Discover all Armor in Dragon Age: The Veilguard including their stats, types & properties, and how to get them.
Unlocking new abilities, passives, traits, and upgrades from the skill tree and equipping overall better equipment are the comprehensive methods to increase your personal character strength. The equipment in Dragon Age: The Veilguard plays a crucial role in enhancing your character’s capabilities due to the certain number of properties with various effects of each equipment.
The game offers nine different slots for a character’s whole equipment and a few of the most essential ones are for the Armor. Armor grants significant bonuses just like weapons and accessories. Due to the significant bonuses of the Helmet slot and the Belt slot, they can slide into the Armor category as well. In this guide, we’ll cover all the Armor pieces including their stats & properties, and how to obtain them while progressing in this RPG.
What is Armor in Dragon Age: The Veilguard?
Armor in Dragon Age: The Veilguard is equipment that offers defensive, offensive, or combined stats to a player. These stats are heavily dependent on the type of Armor. Each bonus provided by an Armor set, Helmet, or Belt will significantly improve the overall stats of your character.
For instance, if you are going for a build that focuses on implying the Burning effect and overtime damage, equipping Armor pieces that offer additional or bonus Fire damage will help you greatly. In short, choosing Armor pieces that are appropriate to your build plays a crucial role in creating a perfect build for your character in Dragon Age: The Veilguard.
Types of Armor in Dragon Age: The Veilguard
There are three types of Armor in Dragon Age: The Veilguard – Light, Medium, and Heavy. Light Armor mainly provides the offensive stats, allowing players to take advantage of extra damage/stagger. Heavy Armor mainly provides the defensive stats, allowing players to Tank the hits or be more protective during intense fights.
Medium Armor provides a mix of both offensive and defensive stats, allowing players to switch ground positioning easily during fights. Light, Medium, and Heavy Armor are equipped by the Warrior, Mage, and Rogue. While races like Humans, Elves, and Dwarves wear Helmets but Qunari race is bound to wear exclusive headgear called Vitaar.
All armor in Dragon Age: The Veilguard and how to get them
You can get armor directly from various shops in exchange for Gold while some you can get by opening certain chests and the remaining can be achieved as a reward for completing specific quests.
Here are the top 5 Armor for Mage & Warrior that you can equip in Dragon Age: The Veilguard.
- Death Mask (Mage)- Increases the damage of Afflictions and duration of Afflictions on enemies.
- Dalish Wraps (Mage)- Boost the Mana regeneration and slow down the Mana consumption.
- Wanderer’s Long Coat (Mage)- enhance the Cold Damage and Cold Damage Resistant.
- Jumper’s Deft Leathers (Mage)- Boost the Mana regeneration and enhance the maximum Mana capacity.
- Garb of Kinship (Mage)- Enhance the damage for each Advantage and Advantage duration.
- Champion’s Brilliant Regalia (Warrior)- Enhance the max Fire Resistance and be immune to the Burning effect.
- Magebane (Warrior)- Enhance the damage for every 2 Rage and use the abilities after a 60-second cooldown.
- Frontline Plated Mail (Warrior)- Enhances the max Physical Resistance to be immune to the Bleeding effect.
- Ensign’s Helm (Warrior)- Increase your damage against the Armored enemies.
- Karasten’s Will (Warrior)- Increase the Final Attack damage of your weapon.
Below are all the Armor that the game has to offer for all the players.
Armor | Type | Companion | Effect | How to Get | |||
---|---|---|---|---|---|---|---|
Anointed Ash | Medium Vitaar | All | +25% Affliction damage+25% Affliction duration+10% Affliction damage relative to Mourn Watch Allied Strength Applying 3 unique Afflictions triggers an explosion that deals damage relative to the total stacks consumed | Purchased From Mourn Watchers Faction Shop | |||
Antivan Parade Helm | Heavy Helm | All | +25% Flaming Weapons duration+25% Flaming Weapons damageFlaming Weapons damage is doubled vs Burning enemies | Purchased From Antivan Crows Faction Shop | |||
Archivist’s Mail | Medium Armor | Bellara | Detonating a Sundered enemy Detonates another nearby Sundered enemy (30-second cooldown)Enemies near the second Detonation become Vulnerable to Electric damage | Complete Bellara’s Companion Quest | |||
Arlathan’s Fall | Medium Armor | All | This armor has no base DefenseEach time you are hit, gain 20 Defense for 15 seconds, up to 10 times; at 10 stacks, gain Immovable | Purchased From Veil Jumpers Faction Shop | |||
Arlathan’s Splendor | Medium Armor | Bellara | +50% Detonation damage vs. Fade-Touched enemiesPrimers last 25 seconds longer vs. Fade-Touched enemies | Purchased From Veil Jumpers Faction Shop | |||
Asaaranda | Heavy Vitaar | All | +25% Ultimate damage+25% Ultimate charge rate | Purchased From Veil Jumpers Faction Shop | |||
Battle Robes | Medium Armor | All | +25% Resistance vs. Venatori Enemies+20 Defense Relative to Shadow Dragons Allied StrengthImmune to Afflictions applied by your Faction-sworn enemiesGain Rally Party vs. Mercenaries and Dragons | Purchased From Shadow Dragons Faction Shop | |||
Blightmark | Medium Vitaar | All | +15% Heavy attack damage+25% damage vs. Armor+10% Heavy attack damage relative to Grey Wardens Allied StrengthHeavy attacks deal Critical hits vs. Armor | Purchased From Grey Wardens Faction Shop | |||
Blood Writing | Light Vitaar | All | When an enemy dies, it spawns an apparition that attacks nearby enemies, dealing Necrotic damageNo Properties | From Chest in Forest Mire, Arlathan Forest | |||
Brawler’s Decorated Leathers | Medium Armor | Warrior | +15% Rage Generation-50% Rage decay rateWhile Rage is above 50, take 10% less damage from all sourcesDouble Rage generation when it is below half of your total | Purchased From Shadow Dragons Faction Shop | |||
Camping Gear | Medium Armor | Bellara | Detonations deal +50% damage vs. Barrier.Breaking Barriers with Detonations reduces Bellara’s Ability cooldowns by 10 seconds | ||||
Carastes Double-Hat | Light Helmet | Rogue | +15% Momentum Generated+25% Stagger on Ability use25% Ability cost refunded on impact | From Chest in Parthenius Main Docks, Dock Town | |||
Casings of Fortune | Heavy Armor | All | +20% Damage from all companionsGain Rally Party on Perfect Defense+20% Rally Party effectivenessGain Precision on Perfect Defense | Purchased From Faction Shop | |||
Champion’s Brilliant Regalia | Heavy Armor | All | +25% Fire Resistance+5 Max Fire ResistanceImmune to BurningDeal 150 Fire damage and apply Burning to nearby enemies when you reach Low Health | From Grey Wardens Faction Shop | |||
Commander’s Presence | Light Armor | All | Rally Party effectiveness: +100%Gain Rally Party when combat startsDeal -30% from all sources | Purchased From Grey Wardens Faction Shop | |||
Corvid Calling Mask | Medium Helmet | All | +15% Light attack damage+15% Damage vs. health+10% Light attack damage relative to Antivan Crows Allied StrengthLight attacks no longer lose effectiveness vs. Armor and Barrier | From Chest in Vacant Path, Dock Town | |||
Corvid Cloak | Medium Armor | Lucanis | Detonating an Overwhelmed enemy applies BleedingIf the Detonated enemy already has Bleeding, deal an additional 100 Necrotic damage | Reward From Bloodbath Quest | |||
Covert Leathers | Medium Armor | Lucanis | +25% Detonation Damage vs. MagesPrimers last much longer vs. Mages | ||||
Crafter’s Trappings | Heavy Armor | Davrin | Enemies remain Weakened when Detonated (but cannot be Detonated again)+20% Weakened effectiveness | From Chest in Reclamation Site: Halde Vaskar | |||
Crow’s Poise | Medium Armor | Lucanis | Detonating an overwhelmed enemy Detonates another nearby Overwhelmed enemy (30-second cooldown)Enemies near the second Detonation become Vulnerable to Necrotic damage | Lucanis’s Companion Quest | |||
Crow’s Tenacity | Medium Armor | Lucanis | Detonations vs. Knocked Down enemies also deal Stagger to all enemiesStagger from Detonating is increased by 50% for each enemy hit | Lucanis’s Companion Quest | |||
Crown of Leaves | Heavy Helmet | All | +25% Ultimate Damage+25% Ultimate Charge RateGain Rally Party when activating your Ultimate AbilityGain full Momentum on Ultimate Activation | From Veil Jumpers Faction Shop | |||
Cursed Vitaar | Medium Vitaar | All | +25% Detonation damage+25% Stagger applied by Detonations | From Shadow Dragons Faction Shop | |||
Dalish Wraps | Light Armor | Mage | +20% Mana regeneration-20% blocking Mana cost-20% ranged Mana costGain Immovable when your Mana goes above 150 (60-second cooldown) | ||||
Deathblow Vitaar | Medium Armor | All | +20% Critical Damage+25% Stagger with Critical hits+10% Critical damage relative to Shadow Dragons Faction power10% chance to deal Critical damage with any weapon attack | From Shadow Dragons Faction Shop | |||
Defiant Plate | Heavy Armor | All | +25% Cold Resistance+5 Max Cold ResistanceImmune to ChilledDeal 150 Cold damage and apply Chilled to nearby enemies when you reach Low Health | From Shadow Dragons Faction Shop | |||
Defiant Silence | Medium Helmet | All | +20% Critical Damage+25% Stagger with Critical Hits+10% Critical damage relative to Shadow Dragons Allied StrengthYou now have a 10% chance to deal Critical damage with any weapon attack | From Chest in Lower Inner Cells of The Ossuary | |||
Dragon Coat | Light Armor | Neve | Detonations deal 100 Cold damageThis Cold damage is increased by +50% per stack of Chilled on the target | ||||
Duelist’s Coat | Medium Armor | Rogue | +4 Maximum Arrows+20% Hipfire Damage+300 Stagger on every fourth Arrow shotWhile you have maximum Momentum, you do not spend Arrows while using Ranged attacks | ||||
Enlightened Helmet | Heavy Helmet | Mage | +25% Chilled Damage+25% Chilled Duration+2 Maximum Chilled StacksChilled enemies cannot dodge | From Veil Jumpers Faction Shop | |||
Ensign’s Helm | Medium Helmet | All | +15% Heavy Attack Damage+25% Damage vs. Armor+10% Heavy Attack Damage relative to Grey Wardens Allied StrengthHeavy Attacks deal Critical hits vs. Armor | From Grey Hold Merchant Faction Shop | |||
Explorer’s Suit | Heavy Armor | All | +25% Electric Resistance+5 max Electric ResistanceImmune to ShockedDeal 150 Electricity damage and apply Shocked to nearby enemies when you reach Low Health | From Veil Jumpers Faction Shop | |||
Extravagant Plate | Heavy Armor | All | +25% Staggered duration+25 Takedown damageOn Takedown, gain gold (and glory!) | From Lords of Fortune Faction Shop | |||
Field-Commander’s Helm | Heavy Helm | All | Rage generation: -75%All of your Abilities now have a 60-second cooldown but no Rage costYour damage is increased by +1% for every 2 Rage | From Chest in Solitude’s Edge, Hossberg Wetlands | |||
Forest Guardian’s Veil | Medium Helmet | All | +15% Weakpoint Damage+25% Damage vs. Barrier+10% Weakpoint Damage relative to Veil jumpers Allied StrengthWeakpoint hits vs. enemies with Barrier are Critical | From Chest in Back Passage, Ritual Site | |||
Fortune’s Favor | Medium Armor | Taash | +50% Stagger from DetonationsStaggering enemeis with Detonations reduces Taash’s Ability cooldowns by 50% | From Lords of Fortune Faction Shop | |||
Frontline Plated Mail | Heavy Armor | All | +15% Physical Resistance+5 Maximum Physical ResistanceImmune to BleedingDeal 150 Physical damage an apply Bleeding to nearby enemies when you reach Low Health | From Grey Wardens Faction Shop | |||
Frozen Facade | Light Helm | All | When Frozen ends, it shatters, blasting nearby enemies with 150 Cold damageNo Properties | From Chest in Heights of Athim, Crossroads | |||
Funeral Finery | Light Armor | Emmrich | Detonations leech 50% of their damageDetonations apply Siphoned | ||||
Gabardine Overcoat | Light Armor | Neve | All Detonations are +50% widerNeve’s next Ability deals +15% damage per enemy hit by a Detonation | ||||
Garb of Kinship | Medium Armor | All | +25% Advantage duration+10% Damage for each active Advantage+10% increased effectiveness for all AdvantagesHeal for 5% health when gaining an Advantage | From Grey Wardens Faction Shop | |||
Garbadine Overcoat | Light Armor | All | No Properties | From Chest in Andraste’s Watch | |||
Graven Vestments | Light Armor | Emmrich | Detonations deal +50% damage vs. health while you are at Low HealthDetonations grant you Invulnerable while you are at Low Health | Emmrich’s Companion Quest | |||
Grey Benefactor | Heavy Armor | Davrin | Detonations damage is now dealt as Fire damageDeal +25% more Fire damage for each stack of Burning on the target | Davrin’s Companion Quest | |||
Griffon Great Helm | Heavy Helmet | All | +20% Damage from all companions-10% duration of companion cooldowns+50% companion weapon damage while their Abilities are on cooldownHeal slightly when companion Abilities activate | From Chest in Griffon Aerie | |||
Grim Repose | Heavy Vitaar | All | Gain 10% more gold on pickupGain Deflect when enemies drop gold | From Black Emporium Shop Faction Shop | |||
Helm of Light and Shadow | Medium Helmet | All | +25% Detonation Damage+25% Stagger applied by DetonationsGain Detonation damage based on your companion relationshipCompanion cooldowns reduced by 50% when they perform a Detonation | From Chest in Razikale Walk, Dock Town | |||
Imperium’s Resolve | Heavy Armor | All | 40% Resistance to Fire, Cold, Necrotic, and Electric damage.+5% maximum Resistance to Fire, Cold, Necrotic, and Electric damage.You can no longer deal Fire, Cold, Necrotic, and Electric damage. | From Shadow Dragons Faction Shop | |||
Inquisition Spotter | Medium Armor | Harding | All Detonations are more likely to disrupt affected enemiesThis chance for disruption applies to all enemies near a Detonation | Harding’s Companion Quest | |||
Investigator’s Robes | Light Armor | Neve | Detonations permanently reduce enemies’ Cold ResistanceDetonations apply Frozen if the target’s Cold Resistance drops below 0% | Neve’s Companion Quest | |||
Iron Veil | Light Helmet | All | When an enemy dies, it spawns an apparition that attacks nearby enemies, dealing Necrotic damageNo Properties | From Chest in Forest Mire, Arlathan Forest | |||
Jumper’s Deft Leathers (Mage) | Light Armor | Mage | +50 Maximum Mana+15% Mana GenerationGain 20% of maximum Mana value as DefenseAfter using an ability with a Mana cost, gain bonus damage equal to 20% of the cost for 6 seconds. | Mage’s Companion Quest | |||
Jumper’s Deft Leathers (Rogue) | Light Armor | Rogue | +50% Arrow Regeneration+15% Weakpoint Damage | Rogue’s Companion Quest | |||
Jumper’s Deft Leathers (Warrior) | Light Armor | Warrior | +15% Ranged attack damage+25% Charged Shield Toss damage | Warrior’s Companion Quest | |||
Karasten’s Will | Light Vitaar | All | +20% Final attack damage+50% Stagger from Final attacksEvery third Final attack deals bonus damage+100% Final attack damage but -20% Light and Heavy attack damage | From Isabela’s Shop Faction Shop | |||
Katarii-Handed | Heavy Vitaar | All | +25% Burning damage+25% Burning duration | From Veil Jumpers Faction Shop | |||
Last Searcher | Light Vitaar | All | +20% Agile attack damage+15% damage vs. enemies with High HealthGain 50 Rage on hit with Agile attacks if Sprinting for 2 or more seconds.+50% Ability damage on first impact in combat | From Lords of Fortune Faction Shop | |||
Lich’s Vestige | Light Armor | Emmrich | Detonating a Sundered enemy applies QuietusIf the Detonated enemy already has Necrosis or Quietus, deal +200 Necrotic damage | Emmrich’s Companion Quest | |||
Magebane | Heavy Vitaar | Warrior | Rage generation: -75%All of your Abilities now have a 60-second cooldown but no Rage costYour damage is increased by +1% for every 2 Rage | From Chest in Hossberg Wetlands | |||
Magister’s End | Light Armor | All | +30% Electric ResistanceGain Quickened on Perfect DodgeGain 50 added Electric damage for attacks and Abilities while Quickened is active | From Chest in Forgotten Sanctuary, Dock Town | |||
Monster Leathers | Heavy Armor | Davrin | +25% Detonation Damage vs. DarkspawnPrimers last 25% longer vs. Darkspawn | ||||
Orchestrator’s Long Coat | Light Armor | All | +15% Damage vs. Health+15% Light Attack Damage+25% Final attack damageDefeating an enemy deals 150 Physical damage to nearby enemies | From Antivan Crows Faction Shop | |||
Paint of Parasites | Light Vitaar | All | 15% damage vs enemies with Low Health+15% Stagger vs. enemies with Low Health+50% Critical damage vs enemies with Low HealthHeal for 100 on kills | From Mourn Watch Faction Shop | |||
Paragon’s Silent Gaze | Medium Helmet | All | No Properties | From Chest in Isana Negat | |||
Pennant of Resistance | Light Vitaar | Warrior | +15% Rage generation+25% Stagger on Ability use+30% Ability damage if all share the same Ability type25% Ability cost refunded on impact | From Shadow Dragons Faction Shop | |||
Pillar of the Departed | Heavy Armor | All | This armor has very high Defense but no Ability damageGain Deflect and Resistant when you reach Low Health | From Chest in Chamber of the Unforged, Necropolis Halls | |||
Plate of the Paragon Unyielding | Heavy Armor | All | +8% Resistances+30 Defense+100 HealthGain Invulnerable when you reach Low Health | From Black Emporium Shop Faction Shop | |||
Plumage of the Mad Crow | Medium Armor | All | On Perfect Dodge, fire a feather projectile at a random target that deals 150 Physical damage and applies Necrosis | From Antivan Crows Faction Shop | |||
Plumed Platemail | Heavy Armor | Taash | +50% Detonation damage vs. DragonsDetonating Dragons adds 1 stack to every Affliction already on them | ||||
Preserved Gurn Hide | Light Armor | All | 10% Weakened effectiveness+25% damage vs Weakened | From Mourn Watch Faction Shop | |||
Pursuant’s Implements | Medium Armor | Rogue | +25% Potion Healing effectiveness+1 Maximum PotionGain 50 Momentum when you use a PotionAll Potions heal an additional 20% of your maximum health, regardless of their type | From Chest in Griffon Aerie | |||
Quickstart Leathers | Light Armor | All | +25% Damage vs. Barrier+15% Ranged Attack Damage+25% Ranged Attack Damage vs. BarrierBreaking an enemy’s Barrier deals 300 Necrotic damage to nearby enemies | From Shadow Dragons Faction Shop | |||
Reborn Leathers | Medium Armor | Bellara | Detonations apply Shocked to all affected enemiesDetonations deal an additional 200 Electric damage | Bellara’s Companion Quest | |||
Recruit’s Simple Tunic | Light Armor | All | +25% Damage vs. Armor+15% Heavy Attack Damage+20% Damage with Charged Heavy AttacksBreaking an enemy’s Armor deals 500 Physical damage to nearby enemies | From Grey Hold Faction Shop | |||
Researcher’s Coat | Medium Armor | All | +20% Damage while at Low HealthLeech 5% of your Damage as HealthDefense is increased by 1 for each percent of missing health・Leech effectiveness is tripled vs. Bleeding enemies | From Mourn Watch Faction Shop | |||
Researcher’s Robes | Light Armor | Emmrich | Detonations deal +25% Damage vs. HealthDetanoations vs. enemies at Low Health reduces Emmerich’s Ability cooldowns by 50% | ||||
Rivain’s Legacy | Medium Armor | Taash | All Detonations apply Burning to all affected enemiesDetonations deal an additional +150% Fire damage if the target is already Burning | Taash’s Companion Quest | |||
Scout’s Compassion | Medium Armor | Harding | Detonations have +50% PenetrationDetonations grant the whole party +25% Penetration for 10 seconds | From Chest in Elvhenan’s Haven, Crossroads | |||
Sign of Kont-AAR | Light Vitaar | All | +20% Charged attack damage+25% Stagger dealt by Charged attacksGain +5% Ultimate on hit with Charged attacksCharged attacks cannot be interrupted | From Lords of Fortune Faction Shop | |||
Smiling Visage | Light Helmet | All | 15% Damage vs. Enemies with Low Health+25% Stagger vs. Enemies with Low Health+50% Critical Damage vs. Enemies with Low HealthKills Heal for 100 HP | From Chest in Clifftops, Rivain Coast | |||
Soldier’s Bane | Light Vitaar | All | When Frozen ends, it shatters, blasting nearby enemies with 150 Cold damageNo Properties | From Chest in Blighted Crossroads | |||
Spelunker’s Gear | Medium Armor | Harding | +50% Sundered durationHarding deals +50% damage vs. Sundered enemies | From Chest in Shoreside Ruins, Arlathan Forest | |||
Staggering Vitaar | Heavy Vitaar | All | +20% Stagger+25% Takedown damage+10% Stagger relative to Lords of Fortune Allied StrengthGain health, Ultimate, and Rage on Takedown; amount is doubled if lethal | From Mourn Watch Faction Shop | |||
Stinging Blow | Heavy Vitaar | All | +25% Flaming Weapons durations+25% Flaming Weapons damageFlaming Weapons damage is doubled vs. Burning enemiesWhile Flaming Weapons is active, Final attacks vs. Burning enemies add 1 stack | From Black Emporium Shop Faction Shop | |||
Striking Misfortune | Light Armor | All | +15% Necrotic damage+25% Necrotic ResistanceUsing a Necrotic Ability cleanses all AfflictionsGain Immovable (if not already granted) when you take Necrotic damage | From Mourn Watch Faction Shop | |||
Strong Arm | Medium Armor | Taash | Overwhelemed enemies have reduced Fire ResistanceBonuses to Overwhelmed effectiveness are also applied to this Fire Resistance reduction | From Fire on the Sands Quest | |||
Tevinter Longcloak | Light Armor | Neve | Detonations apply FrozenDouble the Frozen duration from Detonations vs. Venatori enemies | From Shadow Dragons Faction Shop | |||
The Boundless Scholar | Light Armor | Emmrich | +25 Detonation damage vs Demons and UndeadPrimers last 25% longer vs Demons and Undead | From Mourn Watch Faction Shop | |||
The Griffon’s Tail | Heavy Armor | Davrin | +50% Overwhelmed durationDavrin deals +25% damage vs Overwhelmed enemies | From Grey Wardens Faction Shop | |||
The Iron Cast | Heavy Armor | All | +25% Necrotic Resistance+5 Max Necrotic ResistanceImmune to NecrosisDeal 150 Necrotic damage and apply Necrosis to nearby enemies when you reach Low Health | From Mourn Watch Faction Shop | |||
The Mage-Killer | Medium Armor | Lucanis | +10% Sundered effectivenessLucanis deals +50% damage vs. Sundered enemies | From Antivan Crows Faction Shop | |||
The Qun’s Honor | Medium Armor | Taash | Detonating a Weakened enemy Detonates another nearby Weakened enemy (internal cooldown)The second Detonation now applies to all other nearby Weakened enemies, not just one | Taash’s Companion Quest | |||
The Relentless Sleuth | Light Armor | Neve | Detonations apply ChilledChilled enemies deal -25% damage | From Shadow Dragons Faction Shop | |||
The Warden’s Peer | Medium Armor | Harding | Detonations are +50% widerDetonations also apply Vulnerability to Physical if 3 or more enemies are hit | From Chest in Converged City, Crossroads | |||
Threader’s Plates | Light Armor | Neve | Enemies remain Sundered when Detonated (but cannot be Detonated again)Sundered effectiveness increased by 20% | Neve’s Companion Quest | |||
Time-Tested Trappings | Medium Armor | Mage | +25% Primer Duration+10% Primer effectivenessHits against Primed enemies generate an additional 1% Ultimate and 2 ManaGain 10% health when applying a Primer | From Veil Jumpers Faction Shop | |||
Tinkerer’s Garb | Medium Armor | All | +25% Resistances vs. Fade-Touched enemies+20 Defense relative to Veil Jumpers Allied StrengthImmune to Afflictions applies by your Faction-sworn enemiesGain Rally Party vs. Mercenaries and Dragons | From Veil Jumpers Faction Shop | |||
Titan’s Vengeance | Medium Armor | Harding | Detonations also apply BleedingDetonations deal +25% Physical damage vs. enemies that are already Bleeding | Harding’s Companion Quest | |||
Trussed Finery | Medium Armor | Taash | Bonus Ability Damage+20% Overwhelmed effectivenessTaash deals +50% damage vs Overwhelmed enemies | From Lords of Fortune Faction Shop | |||
Utility Dress | Medium Armor | Bellara | The entire Party gains +25% Weakened durationBellara deals +25% Damage vs. Weakened enemies | From Veil Jumpers Faction Shop | |||
Vitaar of the Veil | Medium Vitaar | All | +15% Weakpoint damage+25% damage vs. Barrier | From Veil Jumpers Faction Shop | |||
Vitaar of Vigilance | Light Vitaar | All | +15 damage vs. enemies with High Health15% damage vs. Barrier and Armor+25% Charged attack and Weakpoint damage vs. enemies with High HealthGain Enhanced Damage on impact of your first attack in an encounter | From Grey Wardens Faction Shop | |||
Wanderer’s Long Coat | Light Armor | All | +15% Electric Damage+25% Electric ResistanceUsing an Electric Ability cleanses all AfflictionsGain Quickened (if not already granted) when you take Electric damage | From Antivan Crows Faction Shop | |||
Wildwood Benefactor | Heavy Armor | Davrin | Detonating Staggered enemies deals Stagger to all enemiesStagger from Detonating is increased by 10% for each enemy hit | Davrin’s Companion Quest | |||
Wings of Antiva | Medium Armor | Lucanis | Detonations deal an additional 100 Necrotic damageNo Properties | From Chest in Elvhenan’s Haven, Crossroads |
Why Armor is important in Dragon Age: The Veilguard?
Armor is a protective covering good to prevent damage infliction to the wearer. Armor reduces the physical damage but it doesn’t make you harder to hit. It can expand and become powerful with duplicates and increase the damage over time and defense. Pursuant’s Implements grant Potion Healing effectiveness in the game. Upgrade your Armor multiple times by consuming gold, items, and other materials. Unique Armor like Champion’s Brilliant Regalia enhances the max Fire Resistance along with the immunity to certain effects as well.
Conclusion
Armor plays an important role in enhancing your character strength. Light, Medium, and Heavy Armor are three distinct types of Armor in Dragon Age: The Veilguard. Each type grants its own buffs to your character. You can upgrade your Armor by consuming Gold or other valuable materials that you can achieve while progressing in the game. Death Mask and Champion’s Brilliant Regalia are some of the finest Armor that one should equip while entering the end game. However, it’s recommended to choose the armor that can make you build stronger.
FAQs About Armor in Dragon Age: The Veilguard
Q1: Which is the best Armor for the Mage Class in Dragon Age: The Veilguard?
Death Mask Is the best Armor for the Mage Class in Dragon Age: The Veilguard because it increases the damage of infliction.
Q2: Which is the best Armor for the Warrior Class in Dragon Age: The Veilguard?
Champion’s Brilliant Regalia Is the best Armor for the Warrior Class in Dragon Age: The Veilguard because it enhances the max fire resistance and keeps you immune to burning effects.
Q3: How to Obtain Armor in Dargon Age: The Veilguard?
Armor is obtained by completing certain quests, purchasing it directly from the shops, and opening specific chests.
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- Dragon Age: The Veilguard – Backgrounds (Factions) Explained
- Dragon Age: The Veilguard – All Companions and Everything We Know
- Dragon Age: The Veilguard Classes and Specializations
- Dragon Age: The Veilguard – All Playable Races
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