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Jan 24 2015

Reddit AUA ESO and Tamriel Unlimted

Today ZeniMax Online Studios (ZOS) hosted a Ask Us Anything on Reddit found here.  I will copy and paste the entire article but I HIGHLY recommend you check out Xaraan’s post on Tamriel Foundry here.  He goes through and cleans up the information in an easy to understand format with specifics.  Thanks so much Xaraan, great work!

Welcome to the ESO: Tamriel Unlimited AUA (self.elderscrollsonline)

 ZOS_MattF

Greetings everyone, and welcome to the Reddit AUA covering Wednesday’s big Elder Scrolls Online announcements: Console release dates (June 9), Console launching without required subscription, PC changing over to B2P on March 17, re-naming the game to The Elder Scrolls Online: Tamriel Unlimited and much, much more.

I’m Matt Firor, Game Director for ESO, and joining me today are the following members of the core design team for Elder Scrolls Online:

  • Paul Sage, Creative Director
  • Nick Konkle, Lead Designer
  • Chris Strasz, Lead Gameplay Designer
  • Eric Wrobel, Lead Combat Designer
  • Lee Ridout, Lead e-commerce Designer

We look forward to a lively conversation covering any and all topics from Wednesday’s announcement, to anything else Elder Scrolls Online-related. Let’s get to it!

ZOS_MattF

A quick note about version 1.6. It has a ton of new features and items that we have talked about, but also some things that we haven’t talked about enough. Here’s a general list, in no certain order. I’m sure I missed some, but these are the larger ticket items:

Justice System

Champion System

Crown Store and Collections

Combat animation and timing fixes – this was one of the most requested features over the last seven months. We’ve done many months of tweaks and fixes to animations, timing, and overall “feel” to make combat feel better and weightier. These fixes go live in 1.6, you’ll see them on PTS and will be included in the console release.

More player separation fixes: we’ve gone back through quests and reduced the phasing as much as possible that results in players being separated from one another.

Provisioning Update

Re-balancing player abilities to be more consistent and better balanced across different builds


[–]markywings 11 points 7 hours ago

Hi ESO. I have been looking forward to this game all year and can’t wait for it to become available on the PS4. I would like to know if Chatbox will be available on console versions, as it is on the PC? I am deaf myself so I would be relying on Chatbox to allow me to communicate with other people on the game.

 

[–]zos_konk 20 points 7 hours ago

Yes, you have the option of using the text chatbox on console as well. Furthermore, you can plug in a standard USB keyboard into your PS4 and use it to type, if you want.

The chat window collapses by default, but can be pinned to the HUD if you want.


[–]j4nds4 50 points 7 hours ago*

Could your next version of the ESO box say on the code sheet that it’s a scratch-off? That would save… some people a lot of humiliation.

 

[–]ZOS_Sage 64 points 7 hours ago

Lottery tickets must be a very disappointing affair for you. I’ll see what I can do.


[–]dominoid73 11 points 7 hours ago

We know that players will be able to keep items and gear earned in a DLC from a plus membership, should they allow they’re membership to lapse. However another interesting scenario arises. Will players without a plus membership AND without having purchased a specific DLC be able to purchase items in a guild store from a DLC they do not own or have access to? A “No” answer means you are “punishing” the player’s who own the content by limiting the pool of players they can sell to, but a “yes” would allow B2P players to acquire items and gear that perhaps they shouldn’t be able to get.

 

[–]ZOS_Ridout 10 points 7 hours ago

Yes. Players who have access to DLC and get normal drops from that DLC they will be able to sell it in the Guild Store.


[–]dominoid73 7 points 6 hours ago

But can players who don’t have that dlc buy them? That’s kind of the important part. 😉

 

[–]ZOS_Ridout 4 points 5 hours ago

Yes. They can.

 


[–]Apantos 10 points 6 hours ago*

I wanted to begin with saying that i have been very happy with the effort zos has put in to this game compared to most devs thus far, and i still really appreciate how good zos has been to us for the most part. I still have VERY high hopes for the future of the game, and a lot of trust in the devs, but i do have some concerns still.

I just really hope this just adds cosmetics and vanity items (which i have been craving) and doesnt slow or affect the release of content in a negative way.

QUESTIONS :

1) Many members of the ESO team have previously said that the reason for going sub only was so they didnt “have to make sacrifices because of using a different model”.

I think many of the community would like to know if/what sacrifices will now be made because of the B2P model? and if none, what has changed since launch to make this possible?

2) Subscribing after the launch of eso+ will earn you 1500 crowns, however to show your appreciation to those who have supported, tested and paid for this game for many months, you are awarding 100 crowns per month..

This to me sounds like more of an insult than a kind gesture, is this going to be changed, or can you explain this decision?

3) My khajiit doesn’t look how i wanted him to look as i didnt fully understand how the Triangle in the customisation screen worked back then, are you planning on allowing us to fully recustomise our characters, and not just hair?

4) The time between content updates has been about 4-6 weeks, will this slow down at all now? are you able to give us a rough timeframe between updates going forward?

[–]ZOS_MattF[S] 10 points 6 hours ago

  1. We don’t foresee any huge changes, other than us keeping an eye on the Crown Store and making sure that we have items there that people want to purchase. DLC will be gated to players who have purchased the pack directly on the Crown Store or are Plus members.
  2. We also have 3, 6, and 9 month subscriber loyalty rewards (we’ve already given out the 3 and 6 month rewards), and we’ll have a special loyalty reward for all of you who have subscribed from original launch through the Tamriel Unlimited transition. I mistakenly called this the “12 month” reward on our twitch show the day before yesterday, what it is intended to do is to make sure that people who subscribed the entire time the game was sub-based get a really cool exclusive reward. Expect details on that soon.

[–]peskoly 8 points 7 hours ago

Hello ZOS,

Thank you for taking the time out of your busy work day to answer our questions!

Q: Under the right conditions(3 way fights @ emp keep, scroll fights, etc), Cyrodiil lag/fps performance issues become very noticeable, even on a high end machine. Considering the fact that console hardware specs aren’t quite up to par with current high end machines, does ZOS plan on taking steps to relieve consoles of those issues? Example: Reduce population caps in AvA campaigns?

Thank you!

[–]ZOS_Sage

As I mentioned in another answer, performance is our top Cyrodiil concern, and we are looking at several ways of addressing it. Some of these will be in 1.6. As with anything going to console, we will evaluate performance and make adjustments as necessary, though it may or may not be population caps.

  • permalink
  • parent

[–]peskoly

Thanks for the response!

Lots of guilds plan on testing cyrodiil PvP out on PTS. We hope to see you guys in game so we can have quick communication in regards what causes issues during cyro fights!

 

[–]ZOS_GinaBruno 8 points 5 hours ago

We’re actually planning another playtest where you can join the devs on the PTS for some PvP action! More details will be posted next week.

 

[–]JamieAubreyKOC | Vex Valentino 8 points 6 hours ago

Will we be able to ( in the future ) be able to change our characters appearance like in Skyrim ?

[–]ZOS_ChrisStrasz 17 points 6 hours ago

We’d definitely like to introduce a “barbershop” feature into the game that would allow you to adjust your appearance.

 

[–]ZOS_Ridout 13 points 6 hours ago

We have seen this request a lot and are investigating how we might deliver this feature.


[–]wasd-gamerPersonal Queen killer 23 points 7 hours ago

Will houses ever be a thing for players?

 

[–]ZOS_Sage 20 points 6 hours ago

We have a number of things we’d love to add to the game. We are not currently working on housing, but it is on the top of the list of things we want to add.


[–]Cubby94Daggerfall Covenant 14 points 7 hours ago

Will you be changing the drop rates of items purchasable in the crown store (eg: potions, soul gems) so that it is more difficult to obtain these items in the world?

[–]ZOS_JessicaFolsom 23 points 7 hours ago

We won’t be changing the drop rate of items that have Crown Store versions.

 


[–]Jamesetay1Fucking Emeric. 8 points 7 hours ago

What is he approx dollar to crown conversion? Also, can you give us some examples of how much a mount or follower will cost?

 

[–]ZOS_Ridout 9 points 6 hours ago

PTS will be up soon! You will be able to preview the offerings at that time.

 


[–]lvillanueva5 8 points 7 hours ago

Will there be a Beta available for the console version prior to release? I was in the initial beta, however, found the keyboard controls too frustrating for me to handle. (more of a console gamer) so decided to pass on the PC release.

I’ve been waiting eagerly for the console version, but wanted to be able to test drive it before committing to spending the $60 for the game.

[–]zos_konk 13 points 7 hours ago

Yes, we’re absolutely planning to have a Beta available prior to console release. More details about it will be available as we get closer to launch.

 


[–]winter-rosesDaggerfall Covenant 8 points 6 hours ago

Hello ZOS! Thank you for taking the time.

  1. Bantam guar pets?
  2. Will the stuffed guar ever come back in stock in your store, or is it a retired item now?
  3. Guildwide mail is currently only achieved by add ons which are a bit onerous to use. Are there any plans in the works for a guild mail system? I’m a GM who would like to send a weekly mail about events.
  4. Any ETA on a Purge making Wall of Elements tick fix?
  5. Any ETA on the Dark Brotherhood and Thieves Guild?

[–]ZOS_MattF[S] 8 points 6 hours ago

1) yes! they are awesome. They will be in the Crown Store at Tamriel Unlimited launch

2) I don’t know the answer to this, but bought two of them when they were available. I’ll see if we can get some more in stock.

3) Chris will answer this one in a minute

4) it’s in 1.6

5) Expect to see them in a DLC pack, details TBD

 

[–]ZOS_ChrisStrasz

On 3, it’s something on our list but didn’t make it for 1.6. We did however, update the MOTD so that when it’s changed a notification is broadcast to members. Additionally, we’ve increased the character limit of the MOTD.

 


[–]Browntown_07

Greetings! Quick question in relation to the release on console:

Subscription for PLUS will be an option on PC, but will PLUS be offered to console players? What will be the equivalent option for them, or will there be no PLUS option?

Thanks!

 

[–]ZOS_ChrisStrasz

Hi Browntown_07, we are currently working out the details of how membership will be handled on the console and will be releasing more information in the future.

 


[–]FallenSoldierC7 6 points 7 hours ago

How much will each DLC pack cost if we do not have a subscription

[–]ZOS_Ridout 8 points 6 hours ago

That has yet to be determined but we intend to price around standard DLC pricing.

 


[–]xaraanKnightblade 4 points 6 hours ago

Will you be splitting content again like Craglorn? For example the next zone that comes out, if Orsinium, will it be the whole zone or will it come (and be sold) in two parts like Craglorn did?

[–]ZOS_Ridout 11 points 6 hours ago

XP was not adjusted down to push ESO Plus. Those bonuses are intended to be a ‘thank you’ for those committed players.

We have not broken the Imperial Race out of the Imperial Upgrade.

I too love cloaks but we lost them in exchange for other customizations. Would love to see them return but I dont know if that’s in the cards for us.

Expanding the dye system gets discussed internally a bunch. That’s a good sign!

 


[–]evedgebah 6 points 7 hours ago

Hi, thanks for doing this AMA. I have several quetions:

First, what is the plan regarding PVP, buff servers, and emperor flipping?

To be competitive at the highest level of PVE content, buff servers are essential. This also makes it so that cross faction alliances can team up and deny another alliance their buffs, thus making them less competitive with nothing they can do (not when 2 factions team up).

If I might make a suggestion to keep players vested in PVP: Tie buffs outside of Cyrodiil to PVP rank, incentivising PVP without letting troll-playing and cross-faction alliances preventing one alliance from being as competitive. Then, have some other kind of in-campaign buff for keep ownership to make it worthwhile to have a home campaign.

Second, why was the decision made to multiply attribute (and other) values instead of just rebalancing them with minor adjustments for 1.6? It’s a logical fallacy that % bonuses will be more powerful, as they’ll simply scale with the increased values, the numbers will look higher, but the relative value of a % increase with 150 health vs 100 magicka/stamina will be the same as with 1500 health vs 1000 magicka/stamina (or 160 vs 90, or 10,000 vs 700 or whatever different ratio was selected). By scaling the attributes so much, it just makes it confusing to players to readjust to what values of health/magicka/stamina etc are suitable for which content and goals.

Third, with regards to the Crown Store and the Buy-to-Play model, a common theme with Free-to-Play/Buy-to-Play models and content cash-gates with cash shops is that in order to remain competitive, the best gear/potions/etc are obtainable in the cash shop. This is likely the #1 cause for playerbase dissatisfactino with the model. Will you promise us, in writing that the Crown Store will have nothing superior to in-game acquireable goods?

 

[–]ZOS_Sage 8 points 6 hours ago

Second, why was the decision made to multiply attribute (and other) values instead of just rebalancing them with minor adjustments for 1.6? It’s a logical fallacy that % bonuses will be more powerful, as they’ll simply scale with the increased values, the numbers will look higher, but the relative value of a % increase with 150 health vs 100 magicka/stamina will be the same as with 1500 health vs 1000 magicka/stamina (or 160 vs 90, or 10,000 vs 700 or whatever different ratio was selected). By scaling the attributes so much, it just makes it confusing to players to readjust to what values of health/magicka/stamina etc are suitable for which content and goals.

First: Our most important priority for the Alliance War is to keep working on improving performance. Next priorities include incentivizing players to play in smaller groups and we have considered making the Cyrodiil buffs only apply to Cyrodiil.

Second: This is mainly a display of progress. Not being able to see progression, even if it exists behind the scenes is often confusing to people. We made the decision so people can see their progress clearly.

Third: Our goal with the Crown store is to offer convenience and cosmetic items. Convenience will allow people to save themselves time. It will not allow people to get the best items or become more powerful in the game than another player could achieve. I will say openly that some people feel ‘time-saving’ items are buy-to-win such as being able to gain experience faster. But our perspective is that removing time barriers is something players want, without providing an unfair advantage in power.

 

 


[–]tinythinker 6 points 7 hours ago

I hope this day finds you all well.

It was announced that DLC will be scalable to all levels to be accessible upon purchase, yet character progression is more meaningful when it unlocks new places to go and new things to do. At the same time, good end-game content requires more than just a difficulty slider (such as clever mechanics). Will there still be new zones that require level 50 or completion of certain quest lines? I am wondering, for example, what challenges Cadwell’s Silver and Gold were preparing us for in in-character/rp/lore terms.

Thanks for any information you can provide and for taking the time to answer such questions.

 

[–]ZOS_Sage 15 points 6 hours ago

Certainly leveling is one clear way to provide accomplishment, but I think with the Champion System we’ll be looking at other ways to provide a great feeling of accomplishment. To be blunt, however, I think the days of gating content by level are probably behind us.


 

 [–]KipawaI erect the spine of gossip 5 points 6 hours ago

I’m a solo player, but I like the ability and option of grouping up with people to run dungeons / raids and whatever else. As it is I have to tip into Craglorn to turn in my blacksmithing daily. The zone is beautiful and I want to explore it but I can’t since it’s not very… solo friendly. Certainly I can get a group, but I like to take my time, read the stories, get immersed and explore; things that random people just really oftentimes have no patience for.

Do you plan on making more group-orientated content like Craglorn? If so, what would the draw be for someone like me to want to purchase this type of content? At this point when I dig into it I know it’ll be a rush to A, B, C as quick as possible – > turn in. I love dungeons, I love the mechanics, I love tanking, but there is not a SINGLE dungeon I have completed that I know WTF the story is all about, because I have overzealous people running ahead, or chiding me, “come on tank…..”

So can we expect to see solo content still? Content that is still challenging would be nice, but on the other end can we still see more raids and trials and dungeons (public / private) and over-land-type group events? (dolemans).

Secondly, I wrote a suggestion in the official ESO forums about companions. I know it was said there would NEVER be permanent combat companions in game, but could it be a consideration? This would also make a great item to sell in the Crown Shop, too (provided the companion you “hire” is not as powerful as the type you get in-game).

Just some musings. Thank you.

 

[–]ZOS_ChrisStrasz 9 points 6 hours ago

We definitely are planning to support the game with solo content as well as group content. One of our future updates, Orsinium, will be providing solo content for players.


[–]carl2431 4 points 7 hours ago

The DLC that is playable as soon as you purchase it: Do you scale to it or does it scale to you? How will this affect play with friends who buy the DLC together but are at differing points/levels of the game?

Thanks much

 

[–]ZOS_Sage 7 points 6 hours ago

e DLC that is playable as soon as you purchase it: Do you scale to it or does it scale to you? How will this affect play with friends who buy the DLC together but are at differing points/levels of the game?

The player will scale to the content. Our hope is it will make playing with your friends even easier.


[–]LeiloniBreton Templar Healer 4 points 7 hours ago

Whose the disheveled-looking handsome fella carrying the sign?

[–]ZOS_Eric 12 points 6 hours ago

Me! Haven’t shaved in a while 🙂


[–]KaladinarAlexious Targaryen 5 points 6 hours ago

Can you tell us your target resolution and frame rate for PS4 & XB1 versions?

Also, is there a chance to see the console UI available on PC for those who want to play with a controller?

 

[–]zos_konk 9 points 6 hours ago

For your first question, the targets are 30 fps and 1080p resolution for both platforms.

 

For your second question, we’re definitely looking to add controller support to the PC game (including the same UI as console), but that won’t be available until after console launch.

 

[–]bogusnotDaggerfall Covenant 4 points 6 hours ago

Hi ZOS people!

Thank you so much for doing the AMA today, it is very positive that you are engaging the community as you are making some major changes to the game and it is much appreciated.

I would like to ask about PVP specifically as myself and many others almost exclusively play for this aspect of the game. In general, could you give us a sense of what you see as the road ahead for the pvp player?

If you are feeling like generous gods, you could answer some more specific questions that are burning away in /z chat constantly:

1) Have you thought about assigning a community manager to pvp specifically to streamline bugged issues like purge and unbreakable talons? 2) Is there any progress on the lag issue that would allow the population caps to be increased again? 3) Are there GMs in pvp during peak hours?

And a request: Could you send DC more Australians? We need more Australians.

Thanks for taking the time and your patience with what can be at times a tough crowd. I wish you all the best in the next year!

 

[–]ZOS_Eric 10 points 6 hours ago

Eric here from the combat team. Can’t speak to all of your PvP questions, however the issue with the Purge ability is fixed in 1.6. Have not heard about the unbreakable talons issue but will research it when I get back to my desk. Please message me with any details you have 🙂


[–]Connorrness 5 points 6 hours ago

what will happen to prepaid subscription cards? Will they be automatically converted into pro time?

[–]ZOS_JessicaFolsom 8 points 6 hours ago

Any game time cards already applied to an account after the launch of Tamriel Unlimited will add the equivalent duration of ESO Plus membership to your account.

 


[–]steelblade66Stage 1 Dunmer Vampire 3 points 6 hours ago

Does that apply to non-prepaid sub cards? Like, if I have a current sub that runs through March 17th will the remaining time I have be converted?

[–]ZOS_JessicaFolsom 4 points 6 hours ago

Yep!


[–]GilmerInSpace 6 points 6 hours ago

Will we ever be able to change our character names?

 

[–]ZOS_Ridout 7 points 6 hours ago

This has come up enough times that we know its desired. We will be investigating how/if we can implement this feature.

 


[–]NathanDicksonThree Alliances 4 points 6 hours ago

When do we get the option to keep our camera centered all the time?

[–]ZOS_ChrisStrasz 12 points 6 hours ago

Hey Nathan, with 1.6 you will have options to change the camera in this way. You can change the horizontal position of the camera in 3rd person view.

 


[–]Cole-train99Orc 4 points 5 hours ago

Will console have emote support?

 

[–]ZOS_GinaBruno 4 points 4 hours ago

Yes, you will be able to use emotes on console versions. /cheer

 


[–]JargoAlt King 8 points 7 hours ago*

So the other day a dev post on the forums talked about the changes to mounts, but I still find myself a little bit confused.

What’s going to happen to the +10 stat of the more expensive horses? Will that be transferred to all of my horses as well? Will it be trainable now? Or will I have to buy these more expensive horses now to still get a +10 to my preferred stats?

 

[–]ZOS_ChrisStrasz 12 points 7 hours ago

Sure thing Jargo. So with the new system your character will have what we call Riding Skills that will replace what was previously tracked on each mount. This maps to the 3 attributes you had previously (speed, capacity and stamina). The highest value you have on your existing mounts will transfer over to the new riding skill system.

With this change, you can choose the look of the mount you want without sacrificing bonuses since that’s determined by your Riding Skill now.

 


[–]JargoAlt King 3 points 7 hours ago

I understand that much, but are the new riding stats higher than previous feeding stats? I’d imagine they’d have to go to at least 60 to make up for the more expensive mounts having a +10 bonus. Or is that +10 bonus just going to completely disappear? I’m curious because I’m wondering if I HAVE to buy two more of the expensive mounts NOW and feed them as much as possible before launch or get screwed.

 

[–]ZOS_ChrisStrasz 7 points 6 hours ago

Yes they are higher than the previous feeding stats. 🙂


[–]se7en1216Forgebreaker – Templar Tank 9 points 7 hours ago

EDIT: Thank you so much for doing this for everyone!

The Sticky B2W Comment

During the ESO Live show, you said that you will do your best to avoid the “buy to win” but commented that with new DLC, “Thematic Armor will be available for purchase”. Obviously this decision could have grave implications so it is very important to a lot of us.

Question

  • Can you please clarify what you classify as “Thematic Armor”? Does this refer to DLC themed costumes? Are you planning to sell Motifs? Or are you talking actual armor sets with stats/set bonuses that will directly breach the Buy 2 Win model that you saying you will avoid?

Costumes

One of the newer additions with the B2P conversion is the new Costume Sets. While these are great additions, they will make more people look the same and defeat the purpose of the Update 1.3 Dye Systems.

Question

  • Are there plans to allow us to dye costumes for a bit more versitility so that everyone doesn’t look “the same”?

Tabards

In addition to the Update 1.3 Dye System changes, Tabards have been a backburner item from the beginning. The current system slots tabards or costumes in the same spot, meaning you could never have them both at the same time. With the Enforcers Tabards coming with the Justice System, this adds even more issues as it means we are forced to remove any costumes or our guild tabards to participate in the Justice System as an Enforcer. So I have a two part question.

Question * Are there plans to slot Tabards separate from Costumes to bring back some usefulness with guild tabards?

  • How do you plan to address the Guild vs Justice System Tabard conflict?

 

[–]ZOS_MattF[S] 20 points 7 hours ago

Three questions in 1!

  1. Some of the costumes in the Crown Store look like some of the most favorite armor sets in the game, turned into a costume. There are a few lower level armor “looks” in the game right now that are pretty cool, and we’ve gotten some commentary that players sometimes don’t want to upgrade to a new armor piece in the game because they like the they way they look. So, we have several costume packs that basically give you the look of some in-game full armor sets (Lion Guard, for example). We have no plans to sell armor or armor pieces in the Crown Store, just costumes that look like them.

2) We are looking into dyeing costume functionality, but it won’t be available at Tamriel Unlimited launch.

3) Tabards and costumes will take up the same slot, for now. We are looking into ways to split them apart so you can have a costume with a Tabard over it, but we aren’t going to support it at Tamriel Unlimited launch.


[–]rophez 7 points 7 hours ago

Can we hope for a PVP arena DLC?

 

[–]ZOS_Sage 16 points 7 hours ago

We are still looking at plans for possible ‘battlegrounds’ being introduced to the game. Whether such content would be DLC (paid for expansion) or something we deliver in a normal update is not known at this time.

 


[–]JargoAlt King 6 points 7 hours ago

Are you talking WoW style battlegrounds or DAoC style battlegrounds?

 

[–]ZOS_Sage 10 points 6 hours ago

During the ESO Live show, you said that you will do your best to avoid the “buy to win” but commented that with new DLC, “Thematic Armor will be available for purchase”. Obviously this decision could have grave implications so it is very important to a lot of us.

ESO Style battlegrounds. Currently looking at defined play times (12 minutes for example) with objectives centering around varying play-styles. Capture the flag, kill the Emperor, etc. These are all still in the exploratory phase.

 


[–]T_Umber 7 points 7 hours ago

With the release of consoles in June, do you plan on giving the PC version a controller implementation option?

I currently use Xpadder to play ESO with an Xbox controller because I love the feel of kicking back while playing, but also love the addons and graphics PC offers.

 

[–]ZOS_ChrisStrasz 11 points 6 hours ago

This is something we are shooting for and it’s a goal to have gamepad support for the PC version of the game, but this won’t be available at the same time as the console release.

I hear you on the enjoyment of using a controller with the game. I go back and forth myself!


[–]stronkjoeEbonheart Pact 7 points 7 hours ago

Can i obtain the content of ‘Explorer’s Pack’, if i buy ‘Tamriel Unlimited’ Edition?

Will there be ‘Tamriel Unlimited Imperial Edition’? Any chance to get to play as Imperial w/o ‘Imperial Edition’ (box or upgrade)?

 

[–]ZOS_MattF[S] 8 points 6 hours ago

You will be able to purchase the digital Imperial Edition upgrade bundle in the Crown Store. It is the same one that is on the ESO website right now – but after Tamriel Unlimited launches, it’ll be available in the Crown Store.

And yes, there will be physical ESO: Tamriel Unlimited Imperial Editions available.

 


[–]Korith_EaglecryEbonheart Pact 4 points 7 hours ago

What will be your process for deciding if an item should or shouldnt go into the store?

 

[–]ZOS_Ridout 6 points 6 hours ago

Convinience and Customization is our goal

If it shortcuts some time, it can get considered. If it makes you look cool, it will get considered!

 


[–]TheBethkeKhajiit Nightblade 4 points 7 hours ago

Are you planning on implementing PvP balances/fixes?

This includes WoE broken, snipe strength, and the usual problems (dark cloak, etc.).

 

[–]ZOS_Eric 11 points 6 hours ago

The combat team is continuing to support all current abilities with future updates for free to all customers.

With update 1.6 we’ve made a number of balance fixes to all abilities, as well as bug fixes for abilities such as Dark Cloak. In Cyrodiil we’ve updated the Battle Spirit buff to give players a buff that adds more health and damage reduction.

 

Written by Deltia · Categorized: blog · Tagged: Elder Scrolls, Elder Scrolls Online, ESO, ESO News, Reddit AUA ESO, TESO news

Reader Interactions

Comments

  1. Fansman says

    January 24, 2015 at 2:10 AM

    First; Nice restyling, this is waaaay better than the last one. Much better for smartphones, thank you :).

    There’s two big major disappointments.

    1: That “If” on the PVP justice system response. (really did he just say if?) That IF for Justice System PvP made me worry, a lot.

    2: No more updates post 1.6 until after Console “Settles Down”… really? That means post june release, 2-3 months more? So 5-6 months without content?… Mid year with Craglorn/DSA?

    The way I see it, being optimistic means trusting that good will come of the situation, it is not the case. To be optimistic that shit can be done?

    I hope I misunderstood his explanation, because it sucks a lot.

    I would like to know what you think about it Deltia!

    Log in to Reply
    • Deltia says

      January 24, 2015 at 3:02 AM

      Basically I see a complete lack of content on the PC until June. If you don’t like PvP, get use to doing the exact same dungeons and trials for a very long time…

      Log in to Reply
      • Fansman says

        January 24, 2015 at 3:37 AM

        I love PVP, but pve too.

        Oh well, time to starting with alters and level up through Champion System. Finish achievments, improvings times on DSA and Trials, etc.

        But I hope they still suporting AdvZones with trials/arenas styles (they are reeeeeealy fun) and content like Imperial City.

        Will see..,but I’m really sad (and a litle mad tbh) today. Tomorrorw will be another day, but right now, oh crap. I can’t think properly. Too many hours here, too many new friends and hundreds of hours with companions fighting and talking and laughing and…. 🙁 this game for me is more than a simply game, it’s a community/free space while I’m not working, time with my girl or whatever.

        Log in to Reply
  2. Fansman says

    January 24, 2015 at 4:51 PM

    Deltía you really need to fix a couple of things on yuor new theme:

    1. That’s ugly: http://puu.sh/eXI8F/fa645aa388.png
    2. There’s no way to see if a post have a new replay or not without going to the post.
    3. 2nd columnd Categories are repeated and not fit very well.

    Log in to Reply
    • Deltia says

      January 24, 2015 at 6:00 PM

      Thanks still working on it.

      Log in to Reply
  3. SBO says

    February 4, 2015 at 6:25 AM

    That’s great!! Thank you for sharing.

    Log in to Reply

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This video compiles the best and worst One Bar heavy attack builds and classes for The Elder Scrolls Online Scribes of Fate DLC Update 37.  These builds are capable of beating solo Veteran Arenas with world record scores, breezing through Veteran Dungeon Trifecta achievements, and completing Veteran Trials.  In this guide, we will walk through the pros and the cons of each class and give you recommendations for each.

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