Nautiloid
Nautiloid
Embark on a perilous journey aboard the mind-bending Nautiloid. Explore twisted corridors and escape the clutches of mind flayers as you begin your adventure.
Explore Map
Wilderness
Wilderness
Venture into the vast, untamed wilderness. Filled with hidden dangers and forgotten treasures, this rugged landscape offers endless opportunities for discovery.
Explore Map
Shadow Cursed Lands
Shadow Cursed Lands
Step into the eerie and dangerous Shadow-Cursed Lands. Dark forces lurk in every corner, shrouding the landscape in mystery and malevolence.
Explore Map
Baldur's Gate
Baldur's Gate
Enter the legendary city of Baldur's Gate, where intrigue, politics, and danger collide. The bustling streets are filled with both opportunity and peril.
Explore Map
Nautiloid image
Nautiloid
Embark on a perilous journey aboard the mind-bending Nautiloid. Explore twisted corridors and escape the clutches of mind flayers as you begin your adventure.
Wilderness image
Wilderness
Venture into the vast, untamed wilderness. Filled with hidden dangers and forgotten treasures, this rugged landscape offers endless opportunities for discovery.
Shadow Cursed Lands image
Shadow Cursed Lands
Step into the eerie and dangerous Shadow-Cursed Lands. Dark forces lurk in every corner, shrouding the landscape in mystery and malevolence.
Baldur's Gate image
Baldur's Gate
Enter the legendary city of Baldur's Gate, where intrigue, politics, and danger collide. The bustling streets are filled with both opportunity and peril.

About Baldur's Gate 3 Map

FAQs

The BG3 interactive map uses a one-to-one recreation of all the different areas in BG3 and their maps, as they appear in-game. While there’s a co-ordinate system to use as reference for finding stuff in-game, the interactive map offers a far easier and more intuitive way to learn where to get certain things, or what to do next. It is of particular interest to completionists who want to pick up all the items and maximize the amount of content they can experience in a single playthrogh.

Our BG3 interactive maps are divided in four categories by Act. The Natuiloid map is the prologue. Act 1 includes the Wilderness, the Underdark, and Mountain Pass.
Act 2 involves the Shadow-Cursed Lands and Mind Flayer Colony. Act 3 is the Baldur’s Gate city proper, divided into the outer city and the Lower City. 

The in-game BG3 map has a co-ordinates system. The co-ordinates are not visible on the map itself, though. You’ll have to instead look at the minimap, which has the X/Y coordinates right above the Journal icon. The co-ordinates here denote the centre of the ground (X-Y plane) where the camera is currently pointed at. For the most accurate pin-pointed measure of the centre, switch to the top-down camera (Default PC Keybind is “O”). 

Inspirations are specific conditions that trigger an ‘Inspiration event’, which gives you an Inspiration point and some XP on the character who triggered the Inspiration. Note that the points cap out at 4 regardless of the size of your party. The XP, on the other hand, scales based on the level of the area that granted it.

Dirt Mounds are buried treasures, a mechanic in BG3 ported directly from Divinity: Original Sin 2. You need to pass a party-wide Survival ability check to detect a nearby Dirt Mound. “Party-wide” means every member of your party rolls it independently, but only gets to roll it once per playthrough for each Dirt Mound. Afterwards, it can be digged up with a Shovel.

Dirt Mounds can also be digged up without being detected by the Survival check. If you know the precise location, you can simply go their and ‘Use’ the Shovel on the ground. This is easier if you put the Shovel on your hotbar.

Excluding interior locations and unique campsites, BG3 has the following maps as you progress through the game:

Act 1: The Wilderness, The Underdark, Mountain Pass

Act 2: Shadow-Cursed Lands, Mind-flayer Colony

Act 3: Rivington, Lower City, City Sewers/Undercity Ruins


Note that the categorization of “interior location” here is rather broad. Places like Gauntlet of Shar qualify as one interior dungeon, but they’re quite large in their own right.