ESO Magicka Dragonknight PVP Build, The Predator
Welcome to the ESO Magicka Dragonknight PVP Build called
The Predator for the Elder Scrolls Online Update 29: Flames of Ambition. In this guide you will find information on any patch-related changes, the class, skills, champion points, gear options, tips, and more!
Table of Contents
Should You Play This Build?
The Predator ESO Magicka Dragonknight PVP Build is ideal for players looking to absolutely dominate small group battlegrounds and Cyrodiil solo or in a group.
The Predator build features insane damage over time, burst ultimates, resource sustain and mobility. Everything you need to dominate the battlefield PvP in the Elder Scrolls Online!
Skills
Bar One: Fire Staff Damage Bar
Fossilize (morph of Petrify | Earthen Heart skill line): crowd control ability that cannot be blocked or avoided
Burning Embers (morph of Searing Strike | Ardent Flame skill line): damage over time that can be recast for a burst heal
Elemental Drain (morph of Weakness to Elements | Destruction staff skill line): sustain tool, reduction in enemies armor and proc for our Destro staff
Flame Lash (morph of Lava Whip | Ardent Flame skill line): main spammable that can heal when immobilized, can use other morph Molten Whip for max damage
Engulfing Flame (morph of Fiery Breath | Ardent Flame skill line): AoE conal that increase our flame damage and provides damage over time effect
Ferocious Leap (morph of Dragon Leap | Draconic Power skill line): massive burst damage, AoE cc and provides a big shield
Bar Two: Restoration Staff damage
Molten Armaments (morph of Molten Weapons | Earthen Heart skill line): provides major sorcerery buff, increases heavy attack and procs Earth Heart passives giving ultimate and stamina
Volatile Armor (morph of Spiked Armor | Draconic Power skill line): provides armor buff and AoE damage when cast used for getting targets out of stealth
Race Against Time (morph of Accelerate | Psijic Order skill line): mobility tool to use when immobilized or needing a burst of speed
Radiating Regeneration (morph of Regeneration | Weapon/Restoration Staff skill line): group and self heal over time
Coagulating Blood (morph of Dragon Blood | Draconic Power skill line): burst heal that increases in effectiveness the lower HP we have
Life Giver: (morph of Panacea | Weapon/restoration Staff skill line): insane survivability skill
Priority Skill Lines & Passives Class-Specific Skill Lines
- Ardent Flame
- Draconic Power
- Earthen Heart
Weapon Skill Lines
- Destruction Staff
- Restoration Staff
Armor Skill Lines
- Light Armor
- Medium Armor
- Heavy Armor
World Skill Line
Alliance War Skill Line
Guild Skill Lines
- Undaunted
- Fighter’s Guild
- Psijic
- Mages Guild
Crafting Skill Lines
Racial Skill Line
Gear
Basic Gear Setup
Slot |
Weight |
Set |
Trait |
Glyph |
Head |
Heavy |
Engine Guardian |
Impenetrable |
Health |
Shoulders |
Heavy |
Engine Guardian |
Impenetrable |
Magicka |
Chest |
Heavy |
Mark of the Pariah |
Reinforced |
Health |
Legs |
Heavy |
Mark of the Pariah |
Impenetrable |
Health |
Gloves |
Light |
Shacklebreaker |
Impenetrable |
Magicka |
Boots |
Heavy |
Shacklebreaker |
Impenetrable |
Magicka |
Belt |
Light |
Shacklebreaker |
Impenetrable |
Magicka |
Weapon One |
Lighting |
Shacklebreaker |
Sharpened |
Disease |
Weapon Two |
Restoration |
Shacklebreaker |
Powered |
Magicka Steal |
Necklace |
|
Mark of the Pariah |
Arcane/Healthy |
Magicka Recovery |
Ring |
|
Mark of the Pariah |
Arcane/Healthy |
Spell Damage |
Ring |
|
Mark of the Pariah |
Arcane/Healthy |
Spell Damage |
The setup below will make you:
very sturdy with great resource pool for healing, cleansing and casting buffs.
Engine Guardian: helm obtained in Darkshade Caverns II, shoulder from Maj with undaunted keys
- (1 item) Adds 129 Health Recovery
- (2 items) When you use an ability, you have a 25% chance to summon a Dwemer automation to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
WHY?: using a lot of heavy armor will limit your resource regeneration unless taking pressure making Engine Guardian a great solution. You can swap to massive damage dealer like Balorg for high burst.
Mark of the Pariah: obtained in Overland Wrothgar or through guild traders
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 1487 Armor
- (4 items) Adds 1487 Armor
- (5 items) Increases your Physical Resistance and Spell Resistance by up to 10206 based on your missing Health. Current value: 2373
WHY?: makes you incredibly tanky and very forgiving if you’re slow to react to incoming damage.
Shacklebreaker: Craftable 6 trait in Vvardenfell Morrowind DLC.
- (2 items) Adds 129 Stamina Recovery
- (3 items) Adds 129 Magicka Recovery
- (4 items) Adds 129 Weapon Damage and Spell Damage
- (5 items) Adds 2065 Maximum Stamina, Adds 2065 Maximum Magicka
WHY?: large stat pool allows you to spec heavily into health/resource sustain and makes surviving easier. Though can be flexed out for more damage/healing.
[FLEX Gear] flex in the below sets for more damage if you do not need/care for large stat pool
Heartland Conqueror: Craftable 7 trait Blackwood also tradeable with players
- (2 items) Adds 129 Weapon Damage and Spell Damage
- (3 items) Adds 1096 Maximum Magicka
- (4 items) Adds 1096 Maximum Stamina
- (5 items) Increase the effectiveness of your Weapon Traits by 100%. This does not effect Ornate or Intricate traits.
WHY: increases your weapon trait making it a great flexible 5 piece when you want more damage/more survivability all from one set.
Ancient Dragonguard: Craftable 6 trait in Souther-Elsweyr also tradeable with players
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 129 Weapon Damage and Spell Damage
- (4 items) Adds 657 Critical Chance
- (5 items) Adds 300 Weapon Damage and Spell Damage while your Health is above 50%. Adds 3460 Physical Resistance and Spell Resistance while your Health is 50% or less.
WHY?: great set for higher damage builds that also flips on defensive mode below 50% paired very well with Pariah. Swap to this if you really struggle with breaking crowd control of panicky when taking pressure.
Gear Advanced high damage
Slot |
Weight |
Set |
Trait |
Glyph |
Head |
Heavy |
Gaze of Sithis |
Impenetrable |
Prismatic |
Shoulders |
Heavy |
Domihaus |
Impenetrable |
Magicka |
Chest |
Heavy |
Mark of the Pariah |
Reinforced |
Prismatic |
Legs |
Heavy |
Mark of the Pariah |
Impenetrable |
Prismatic |
Gloves |
Light |
Burning Spell Weave |
Impenetrable |
Magicka |
Boots |
Light |
Burning Spell Weave |
Impenetrable |
Magicka |
Belt |
Light |
Burning Spell Weave |
Impenetrable |
Magicka |
Weapon One |
Fire |
Burning Spell Weave |
Sharpened |
Disease |
Weapon Two |
Restoration |
Perfected Maelstrom |
Powered |
Magicka Steal |
Necklace |
|
Mark of the Pariah |
Arcane/Healthy |
Magicka Recovery |
Ring |
|
Mark of the Pariah |
Arcane/Healthy |
Spell Damage |
Ring |
|
Mark of the Pariah |
Arcane/Healthy |
|
Mark of the Pariah: obtained in Overland Wrothgar or through guild traders
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 1487 Armor
- (4 items) Adds 1487 Armor
- (5 items) Increases your Physical Resistance and Spell Resistance by up to 10206 based on your missing Health. Current value: 2373
WHY: makes you incredibly tanky and very forgiving if you’re slow to react to incoming damage.
Burning Spell Weave: obtained in dungeon City of Ash 1 and City of Ash 2
- (2 items) Adds 1096 Maximum Magicka
- (3 items) Adds 129 Spell Damage
- (4 items) Adds 657 Spell Critical
- (5 items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.
WHY?: great uptime and massive spell damage increase.
Domihaus (one piece only): found Falkreath Hold and Undaunted pledge system
- (1 item) Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
Gaze of Sithis (
guide found here): obtain through ESO Mythic system
- (1 item) Adds 3276 Maximum Health, Adds 1025 Health Recovery, Adds 4000 Armor, Reduces your Block Mitigation to 0.
Perfected Maelstrom: obtained in Veteran Maelstrom Arena or you can get lessor version in normal
- (2 items) Adds 526 Spell Critical, When your Regeneration critically strikes, you restore 558 Magicka. This effect cannot occur from simultaneous critical strikes.
Race
#1 Dunmer (Dark Elf) = all around great if you want to switch between magicka/stamina build though lacks resources sustain
Passive Skills |
Ashlander |
Increases your experience gain with the Dual Wield skill line by 15%. Reduces your damage taken from environmental lava by 50%. |
Dynamic |
Increases your Maximum Magicka and Maximum Stamina by 1910. |
Resist Flame |
Increases your Flame Resistance by 4620. |
Ruination |
Increases your Weapon Damage and Spell Damage by 258. |
#2 Argonian = super tanky setup but lacks massive damage
Passive Skills |
Amphibian |
Increases your experience gain with the Restoration Staff skill line by 15%. Increases your swimming speed by 50% |
Resourceful |
Increases your Maximum Magicka by 1000. Whenever you drink a potion you restore 3125 health, magicka, and stamina |
Argonian Resistance |
Increases your max health by 1000 and poison and disease resistance by 2310 |
Life Mender |
Increases your healing done by 6% |
#3 Breton = an absolute resource sustaining monster
Passive Skills |
Opportunist |
Increases your experience gain with the Light Armor skill line by 15%. Increases your alliance points gained by 1% |
Gift of Magnus |
Increases your Maximum Magicka by 2000. |
Spell Attunement |
Increases your Spell Attunement by 2310. This effect is doubled if you are afflicted with burning, chilled, or concussed. Increases your mag recovery by 130 |
Magicka Mastery |
Reduces the Magicka cost of your abilities by 7% |
Consumables
- Food: Clockwork Citrus: Increase Max Health by 3724, Health Recovery by 351, Max Magicka by 3458 and Magicka Recovery by 319 for 2 hours
- Potions: Tri-pots and Immovability
- Tri-pots: Restores Magicka, Stamina, and Health. These are great to use if you’re having issues with survivability and/or sustain
- Immovability: Immobilizes your target and grants you Unstoppable, rendering you immune to control effects for 4.4 seconds. This poison will also break you free of ongoing control effects. (10 second cooldown)
- Poisons: Damage Health: Poisons your enemy for 7 seconds
Mundus Stone
- Apprentice: overall my favorite because it benefits your healing and damage done in general
- Bonus: Increases Spell Damage by 238 (411 with 8 Legendary Divine Traits)
- Location: Reaper’s March, Bangkorai, The Rift, and Cyrodiil
- Atronach: Run if needing more sustain in content
- Bonus: Increases Magicka Recovery by 310 (535 with 8 Legendary Divine Traits)
- Location: Greenshade, Rivenspire, Shadowfen and Cyrodiil
Attributes
You want to reach 29,000 health inside of PvP (Cyrodiil Campaign/Battlegrounds). Put the rest into Magicka, mine is 64 Magicka.
Champion Points
I use the same setup for CP on stamina and magicka builds. The setup below leans more toward survivability than damage. Change as you see fit but I prefer to play tanky first then specialized for damage later.
Fitness
- Boundless Vitality [slot-able] Grants 28 Max Health per stage.
- Slippery [slot-able] When you are affected by a disabling effect, you automatically break free for no cost. Has a 21 second cooldown
- Helps manage sustain and to break free from immobilizations
- Rejuvenation 50 [slot-able] Grants 3 Health, Magicka, and Stamina Recovery per stage.
- Juggernaut 50 [slot-able]: While immune to crowed control, you take 2% less damage per stage.
- Helps surviving burst ultimates like Dawnbreaker and Soul Tether
Warfare
- Unassailable: Reduces your damage taken by area of effect attacks by 2% per stage.
- Help overall survivability
- Untamed Aggression 50 [slot-able] Increases your weapon and spell damage by 3 per point
- Helps with damage and healing
- Duelist’s Rebuff: Reduces your damage taken by single target attacks by 2% per stage.
- Helps with overall survivability
- Master-At-Arms: Increases your damage done with direct damage attacks by 2% per stage.
- Helps with overall damage
Craft
- Treasure Hunter 50 [slot-able] Increase the quality of items you find in treasure chests.
- Rationer 30 [slot-able] Adds 10 minutes to the duration of any food or drink that increases your character’s stats per stage.
- Liquid Efficiency 75 [slot-able] Whenever you use a potion or poison you have a 10% chance to not consume it.
- Steed’s Blessing 50 [slot-able] Increases your out of combat Movement Speed by .4% per stage.
- Helps getting around faster
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