The Marauder
Stam Sorc build for PvP
Update 30 Blackwood Chapter. ESO Stamina Sorcerer PVP build “The Marauder.” In this guide you will find information on any patch-related changes, the class, skills, champion points, gear options, tips, and more!
TABLE OF CONTENTS
- Should You Play This Build
- Skills
- Priority Passives
- Gear Options
- Race
- Consumables
- Mundus Stone
- Attribute Points
- Champion Points
SHOULD YOU PLAY THIS BUILD?
The Stamina Sorcerer in PvP is one of the most unique playstyles in the game. It’s fast and has the escapability needed for solo play while also providing incredible burst single target and AoE. This build is focused on Dual Wield single target pressure and uses Two Handed for buffs. Expect big AoE damage with good damage over time pressure. You’ll need to be cognizant of the infinite resource loop with Dark Deal, casting this when full of magicka to replace your stamina. Is this the easiest build to play? No, but is it incredible solo or in a group? 100%
Trending
SKILLS
Bar One: Dual Wield Damage
Streak (morph of Bolt Escape | Sorcerer/Storm Calling skill line): stun that cannot be avoided and mobility tool.
Bound Armaments (morph of Bound Armor | Sorcerer/Daedric Summoning skill line): boost our max stats, damage and after 4 stacks you have a burst damage tool paired very well with heavy attack and Elemental Weapon combo.
- Camouflaged Hunter (morph of Expert Hunter | Guild/Fighters skill line): use for anti ganking or if you want something simpler. I also use this when playing with a group to provide more burst damage.
Crystal Weapon (morph of Crystal Shard | Sorcerer/Dark Magic skill line): bursting tool single target, pre-cast into fully charged heavy attack.
Rending Slashes (morph of Twin Slashes | Weapon/Dual Wield skill line): our spammable with Master’s weapons, hits very hard with a great DoT.
Whirling Blade (morph of Whirlwind | Weapon/Dual Wield skill line): AoE damage, execute and can be used as spammable.
Dawnbreaker of Smiting (morph of Dawnbreaker| Guild/Fighter skill line): AoE burst damage and a stun, great for solo or group bursting tool.
Bar Two: Two Handed Buffs and Healing
Hurricane (morph of Lighting Form | Sorcerer/Storm Calling skill line): armor buff that does AoE damage and gives minor expedition.
Rally (morph of Momentum | Weapon/Two-handed skill line): weapon damage buff with a burst heal if recast.
Shuffle (morph of Evasion| Armor/Medium skill line): major evasion and mobility tool.
Dark Deal (morph of Dark Exchange | Sorcerer/Dark Magic skill line): resource sustaining tool and reason we spec food for massive stat pool. You should be using this constantly when full magicka.
Resolving Vigor (morph of Vigor | Alliance War/Assault skill line): burst heal over time.
Absorption Field (morph of Negate Magic | Sorcerer/Dark Magic skill line): defensive ultimate which you’ll need without pocket healers helping you. Take other morph, Suppression Field if playing in coordinated groups.
PASSIVES
Class-Specific Skill Lines
- Dark Magic
- Daedric Summoning
- Storm Calling
Weapon Skill Lines
- Dual Wield
- Two Handed
Armor Skill Lines
- Light Armor
- Medium Armor
- Heavy Armor
Guild Skill Lines
- Undaunted
- Fighter’s Guild
- Alliance War Assault
- Alliance War Support
Crafting Skill Lines
- Alchemy
- Provisioning
Racial Skill Line
GEAR
Beginner Gear Setup: easily obtained and all around good survivability and damage
Slot | Weight | Set | Trait | Glyph |
Head | Medium | Bloodspawn | Well-Fitted | Health |
Shoulders | Medium | Bloodspawn | Well-Fitted | Stamina |
Chest | Heavy | Mark of the Pariah | Reinforced | Health |
Legs | Heavy | Mark of the Pariah | Well-Fitted | Health |
Gloves | Medium | Shacklebreaker | Impenetrable | Stamina |
Boots | Medium | Shacklebreaker | Impenetrable | Stamina |
Belt | Medium | Shacklebreaker | Impenetrable | Stamina |
Weapon One | 2h – Mace | Shacklebreaker | Sharpened | Disease |
Weapon Two | Sword | Shacklebreaker | Defending | Escapist Poison’s |
Secondary | Shield | Shacklebreaker | Defending | Escapist Poison’s |
Necklace | Mark of the Pariah | Robust/Healthy | Stamina Recovery | |
Ring | Mark of the Pariah | Robust/Healthy | Weapon Damage | |
Ring | Mark of the Pariah | Robust/Healthy | Weapon Damage |
Bloodspawn: obtained in Veteran Spindleclutch II and shoulder through Maj undaunted keys
- (1 item) Adds 129 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical Resistance and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds.
WHY?: While in medium armor you’ll want extra mitigation while taking damage giving you high up time on the burst/survivability ultimate. You can swap to a massive damage dealer like Balorg for high burst.
[FLEX] Zoal the Ever-Wakeful: obtained helm in Imperial City Elven Gardens and Shoulders in Imperial City tel var vendor for 20,000.- (1 item) Adds 1096 Maximum Stamina
- (2 items) When you Break Free, you release a wave of Watcher energy, causing enemies within 8 meters of you to become Feared for 3 seconds. You also gain 34 Weapon Damage and Spell Damage for each enemy hit, up to 6 enemies, for 7 seconds.(1 item)
WHY? during massive keep fights, dueling or anti gank, it’s insane strong at preventing your death and adding stuns to opponents.
Mark of the Pariah: obtained in Overland Wrothgar or through guild traders
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 1487 Armor
- (4 items) Adds 1487 Armor
- (5 items) Increases your Physical Resistance and Spell Resistance by up to 10206 based on your missing Health. Current value: 2373
WHY?: Makes you incredibly tanky and is very forgiving if you’re reaction to incoming damage is slow.
Shacklebreaker: Craftable 6 trait in Vvardenfell Morrowind DLC.
- (2 items) Adds 129 Stamina Recovery
- (3 items) Adds 129 Magicka Recovery
- (4 items) Adds 129 Weapon Damage and Spell Damage
- (5 items) Adds 2065 Maximum Stamina, Adds 2065 Maximum Magicka
WHY?: large stat pool allows you to spec heavily into health/resource sustain and makes surviving easier. Though can be flexed out for more damage/healing.
[FLEX Gear] flex in the below sets for more damage if you do not need/care for large stat poolHeartland Conqueror: Craftable 7 trait Blackwood also tradeable with players
- (2 items) Adds 129 Weapon Damage and Spell Damage
- (3 items) Adds 1096 Maximum Magicka
- (4 items) Adds 1096 Maximum Stamina
- (5 items) Increase the effectiveness of your Weapon Traits by 100%. This does not effect Ornate or Intricate traits.
WHY?: increases your weapon trait making it a great flexible 5 piece when you want more damage/more survivability all from one set.
Ancient Dragonguard: Craftable 6 trait in Souther-Elsweyr also tradeable with players
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 129 Weapon Damage and Spell Damage
- (4 items) Adds 657 Critical Chance
- (5 items) Adds 300 Weapon Damage and Spell Damage while your Health is above 50%. Adds 3460 Physical Resistance and Spell Resistance while your Health is 50% or less.
WHY? great set for higher damage builds that also flips on defensive mode below 50% paired very well with Pariah. Swap to this if you really struggle with breaking crowd control of panicky when taking pressure.
Advanced Gear Setup: more damage and requires PvE Weapons
Slot | Weight | Set | Trait | Glyph |
Head | Medium | Balorgh | Well-Fitted | Prismatic |
Shoulders | Medium | Balorgh | Well-Fitted | Stamina |
Chest | Heavy | Pariah | Reinforced | Prismatic |
Legs | Heavy | Pariah | Well-Fitted | Prismatic |
Gloves | Medium | Daedric Trickery | Impenetrable | Stamina |
Boots | Medium | Daedric Trickery | Impenetrable | Stamina |
Belt | Medium | Daedric Trickery | Impenetrable | Stamina |
Weapon One | Mace | Master’s | Nirnhoned | Poison |
Secondary | Mace | Master’s | Sharpened | Poison |
Weapon Two | 2h-Sword | Daedric Trickery | Defending | Weapon Damage |
Necklace | Pariah | Infused | Stamina Recovery | |
Ring | Pariah | Swift | Weapon Damage | |
Ring | Pariah | Swift | Weapon Damage |
WHY: optimal for all around damage, resources sustain and survivability.
Balorgh:
- (1 item) Adds 129 Weapon Damage and Spell Damage
- (2 items) When you use an Ultimate ability, you gain Weapon Damage and Spell Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds.
WHY? the most bang for your buck in damage output for a two piece monster helm combined with Dawnbreaker for insane burst.
Daedric Trickery: Craftable 8 trait in morrowind
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 1096 Maximum Stamina
- (4 items) Adds 1096 Maximum Magicka
- (5 items) When you deal damage you gain one of 5 random Major Buffs for 21 seconds every 9 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.
WHY? all of the buffs are insanely useful and applying it on your back bar with 21 seconds of up time is great!
Mark of the Pariah: obtained in Overland Wrothgar or through guild traders
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 1487 Armor
- (4 items) Adds 1487 Armor
- (5 items) Increases your Physical Resistance and Spell Resistance by up to 10206 based on your missing Health. Current value: 2373
WHY? Makes you incredibly tanky and is very forgiving if you’re reaction to incoming damage is slow.
Perfected Stinging Slashes: obtained in Veteran Dragonstar Arena (or do normal for lesser version)
- (2 items) Adds 526 Weapon Critical, Twin Slashes deals X more damage for each hit of the initial attack and bleed.
WHY? Makes your rending slash a main spammable adding more damage over time pressure.
RACE
#1 Orc: this race is balanced with max stats, weapon damage and SPEED! All time favorite stam PvP race though lacks in sustain.
Passive Skills | |
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Craftsman | Increases your experience gain with the Heavy Armor skill line by 15%. Increases your crafting inspiration gained by 10%. |
Brawny | Increases your Maximum Stamina by 1000. |
Unflinching Rage | Increases your Maximum Health by 1000. When you deal damage, you heal for 2125 Health. This can occur once every 4 seconds. |
Swift Warrior | Increases your Weapon Damage and Spell Damage by 258. Reduces the cost of Sprint by 12% and increases the Movement Speed bonus of Sprint by 10%. |
#2 Dunmer (Dark Elf) = all around great if you want to switch between magicka/stamina build though lacks resources sustain
Passive Skills | |
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Ashlander | Increases your experience gain with the Dual Wield skill line by 15%. Reduces your damage taken from environmental lava by 50%. |
Dynamic | Increases your Maximum Magicka and Maximum Stamina by 1910. |
Resist Flame | Increases your Flame Resistance by 4620. |
Ruination | Increases your Weapon Damage and Spell Damage by 258. |
#3 Imperial: Max stats and insane resource sustain with ALL cost reduction including ultimates
Passive Skills | |
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Diplomat | Increases your experience gain with the One Hand and Shield skill line by 15%. Increases your gold gained by 1% |
Tough | Increases your Maximum Health by 2000. |
Imperial Mettle | Increases your Maximum Stamina by 2000. |
Red Diamond | Reduces the cost of all your abilities by 6%. |
CONSUMABLES
- Food: Bewitched Sugar Skulls
- WHY? max stats are so important and combined with Dark Deal basically infinite resource loop.
Ingredients | |||
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Scrib Jelly (2), Flour (5), Columbine (2), Bervez Juice (2), Honey (5) | |||
Effect(s) | |||
Increase Max Health by 4620, Max Stamina and Max Magicka by 4250, and Health Recovery by 462 for 2 hours. These effects are scaled based on your level. |
- Potions: Tri-Pots AKA Essence of Health (Restore Health, Magicka and Stamina)
Ingredients | |||
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- Immovability with health and stamina AKA Unstoppable (Restore Health, Stamina and grants unstoppable for a short period)
Ingredients | |||
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- Poison’s: Damage Health Poison IX (effect ravage health, magicka and stamina)
Ingredients | |||
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MUNDUS STONE
- Warrior: All around good balance or PVP and PVE mix
- Bonus: Increases Weapon Damage by 238
With 7 Divines armor pieces: Increases Weapon Damage by 389 - Location: Malabal Tor, Eastmarch, Alik’r Desert
- Bonus: Increases Weapon Damage by 238
- Steed: great if not using a gap closer
- Increases movement speed by 10%
- Increases Health Recovery by 238 (411 with 8 Legendary Divine Traits)
ATTRIBUTE POINTS
You want to reach 29,000 health inside of PvP (Cyrodiil Campaign/Battlegrounds). Put the rest into Stamina, mine is 64 Stamina.
CHAMPION POINTS
Fitness
- Boundless Vitality Grants 28 Max Health per stage.
- Helps being more durable
- Slippery [slot-able] When you are affected by a disabling effect, you automatically break free for no cost. Has a 21 second cooldown
- Helps manage sustain and to break free from immobilizations
- Rejuvenation 50 [slot-able] Grants 3 Health, Magicka, and Stamina Recovery per stage.
- Helps with sustain
- Expert Evasion 50 [slot-able]: Next roll dodge is free of cost. After consuming this effect you cannot gain it again for 30 seconds
- Helps survivability by dodging attacks and maintaining stamina
Warfare
- Endless Endurance: Increases your Max Stamina by 26 per point
- Helps with damage and healing
- Untamed Aggression 50 Increases your weapon and spell damage by 3 per point
- Helps with damage and healing
- Duelist’s Rebuff: Reduces your damage taken by single target attacks by 2% per stage.
- Helps with overall survivability
- Unassailable: Reduces your damage taken by area of effect attacks by 2% per stage.
- Helps with damage reduction and massive survivability improvement
- [flex for damage]Deadly Aim: Increase your damage done with single target attacks by 2% per stage.
- Helps damage
Craft
- Treasure Hunter 50 [slot-able] Increase the quality of items you find in treasure chests.
- Helps with farming gear
- Rationer 30 [slot-able] Adds 10 minutes to the duration of any food or drink that increases your character’s stats per stage.
- Helps save gold
- Liquid Efficiency 75 [slot-able] Whenever you use a potion or poison you have a 10% chance to not consume it.
- Helps save gold
- Steed’s Blessing 50 [slot-able] Increases your out of combat Movement Speed by .4% per stage.
- Helps getting around faster
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