimate for stupid Devouring Swarm. So they are going to try and close the gap and get near a crowd. The more enemies around, the better for the Vamp. So your goal is to create space and stun them. Timing your burst is important because they can break CC.
I’ll Silver Shards FIRST, this will stun them get the pasty white Vamp frustrated and they use up stamina to break CC (great). Now it’s a waiting game and start the mental counter for their CC immunity to come off cool-down. You can see this by a big white circle around their feet. Once that’s gone, Vampires Bane to get them burning, Dark Flare to heal debuff them, and BANG Silver Shards for massive damage and a stun. If you’ve done this right, they won’t be able to CC break unless they have tons of stamina, and will be suffering from massive DoT and burst damage. If they are live, keep doing this over and over. In summary, create space, frustrate them, and keep up the pressure, they’ll fold eventually.
Survival Mode – Eventually people get upset that they can’t kill me and their buddies start to join in on the fun. That’s okay, I can survive nearly anything. First up, I make sure my potions are set to Panacea of Health which restores magicka, stamina, and health. We are going to need a lot of these. Second priority is to keep up Unstoppable. You are ONLY vulnerable when you can’t cast or block and this will be the time you die. Final priority is keep on casting Blazing Shields and close the gap on the most dangerous target (ranged Nightblade). So here’s how I do this.
Pop Unstoppable, Absorb Magic, Blazing Shields and a Pancea of Health potion. Yes, use the crap out of these potions as they don’t help you when you’re dead. DON’T BLOCK, yes it sounds weird but don’t. Only block if all your bubbles are down because you need stamina for Unstoppable. Keep stunning and closing the distance, frustrate and disarm the priority target. If swarmed by melee, cast your Empowering Sweep. If being focused by two dozen archers, swap to bar two and Remembrance. This will give you four seconds to regain stamina and magicka. By that time you’re ready for more Blazing Shields and Unstoppable.
Summary
And that’s combat folks, you can take on anything. You’re not going to be King of damage, but you can dish it out in large groups. You’re not going to be the best healer, even though you can keep yourself up for hours. You will be the King (or Queen) of bubbles and people will start fearing the yellow shield of destruction.
What are your thoughts on this build? Please leave me a comment and let me know. If you’re looking for something more offensive, check out my previous build The Harvester. Thanks for reading and enjoy!
Curious on your opinion. Soulshine may be harder to track down, but as im maxed on crafting in everything, im debating replacing your soulshine set with Willow’s Path, and playing around with the jewlery and glyphs on enchants to compensate. Until we see how 1.6 goes, whats your opinion on trading a little of the spellpower for a boost to regen?
The boost in regen is nice, but maybe the 5 piece seducer set would be even better. The problem with crafing is you can’t incorporate the jewelry so you really need a drop set to use all of your available pieces. But Willow’s would make it more defensive for sure.
Oh I could easily craft both 🙂 Im a crafter at heart, so I have the sets up to 8 Traits, for example, instead of using Lord’s Mail I can sub it out with Eyes of Mara and get the same result since its only 2 pieces. Eventually i’d like to get soulshine, gold permitting. With the Jewlery, I may not get a set bonus, so yes, I lose out on 2 – 3 viable pieces there that could get me a set bonus, I can buy jewelery from the mages guild, with the stat gains on it already and enchant with kuta runes to give it the boost to regen or spell damage i need to make up for the shortfall.
I am amazed that more templars don’t run Dark Flare. Everyone told me to run Solar Barrage – so I am doing that. However after getting my but kicked by DK vampires and just vampires in general last night in PVP, I am changing my build right now. The 40% less healing is awesome. DK’s are continuously healing themselves and spamming their banner as they kill people and survive. Do debuff them for 40% less healing makes me smile!!
Yep you’ll laugh popping them with Silver Shards into a Dark Flare.
Is there any build for pvp or pve that uses 5 or more heavy armor pieces!?
Of mine? Yeah I have a DK one however not a Templar one yet. Heavy armor just doesn’t have the resource return but it will rock in 1.6.
Hey deltia!
I know your a busy man but I would love to hear your input on my end-game templar tank gear. Any/all criticizom is accepted!
Done goofed and forgot to put the link lol https://docs.google.com/spreadsheets/d/1T_5XDtiFR0Hdc-94t8sstqEmDCPmb7HkAr5eEqd5upo/pubhtml
Build link not work
The website bugged, going to update this guide for 1.6 soon.
Any more information on when this build will be updated, eagerly waiting 🙂
+1
please!!!! update 6!!
Guide to update 6 !!!!
+1! Update 6 please?
Is it terrible that I run this AS a vamp? 😀
Guide to update 6 !!!!
Is this build still viable ?
Can you please update this? I like this build. Is this still viable?
Greeets 🙂
Working on it this week.
Would like to know how this class is coming as last post said working on it I just got imperial ed for ps4 and plan to use this build on my first official char of ESO if its still viable if not could you recommend an imperial pvp/solo class if possible ?
Thanks sincerely,
Unbornwolf
I’ve changed it to the Shredder which is posted now.
Does this build still be working for ps4? i´m starting to play in ps4, i want to make a imperial templar because of your amazing guides. and other question. do you recomend vampirism or becoming a werewolf?
I’ve updated it to the shredder.
Hay deltia just woundering what your opinion for a high DPS and TANK class would be for me and for a mate who is getting the game today he wants to deal high damage while staying alive with the higher lv players any suggestions ???
Dunmer DK
Is this build good for the Xbox one?
No changes between console builds and Pc ones.
Hey, what passive a are you running?
I know it’s contradicting, but I’m a Vamp for defense (33% reduced damage below 50% health), and resource regen passives.
I wanted insight for my passives though, for instance, how are your points split between heavy armor passives for def and health, or light for resistance and magicka and regen?
I love this build, do you have a PVE version of it.?
Not at the moment.
Any idea for a argonian in this sort of build
Well you’d focus on the other morph of channeled focus for more self healing and holding block.
Being a magic base in this aspect with the racial bonus for self heal wount mana regen be more important
Hey Deltia,
first of all i really enjoy reading through your builds. i learned alot allready. Im a new player to ESO playing on the Xbox One atm. can we (xbox players) expect a good pvp build on our system from you any time soon? i would love to rock this build on xbox but im not sure..
Check out the shredder https://deltiasgaming.com/2015/05/01/shredder-templar-pvp-build/
Do you think a werewolf would go good with this or just be nuetrAl
Love the builds but quick question about the build. Say I wanted to run a tankier form of the shredder/bubble trouble build. What switches in skills would I have to make?
That’s up to you, channel focused is good.
New to this but okay.
On the skills.. what do you have on for the passive abilities?
I could craft heavy armor to suit the regen of resources needed right?! And just be more tanker?!
Well it doesn’t regen much resources.
Do you have a video on where you alicated your champion points? Great build can’t wait to Lv up more.
Really like this pvp build but I would like to see what champion points would be best for this build.
Deltia . can you give us the passive skills ? whic passive skills will be use ?
I don’t have passives listed since it was a lowbie build.
whic passive skills will we choose ?
Why is the stat allocation so spread out 17/16/16 ?
Hi Deltia,
I was wondering if this build is viable for present day Vet 16 and onward into the thieves guild update. I noticed you haven’t really played tank in a long time, but I was wondering if you’d ever do another Templar Tanking build that is more, “up-to-snuff,” with what you know of ESO now. I appreciate the time you put into your builds and the quality of the work you put into all of your builds.
Respectfully,
Hector Ciril
Imperial Templar
No, Templar PvP builds are a bit out dated for me and something I need to work on.
Hey deltia, ran across your YouTube build for this (I’m not real great at making a good build but I try) I know your thing to keep things up to date but I have a couple of questions
First how would you lay out the champion points for this build for an argonian (at the moment my highest charactor is level 49 but I’ve been looking ahead just a bit)
Second, what passives would you run (I’ve did a bit on my own stuff like balanced warrior which doesn’t require anything special as well as the passives from the light and heavy trees that only require one piece of that armor and the argonian racial that increases max health)
A lot in to hardy/quick recovery — regeneration both stam and magicka and Thurmatage heavy for damage.
Really hoping for an updated version of this build, just started building one yesterday and love your content!!! Thank you for all you do!!!
Thanks it’ll get updated now that heavy armor is amazing in PvP.
Awesome, ill be looking out for it!
this is a good solid build for PvE, main skill is blazing shield does great work on adds. i just swapped out toppling charge for puncture strike and swapped repentance for inner fire for the staff. works amazing. A must is immovable though! the 5 piece Suducer i feel is a must as for the remaining pieces i would personally base that on personal play style. some cant bar flip as fast as others due to many conditions. internet connection is a big one. You can get magic back by using your staff so you always have a fall back. its very important to keep your stam bubble up. like deltia said no stam bubble equals death. almost all of the skills used in the secondary bar wil proc Engine guardian very well and seeing how health, magic and stamina are all very vital for this build you cant go wrong. What every you have available to in resources buffs,potions etc will determine what you will need the biggest pool of. typically the guardian will fill the biggest pool yet it is still random though but will increase your chances of getting what you need. Like said though your play style is very important to an effective build but reguadless how much time was spent making this great base! as for champion points. Myself personnly recommend min of 75 points with block expert for the armor shield bonus and reduced magic and stamina cost depending on how you play i recommend 120 to get the passive not very important but still very useful. finally blessing if you need to heal your shield breath of life is costly and want to use as little as possible and you want full health for blazing shield and as a secondary tharmuage would be a great spot to dump some points as well.
Blazing shield strength (duration essentially) builds from your max health not magicka, although the passive damage comes from spell damage and magicka pool that light armor gives you. You are still better off stacking health and resistances to make that blazing shield stronger by absorbing more damage that will be translated as 50% return AOE. Maybe try this out with sharpened weapons and maxed out penetration in CP and crit pots + inner light and structured entropy for xtra magicka, health and crit, plus mages guild meteor, magicka controller and might of the guild instead of healing ult.
Is orc a good race for this also?
Yes very good.
I tried a Blazing Shield build similar to this. 60K health, 15k mana, 10 stam and 1500 health recovery. Was trying to keep Blazing Shield up all the time but it just disintegrated to fast. I got killed in a 1v1 by a guy spamming 5k heavy attacks and couldn’t really heal because of battle spirit. And 1vx isn’t much better. Are builds like this still viable? And what would you consider your best templar build for solo play.
Big paragraph I know but I have been wanting to ask someone for a while.
Thanks
There are many folks that can use the big shield effectively, remember this is a very very old build and is out of date.