
Table of Contents
Last Updated: 2022-03-15
The Stamina Sorcerer in PvP is one of the most unique playstyles in the game. It’s fast and has the escapability needed for solo play while also providing incredible burst single target and AoE. This build is focused on Dual Wield single target pressure and uses Two Handed for buffs. Expect big AoE damage with good damage overtime pressure. You’ll need to be cognizant of the infinite resource loop with Dark Deal, casting this when full of magicka to replace your stamina. I’ve also added a section and gear option for Werewolf and is now my preferred method to play it!
If you’re looking for a group dps build click HERE, one bar build HERE or a PvP build HERE. Also, consider watching me on Twitch where you can ask me questions about my current builds.
Pros
- The fastest build out their
- Incredible burst single target
- One of the best group utility setups
Cons
- No cleanse to rid yourself of negative effects
- Best played at one speed, 100%
Werewolf Stam Sorc Video
Skills
Front Bar: Dual Wield - Maces
Front Bar Weapon Options:
- Two-handed has the best passives for sustain and burst.
- Dual Wield has the best passives for pure damage and big AoE damage.
- Bow has great burst damage with the Toxic Barrage ultimate at range but needs 2-3 abilities for damage to make it work.
Streak (Morph of Bolt Escape | Skill line: Storm Calling) - stun that cannot be avoided and mobility tool.
Bound Armaments (Morph of Bound Armor | Skill line: Daedric Summoning) - boost our max stats, damage and after 4 stacks you have a burst damage tool paired very well with heavy attack and Elemental Weapon combo.
Crystal Weapon (Morph of Crystal Shard | Skill line: Dark Magic) - bursting tool single target, pre-cast into fully charged heavy attack.
Rending Slashes (Morph of Twin Slashes | Skill line: Dual Wield) - Great single target DoT pressure especially if using Master's dual wield.
Whirling Blades (Morph of Whirlwind | Skill line: Dual Wield) - AoE damage, execute and can be used as spammable.
Dawnbreaker Of Smiting (Morph of Dawnbreaker | Skill line: Fighters Guild) - AoE burst damage and a stun, great for solo or group bursting tool. If using Werewolf Form Pack Leader Feral Pouce Hircine's Fortitude Deafening Roar Howl of Agony Claws of Life
Back Bar: Restoration Staff
Back Bar Weapon Options:
- Restoration staff - the best buffs and healing. The strength of Resto is fully charged heavy attacks for major mending and magicka sustain.
- Sword and Shield - great choice when blocking The benefit of a sword and shield is using stamina for block mitigation when taking tons of pressure. Switch to sword and shield if you like a slower pace gameplay or if you struggle with survivability.
- Two-handed great - for buffs and healing. The Rally skill has the best passives for sustain and burst.
- Frost Staff - can either use magicka or stamina for blocking and gives as much damage reduction as Sword and Shield and you can use the spell damage enchant and have some range.
Hurricane (Morph of Lightning Form | Skill line: Storm Calling) - armor buff that does AoE damage and gives minor expedition.
Critical Surge (Morph of Surge | Skill line: Storm Calling) - Weapon damage buff and really good healing.
Race Against Time (Morph of Accelerate | Skill line: Psijic Order) - Speed, critical damage, and shield when blocking. Swap to Shuffle from Medium Armor skill line if you don't have the skill line or Elude if you want on demand major expedition outside of dodge rolls.
Dark Deal (Morph of Dark Exchange | Skill line: Dark Magic) - resource sustaining tool and reason we spec food for massive stat pool. You should be using this constantly when full magicka.
Resolving Vigor (Morph of Vigor | Skill line: Assault) - burst heal over time.
Ice Comet (Morph of Meteor | Skill line: Mages Guild) - if playing solo, super bursting tool that cannot be blocked once you streak through them. Swap to Temporal Guard or Negate if you want something defensive.
Werewolf Bar (when transformed)
If you choose to play this as a Werewolf, here's what you need to know. In this build Werewolf pairs greatly with a new mythic, the Oakensoul Ring, because as the werewolf, you have only one bar regardless. If you are playing as Werewolf, use these skills and ultimate:
Feral Pounce (Morph of Pounce | Skill line: Werewolf) - Great for closing distance and double cast for execute.
Hircines Fortitude (Morph of Hircine's Bounty | Skill line: Werewolf) - Incredible heal that gives us major brutality
Deafening Roar (Morph of Roar | Skill line: Werewolf) - AoE stuff that sets off balance and gives major breach and minor maim.
Howl Of Agony (Morph of Piercing Howl | Skill line: Werewolf) - Strong conal damage in front hits harder.
Claws Of Life (Morph of Infectious Claw | Skill line: Werewolf) - Incredible debuff and damage over time that heals very well.
Pack Leader (Morph of Werewolf Transformation | Skill line: Werewolf) - This ult gives you a boost to weapon damage/spell damage via minor courage and you take 10% less damage.
Rotation
Gear
Hybrid Non-Werewolf Build
This setup blends survivability with AoE burst expecting to fight out numbered solo or in a small group.
Slot | Type | Set | Trait | Glyph |
Head | heavy | Balorgh | Well-fitted | Prismatic |
Shoulders | light | Balorgh | Well-fitted | Stamina |
Chest | heavy | Wretched Vitality | Reinforced | Prismatic |
Legs | heavy | Trainee | Well-fitted | Prismatic |
Gloves | medium | Unleashed | Well-fitted | Stamina |
Boots | medium | Unleashed | Well-fitted | Stamina |
Belt | medium | Unleashed | Well-fitted | Stamina |
Weapon One | Mace | Unleashed | Sharpened | Poison |
Secondary | Mace | Unleashed | Charged | Poison |
Weapon Two | Restoration Staff | Wretched Vitality | Powered | Weapon Damage |
Necklace | Wretched Vitality | Infused | Weapon Damage | |
Ring 1 | Markyn Ring of Majesty | Infused | Weapon Damage | |
Ring 2 | Wretched Vitality | Infused | Weapon Damage |
Desktop hover for set bonuses, mobile click once for set bonuses
Balorgh: obtained in March of Sacrific Veteran dungeon.
- Why? gives most burst potential centered around our dawnbreaker burst combo.
FLEX OPTION
- Zoal the Ever-Wakeful = counter gank
- Engine Guardian = resource sustain
- Scourge Harvest = good self-healing
- Magma Incarnate = good all-around damage, sustain and resistances
Unleashed Terror: obtained in Castle Thorn dungeon Stonethorn DLC.
- Why? Best bursting tool to take down large groups and a solid single target dot.
FLEX OPTIONS
- Dagon’s Dominion = No Proc/Np CP Campaign setup
- New Moon Acolyte = great spell damage on front bar
- Kynmarcher’s Cruelty = massive AoE debuff.
Wretched Vitality: craftable 3 traits in Deadlands DLC zone.
- Why? Carries our resource sustain with back bar of Rally giving us flexibility in skill selection.
FLEX OPTIONS
- Powerful Assault = group utility and damage.
- Clever Alchemist = insane burst potential
- Daedric Trickery = great all-around defensive
Armor of the Trainee: obtained in overland starter areas or trader.
- WHY? 1pc only used for little more stats.
Markyn Ring of Majesty: obtained through ESO Mythics/antiquities system:
You need 5 items to be able to create the Mythic item. Location of the 5 pieces:
- Deadlands Fargrave – Firescourge Band – Daily Reward Coffer
- Deadlands – Mindcleaver Loop – Den of the Unmaker world boss
- Coldharbour – Morpholith Shank – Treasure chests
- Banished Cell 1 or 2 normal or vet – Ruinblood Coil – Trash mobs in The Banished Cells 1 and 2
- Deadlands – Searing Gem kill Daedrats
WHY? best damage per one piece and it helps defensives as well.
FLEX OPTIONS
- Torc of Tonal Constancy = Sustain
- Gaze of Sithis = survivability thought changes up setup
- Death Dealer’s Fete = high max stats
- Malacath’s Band of Brutality = sustained DPS
- Pale Order = solo play survivability
- Wild Hunt = insane speed in open world
Werewolf Specific Gear Sets
Use this if you wish to run Werewolf in PvP
Slot | Type | Set | Trait | Glyph |
Head | medium | Magma Incarnate | Well-fitted | Prismatic |
Shoulders | light | Dragon's Appetite | Well-fitted | Prismatic |
Chest | heavy | Dragon's Appetite | Reinforced | Prismatic |
Legs | medium | Dragon's Appetite | Well-fitted | Prismatic |
Gloves | medium | Savage Werewolf | Well-fitted | Prismatic |
Boots | medium | Savage Werewolf | Well-fitted | Prismatic |
Belt | medium | Savage Werewolf | Well-fitted | Prismatic |
Weapon One | Mace | Dragon's Appetite | Sharpened | Flame |
Secondary | Mace | Dragon's Appetite | Charged | Poison |
Weapon Two | ||||
Necklace | Savage Werewolf | Swift | Triune Recovery | |
Ring 1 | Savage Werewolf | Swift | Triune Recovery | |
Ring 2 | Oakensoul Ring | Swift | Triune Recovery |
Desktop hover for set bonuses, mobile click once for set bonuses
Magma Incarnate: found in Veteran Waking Flame DLC Dread Cellar Dungeon shoulder from undaunted vendor.
- WHY? one piece for recovery
Dragon’s Appetite: obtained by crafting, 7 traits in Western Skyrim.
- WHY? The heals stack with bleeding damage our second 5pc set.
FLEX OPTIONS
- Plaguebreak = great burst group option
Savage Werewolf: obtained in Moon Hunter Keep
- WHY? stacks bleed damage and increases healing.
FLEX OPTIONS
- Unleashed Terror = great AoE debuff set
Oakensoul: obtained through ESO Mythics/antiquities system. You need 5 items to be able to create the Mythic item. CLICK HERE FOR LEADS:
- Igneous Inlays Volcanic Vents in the High Isle and Amenos zone (High Isle)
- Larimar Gems Titanclaw boss at Mudcrab Beach (south-west) (Stormhaven)
- Petrified Oak Loop Murkmire Strongboxes (Murkmire zone)
- Sacred Resin Any Mob (Malabal Tor)
- Stone Shank Frame Blacksmithing nodes in Glenumbra (High Isle)
Why? the best one bar build for DPS
FLEX OPTIONS
- Pale Order = best heals per second, solo in the game
- Death Dealer’s Fete = high max stats and requires no effect but in combat
- Markyn Ring of Majesty = set and forget boost to spell damage and armor
Passives
Class Passives
Daedric Summoning
- Rebate
- Power Stone
- Daedric Protection
- Expert Summoner
Dark Magic
- Unholy Knowledge
- Blood Magic
- Persistence
- Exploitation
Storm Calling
- Capacitor
- Energized
- Amplitude
- Expert Mage
Weapon Passives
Dual Wield
- Slaughter
- Dual Wield Expert
- Controlled Fury
- Ruffian
- Twin Blade and Blunt
Restoration Staff
- Essence Drain
- Restoration Expert
- Cycle of Life
- Absorb
- Restoration Master
Armor Passives
Medium
- Medium Armor Bounses
- Dexterity
- Wind Walker
- Improved Sneak
- Agility
- Athlectics
Heavy
- Heavy Armor Bounses
- Heavy Armor Penalties
- Resolve
- Constitution
- Juggernaut
- Revitalize
- Rapid Mending
Light
- Light Armor Bounuses
- Light Armor Penalties
- Grace
- Evocation
- Spell Warding
- Prodigy
- Concentration
Guild Passives
Fighters Guild
- Intimidating Presence
- Slayer
- Banish the Wicked
- Skilled Tracker
- Bounty Hunter
Undaunted
- Undaunted Command
- Undaunted Mettle
Mages Guild
- Persuasive Will
- Mage Adept
- Everlasting Magic
- Magicka Controller
- Might of the Guild
Psijic Order
- See the Unseen
- Clairvoyance
- Spell Orb
- Concentrated Barrier
- Deliberation
Alliance Passives
Assault
- Continuous Attack
- Reach
- Combat Frenzy
Support
- Magicka Aid
- Combat Medic
- Battle Resurrection
World Passives
Soul Magic
- Soul Shatter
- Soul Summons
- Soul Lock
Werewolf
- Devour
- Pursuit
- Blood Rage
- Bloodmoon
- Savage Strength
- Call of the Pack
Make sure to focus on maxing out the following passives skills as they add performance to your character
- Class passives
- Weapon passives
- Armor passives
- Fighter’s Guild (optional)
- Mage’s Guild (optional)
- Undaunted (must have)
- Psijic Guild (optional)
- Crafting Alchemy (Medicinal Use for potion duration)
- Race
- Assault Alliance passives
- Alliance Support passives
- Vampire (if using)
- Werewolf (if using)
Races
Orc
All stamina based races work in this build. Orc is solid PvP choice because of raw damage and speed. Well balanced stamina race with passive healing and a unique mobility bonus, great for PvE and fantastic for PvP.
- Craftsman
- Brawny
- Unflincing Rage
- Swift Warrior
Imperial
Imperial is a sold PvP choice because it gives a bonus to stamina and health pools, and the skills cost reduction.
- Diplomat
- Tough
- Imperial Mettle
- Red Diamond
Nord
Good ultimate generation and great resistance passives for players who want more defensive gameplay and high stamina resource pool.
- Reveler
- Resist Frost
- Stalwart
- Rugged
Attributes
Health
64
Stamina
0
Magicka
0
Mundus Stone
Warrior - Bonus: Increases Weapon Damage by 238 With 7 Divines armor pieces: Increases Weapon Damage by 389
Champion Points
Warfare
Duelist's Rebuff (Slottable) - 50Reduces your damage taken by single target attacks by 3% per stage.
Ironclad (Slottable) - 50Reduces your damage taken by direct damage attacks by 3% per stage.
Unassailable (Slottable) - 50Reduces your damage taken by area of effect attacks by 3% per stage.
Master-at-Arms (Slottable) - 50Increases your damage done with direct damage attacks by 3% per stage.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Tumbling (30), Mystic Tenacity (10), Hero’s Vigor (20), Shield Master (10), Defiance (20), Hasty (16), Tireless Guardian (20), Fortification (30), Sprinter (20), Nimble Protector (6), Savage Defense (30), Bashing Brutality (20), & Piercing Gaze (30)
Fitness
Celerity (Slottable) - 50Increases your Movement Speed by 2% per stage.
Expert Evasion (Slottable) - 50Your next Roll Dodge is free of cost. After consuming this effect, you cannot gain it again for 30 seconds.
Sustained by Suffering (Slottable) - 50Increases your Health, Magicka, and Stamina Recovery by 30 per stage while under the effects of a negative effect.
Pain's Refuge (Slottable) - 50Reduces your damage taken by 1% per negative effect active on you, up to a maximum of 20%.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Precision (20), Piercing (20), Eldritch Insight (20), Flawless Ritual (40), War Mage (30), Quick Recovery (20), Preparation (20), Elemental Aegis (20), Hardy (20), Blessed (20), Tireless Discipline (20), Battle Mastery (40), & Mighty (30)
Crafting
Treasure Hunter (Slottable) - 50Increase the quality of items you find in treasure chests.
Rationer (Passives) - 30Adds 10 minutes to the duration of any food or drink that increases your character's stats per stage.
Liquid Efficiency (Slottable) - 75Whenever you use a potion or poison you have a 10% chance to not consume it.
Steed's Blessing (Slottable) - 50Increases your out of combat Movement Speed by .4% per stage.
Flex Spot(s): If you can afford, take these passives as they add power without a slottable: Breakfall (50), Wanderer (75), Steadfast Enchantment (50), Fortune’s Favor (40), Gilded Fingers (50), & Inspiration Boost (45)
Consumables
Orzorga's Smoked Bear Haunch
Type: Foods
GREAT RECOVERY: Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 (effects are scaled based on your level) Ingredients: Red Meat (1), Tomato (1), White Cap (1), Frost Mirriam (1), Perfect Roe (1)
Jewels of Misrule
Type: Foods
CHEAP: Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours. (effects are scaled based on your level) Ingredients: Rose (1), Mint (1), Lotus(1), Columbine (1), Bervez Juice (1)
Bewitched Sugar Skulls
Type: Foods
GOOD MAX STATS: Increase Max Health by 4620, Max Stamina and Max Magicka by 4250, and Health Recovery by 462 for 2 hours. (effects are scaled based on your level) Ingredients: Scrib Jelly (2), Flour (5), Columbine (2), Bervez Juice (2), Honey (5)
Tri-Restoration Potion or Essence of Health (tri-stat)
Type: Potions
Restore 7329 Health, 6618 Magicka, and 6618 Stamina immediately. Grants Major Fortitude, Major Intellect, and Major Endurance which increase your Health Recovery, Magicka Recovery, and Stamina Recovery by 20% for 31.7 seconds. (effects are scaled based on your level) Ingredients: Bugloss, Columbine, Mountain Flower
Escapist’s Poison IX
Type: Poisons
Immobilizes your target and grants you unstoppable, rendering you immune to control effects for 1.6 seconds. This poison will also break you free of ongoing control effects. Inflects hindrance to your target and grants you major expedition, reducing their movement speed by 40% and increasing your movement speed by 30% for 2.3 seconds. Drains stamina from your target, increasing the cost of their stamina abilities by 10% and restores 238 stamina per second to you for 2.3 seconds. (10s cooldown). Ingredients: Columbine, Namira’s Rot, Wormwood
Wrap Up
FOLLOW ME
If you’re looking for a group dps build click HERE, one bar build HERE or a PvP build HERE. Also, consider watching me on Twitch where you can ask me questions about my current builds.