Best Baldur’s Gate 3 Solo Sorcerer Build

This solo guide focuses on the key aspects of a Sorcerer build in Baldur’s Gate 3 (BG3), intended to play solo without companions.

BG3 Solo Sorcerer Build Guide

Best Solo Sorcerer Build Guide

Gifted with natural magical talent, the Sorcerers wield their power through a unique system called metamagic. This allows them to enhance spells in various ways, such as extending their reach, casting them multiple times within a turn, and offering greater flexibility in their spellcasting approach. While their spell repertoire may be smaller compared to Wizards, Sorcerers excel in unleashing bursts of powerful magic.

We’ve crafted this solo Sorcerer build focusing on achieving top performance in combat, particularly for those interested in playing solo or Honour Mode difficulty. We suggest taking one level of Wizard at the start of BG3 to gain access to a variety of spells not otherwise known by Sorcerers. This one level gives you learned spells and can help widen your spellbook and survivability.

Solo Sorcerer Build Features

The following list presents all the essential solo Sorcerer Class Build Mechanics and Features in Baldur’s Gate 3:

  • Primary Ability: Charisma
  • Subclass: Draconic Bloodline
  • Armour Proficiency: Clothing
  • Weapon Proficiency: Dagger, Quarterstaff, Light Crossbow
  • Preferred Armor: Clothing
  • Preferred Weapon: Quarterstaff
  • Metamagic: Add effects to spells like changing range, multiple targets, and more.
  • Dragon Ancestor: Allows you to specialize in draconic ancestry.
  • Draconic Resilience: When you aren’t wearing armour, your base Armour Class is 13.
  • Draconic Resilience Hit Points: Your Hit Points maximum increases by 1 for each Sorcerer level.
  • Sorcery Points: Sorcery Points are the innate power of sorcerers which can be used to alter Spells or gain Spell Slots.
  • Elemental Affinity Damage: When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your Charisma modifier to the damage.
  • Elemental Affinity Resistance: When you cast a spell that deals damage of the type associated with your draconic ancestry, you can spend 1 Sorcery Point to gain Resistance to that damage type.
  • Fly: This class action allows you to fly through the air using your movement speed.

How to Play the Sorcerer Solo in Baldur’s Gate 3

Baldur’s Gate 3 can be played solo by either opting to disregard companions or recruiting them and later dismissing them to your camp. Although playing a Cleric build solo presents a challenging experience, it is possible to complete the entire game solo on Tactician or Honour Mode difficulty.

Below are some general tips on how to play the best Sorcerer build in BG3 Solo:

  1. Stealth: Start combat in stealth if possible to trigger the Surprise status effect.
  2. Side Quest: Complete as many side-quests as possible to reach levels 5 and 9 where your power boosts.
  3. Summons: Do side quests to obtain summons and permanent bonuses like Scratch and Necromancy of Thay in Act 1.
  4. Resources: Make sure every turn you are spending your bonus and action and don’t let any resource go unspent.
  5. Loot Everything: You will need a lot of gold to buy consumables, potions, and ammunition so loot and sell constantly.
  6. Crafting: Elixirs and potions are vital, and you need to purchase materials when trading for crafting.
  7. Sell Often: Your carrying capacity will be limited so sell often, and store excessive items in your traveler’s chest.
  8. Consider Illithid Powers: While it can come with an altered appearance, the powers are powerful and can help you.
  9. Oils + Elixiris: Combine both oils/coatings and Elixir during combat for a dual benefit.
  10. Persuasion: Try to avoid combat through dialogue if possible.

We will explain more about these topics throughout this guide, Best Baldur’s Gate 3 Solo Sorcerer Build.

Multiclass & Learned Spells

BG3 Learning Spells for Wizard
BG3 Wizard Sorcerer Learning Spells

This Solo Sorcerer build uses multiclassing taking one level of the Wizard. With one level of investment in the Wizard class, you gain the Spell Scribing feature. Spell Scribing allows you to pay gold to learn spells via scrolls. Widening your spellbook is worthy of the investment into Wizard because playing solo you lack any utility spells as a Sorcerer and are typically reliant on party members.

False Life Spell in BG3

The Wizard can learn the spell False Life at level one. This is helpful because it gives you temporary hit points until a long rest and you can upcast the spell gaining more HP. Other spells like animate dead, long strider and others can be cast before combat and give you a massive advantage.

To make the Wizard/Sorcerer Multiclass work, you will sacrifice some ability points into Dexterity which will lower your Armour Class (AC). The added advantage is worth it, having a plethora of spells playing solo and the ability to learn them later in BG3. Therefore, we recommend taking Wizard as your first and only level, before switching to Sorcerer.

Character Creation

Race

BG3 Best Solo Sorcerer Race Choice

Wood Half-Elf is the best racial choice for a solo Sorcerer build because you gain shield proficiency and the highest movement speed in all of Baldur’s Gate 3 races. Additionally, the Half-Elf race gains access to Darkvision, Fey Ancestry, and other weapon proficencies. Keep in mind, Half-Elf is different than Elf, mainly in the Shield proficiency which is critical for this build.

A secondary choice is the Human race which gains shield proficiency as well, skill proficiency, and increased carrying capacity. Lastly, the Asmodeus Tiefling is a powerful solo Wizard race due to Hellish Resistance, Hellish Rebuke, and Darkness spells.

Here is the best race choice for a solo Wizard build in Baldur’s Gate 3:

  1. Wood Half-Elf: Shield Proficiency and Movement
  2. Human: Shield Proficiency and Carry Capacity
  3. Asmodeus Tieflings: Fire Resistance and Darkness

Background

BG3 Noble Background

Noble is the best Background for a solo Sorcerer because you gain access to History and Persuasion proficiency. This build uses both intelligence and charisma ability scores, thus these two will help in dialogue and exploration.  Backgrounds in Baldur’s Gate 3 are a way to represent your character’s backstory and give them some starting skills and abilities. Below are the best Background choices for the Solo Sorcerer build:

  1. NobleProficiency in History (intelligence) and Persuasion (charisma). You were raised in a family among the social elite, accustomed to power and privilege. A noble companion is Minthara.
  2. CharlatanProficiency in Deception (charisma) and Sleight of Hand (dexterity). You’re an expert in manipulation, prone to exaggeration, and more than happy to profit from it. A Charlatan companion is Astarion.
  3. Entertainer: Proficiency in Acrobatics (dexterity) and Performance (charisma). You live to sway and subvert your audience, engaging common crowds and high society alike. 

Ability Score

BG3 Best Solo Sorcerer Ability Score

The best ability score for solo Sorcerer Build is 16 Charisma, 14 Intelligence, and 14 Constitution.  Charisma is your Sorcerer spellcasting modifier and will determine the likelihood of landing and damage. Intelligence is important to expand the Wizard spellbook and Wizard spell modifier. Constitution is helpful for extra health and better concentration saving throws.

Below is the best ability score for a solo Sorcerer in Baldur’s Gate 3:

  • Strength – 8
  • Dexterity – 14
  • Constitution – 14
  • Intelligence – 14
  • Wisdom – 9
  • Charisma – 16

You can increase your ability score via a quest in Act 1, Act 2, and Act 3. Make sure to check out our Permanent bonus guide on how you can boost your ability score through quests.

Skills

BG3 Best Solo Sorcerer Skills

Insight and Investigation are the best skills for the Solo Sorcerer in Baldur’s Gate 3 because they aid in dialogue, exploration, and discovery. In Baldur’s Gate 3, skills represent the abilities and proficiencies of your character that allow them to perform various actions and interact with the game world. Skills are associated with specific attributes and are used to determine the success or effectiveness of certain actions or abilities. They can be edited during character creation or with companions, during respec or reroll screen.

Best Solo Sorcerer Build – Level Progression in Baldur’s Gate 3

Level 1

BG3 Solo Sorcerer Character Creation

At level one, you should follow our character creation steps. Select the correct background, raceskills, and ability score focusing on Charisma and Dexterity. We will start taking one level of Wizard to access all the utility skills. Once done, you can swap to Sorcerer and retain all the highest end-game spells. The advantage is you can read scrolls and learn buff spells to counter the classes’s weaknesses, and lack of spells. Below are our overall selections at this level for solo Sorcerer:

Class Features
  • Prepared Spells: Allows the spellcaster to swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time.
  • Spell Scribing: Permanently copy a spell learned from a scroll to their Spellbook at the cost of the scroll and 50 gp per level of the Spell
  • Spellcasting Ability: Intelligence. This means the higher your intelligence, the more likely to land a Wizard-learned spell and the larger your spellbook. Charisma will be our overall ability score, but Intelligence does serve a purpose.
Cantrip Selections
  • Fire Bolt – Ranged fire spell that deals 1d10 fire damage. Simple ranged attack that can be combined with Grease early on for big area damage.
  • Mage Hand – Infuse an object with an aura of light. This is helpful when trying to see and you can apply it to yourself or object.
  • Light – Makes an object shed light in a small area.
Spell Selections
  • Shield – When you are about to be hit by an enemy, increase your Armour Class by 5. You take no damage from Magic Missile. This skill uses a reaction rather than action and boosts your AC by 5 when you are about to take damage.
  • Find Familiar – Summon a familiar, fey spirit that takes an animal form of your choosing. Spell is useful while exploring and early levels.
  • Longstrider – Increase a creature’s Movement Speed by 3 meters. You can use this on yourself without a spell slot and increase movement dramatically.
  • False Life – Bolster yourself with a necromantic facsimile of life to gain 7 temporary hit points. You can cast this pre-combat gain extra health and use higher-level spell slots.
  • Enhance Leap – Triple a creature’s Jumping distance. Helpful while exploring instead of using Misty Step.
  • Feather Fall – You and nearby allies gain Immunity to Falling damage. You want this spell early while exploring and jumping down to the under dark.

Level 1 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life

BG3 Longstrider Spell
Solo Sorcerer Gameplay & Priorities

Your primary goal is to find a shield and quarterstaff to increase your Armour Class. Most of our spell selections are for purely support and utility spells, thus rely heavily on Fire Bolt for damage until multiclassing to the Sorcerer. While this approach to starting your solo Sorcerer build will initially feel weak, at later levels it will be much more handy to learn any spell and worth one level sacrifice at the start. An alternative approach is to respec later after reaching level 6, thus bypassing the slow start. If you wish to do that and feel weak, start this level progression at level 2 instead.

Additionally, look to acquire the Elixir of Bloodlust or Potion of Invisibility. Bloodlust helps trigger an extra action on kill and Invisibility helps you stay alive if you’re in trouble.

Your overall priority with the Solo Sorc build is the following:

Following these steps ensures a strong foundation, especially if you plan on playing solo or on Honour Mode difficulty.

Level 2

BG3 Best Solo Sorcerer Build Level 2

At level two, the Solo Sorcerer will multiclass to the Sorcerer class. To do this, simply hit the plus sign in your level screen, then select the Sorcerer class. From here, make changes to cantrips, spells, subclass, and Dragon Ancestor. Below is our explanation for the choices we suggest:

Cantrip Selections
  • Blade Ward – Has Resistance against Bludgeoning, Piercing, and Slashing damage. Handy to cantrip early that you can cast before a fight in turn base mode.
  • Ray of Frost – Deals Cold damage to the target and slows it down. Decent cantrip if you need to slow a target or they are weak to cold damage.
  • Shocking Grasp – Melee attack that inflicts Lightning damage and prevents the target from taking Reactions. Helpful mainly for story elements requiring lighting damage.
  • Minor Illusion – Conjures a simple illusion to distract creatures. This cantrip is useful to distract guards while sneaking.
Spell Selection
  • Chromatic Orb – Hurl a sphere of energy. It deals 3d8 element damage and creates a surface. This area damage spell is useful to cast at range and control choke points or proc certain elemental effects. The strength of this skill on a Sorcerer is you can use Sorcerery point Twinned and cast it twice even at level 2 with one action. This gives you a ton of power early on and even later in the game.
  • Magic Missile – Create 3 darts of magical force, each dealing 1d4+1 Force to its target. The darts always hit their target. The strength of this ability is its 100% chance of landing. It has far lower damage but is useful when you can target up to three separate enemies or finish someone off when you need a guaranteed hit.

Level 2 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep

Subclass Features
  • Draconic Bloodline – Your veins carry draconic magic, the result of a powerful dragon ancestor.
  • Dragon Ancestor (Brass): Fire is the damage type associated with your dragon ancestor. gain immediate access to the Sleeping spell.
  • Draconic Resilience Hit Points: Your Hit Point maximum increases by 1 for each Sorcerer level.  This is one reason you will see much higher health than other casters, making the subclass a great choice.
  • Draconic Resilience Armour Class:  Dragon-like scales cover parts of your skin. When you aren’t wearing armour, your Base Armour Class increased to 13.  13 AC passively is a massive benefit to using this subclass. Most spell casters wearing light armour rely solely on Mage Armour to raise Armour Class (AC) to level 13.  Then you add your Dexterity modifier typically 2 or 3 and reach 15 or 16.  This is the mechanic behind why we don’t use Mage Armour on this specific subclass build.
Baldur's Gate 3 Casting Chromatic Orb
Sorcerer Gameplay

At this level use your Chromatic Orb for small area damage and Magic Missile when you need guaranteed damage. Fire Bolt is your go-to cantrip when you need damage but don’t want to expend a spell slot. The biggest issue you will face early is the lack of spell slots, requiring constant long rests. Use your Wizard spells for buffs, like Longstrider, False Life, and Shield. Go through your rotation casting spells before combat to gain a massive advantage and always look to fight from health if possible.

Level three will introduce Metamagic which gives your build a lot more power early.

Level 3

BG3 Best Solo Sorcerer Build Level 3

At level 3, the Solo Sorcerer learns one new spell and two metamagic selections. Below are our recommendations:

  • Thunderwave – Release a wave of thunderous force that pushes away all creatures and objects (2d8 Thunder). This spell acts as your knockback to melee characters and allows you to create distance and get away. It’s also great to knock enemies off ledges or high positions and keeps you having some defensive capabilities at the early level.
  • Twinned Spell – Cast a single target spell on multiple targets.
  • Distant Spell – Increase the range of spell.
BG3 Metamagic Twinned Spell

Twinned spells are one of the more powerful metamagic in the Game. This allows you to click the icon on your toolbar and cast a single target spell twice. Early, this means casting Chromatic Orb on two targets. Later, this allows you to use the best spell in BG3 and disintegrate on two targets for one spell slot. However, this is another resource you have to manage. You will gain more Sorcerer points for leveling as a Sorcerer, but they are limited early just like your spell slots.

The distant spell is helpful when playing solo because you can fire from stealth at a much greater distance. This will cause the enemy to use their initial turn to move closer if they aren’t surprised at the start.

Level 3 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave

Level 4

BG3 Best Solo Sorcerer Build Level 4

At level 4, you will learn level 2 spell slots and another Metamagic selection.

  • Scorching Ray – Hurl 3 rays of Fire, each dealing 2d6 Fire damage at 18m range. Think of this spell as an improved Magic Missile, that can miss, but also do a lot of damage when you need it.  You can cast on the same target or up to three which is great for multi-kills.
  • Quickened Spell – Spells that cost an action cost a bonus action instead.
BG3 Quickened Spell
Quickened Spell Explained

With Quickened Spell, you have a way to cast two spells in one turn, using your bonus action in conjunction with an action. Keep in mind, the cost is substantial early with Quickened Costing 3 Sorcery points. Early on, it’s better to use Chromatic Orb twice with Twinned then at level 5 and beyond you have flexibility in Sorcery Point usage.

At the end stages of the game, you can use Twinned with a powerful single target spell, then Quickened for bonus action spellcasting all in the same turn.

Level 4 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray

Level 5

BG3 Best Solo Sorcerer Build Level 5

At level five, the Sorcerer will learn one new spell, one cantrip, and a feat.

  • Friends – Gain Advantage on Charisma Checks against a non-hostile creature. Helpful in dialogue and doesn’t require a spell slot since it’s a cantrip.
  • Misty Step – Surrounded by silver mist, you teleport to an unoccupied space where you can see up to 18m range. One of the BEST defensive spells early in the game. It’s a teleport when you need it most. Moreover, this spell only requires a bonus action. You can use your action for a high-powered spell, and a bonus action to get away, assuming you have the spell slots.
  • Ability Improvement – +2 Charisma. This will increase our Sorcerer damage and likelihood of landing an attack.
BG3 Misty Step Spell

Misty Step is your main early game mobility tool and you can combine it with Thunderwave. Therefore, you want to teleport just in front of an enemy who’s on a ledge and cast Thunderwave to potentially knock them to their death. The strength of Misty Step is that it uses a bonus action, rather than an action giving you more spells per turn.

Level 5 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step

Level 6

BG3 Best Solo Sorcerer Build Level 6

At level 6, the Solo Sorcerer will learn Fireball spell and begin to feel more powerful overall.

Fireball – Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity 8d6 18m range 6m radius. This is the “mega” spell that everyone wants as a Sorcerer, and you start to feel very powerful.

Using Fireball on a Solo Sorcerer

Up until now, we’ve set up your Sorcerer to be survivable and lean on Chromatic Orb and Twinned Metamagic for damage. This is the point at which we switch to huge damage. With the introduction of Fireball, expect massive area damage. Since you are playing solo, you will not need to worry about friendly fire. However, some NPCs will be non-hostile and Fireball will cause them damage so be careful.

With Quickened Metamagic, you can cast this spell and another with a bonus action (3 Sorcery Points).  Once you get more spell slots, you guessed it, you can cast two Fireballs on your first turn. The key to mastering the damage output is using Metamagic Quickened for area-based spells and Twinned for single targets. This also applies to buffs, debuffs, and crowd control, not just magic. 

Ending Act 1 as a Solo Sorcerer

By Level 6, you should be close to transitioning out of Act 1. Be sure to visit merchants and stock up on camp and alchemy supplies. Additionally, make sure to look over the best Act 1 items. Furthermore, there are also permanent bonuses you can find in Act 1. Finally, the Grymforge has powerful armor and weapons (Adamantine) that can be used well into Act 3. Consider taking the time to collect the Mithral, Mould, and Craft items before moving on to Act 2, where you won’t be able to return (Shadow-Cursed Lands).

Level 6 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step, Fireball

Level 7

BG3 Best Solo Sorcerer Build Level 7

At level 7, the Solo Sorcerer in Baldur’s Gate 3 will learn one new spell and two subclass features.

  • Counterspell (learned spell) – allows spellcasters to interrupt another caster’s spellcasting, causing it to fail and have no effect.
  • Elemental Affinity Damage (subclass feature) – When you cast a spell that deals damage of the type associated with your draconic ancestry, you add your Charisma modifier to the damage. For this build, it means you will do more damage with fire-based spells.
  • Elemental Affinity Resistance (subclass feature) – When you cast a spell that deals damage of the type associated with your draconic ancestry, you can spend 1 Sorcery Point to gain Resistance to that damage type. For this build, it means we can gain fire resistance.
Counterspell spell in BG3

Counterspell uses a spell slot and negates an enemy spell. Thus, similar to the Shield spell, you want to leave back one level 3 spell slot or higher just to prevent an incoming crowd control spell for the enemy. What will typically kill you playing solo is being stunned or losing control of your character’s actions. This gives you a much better chance of dealing with it but keep one spell behind to use Counterspell as a reaction.

Level 7 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step, Fireball, Counterspell

Level 8

BG3 Best Solo Sorcerer Build Level 8

At level 8, the Solo Sorcerer will learn one new level 4 spell. Ice Storm – Deals 4d6 cold damage and 2d8 bludgeoning damage in a 6-meter radius.

Ice Storm spell in BG3

Ice Storm is another powerful area-based damage spell. Unlike Fireball, Ice Storm leaves the ground icy which can trigger prone when enemies move through it. Swap this spell in when you have a choke point for enemies to funnel through and need crowd control.

Level 8 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step, Fireball, Counterspell, Ice Storm

Level 9

BG3 Best Solo Sorcerer Build Level 9

At level 9, the Solo Sorcerer will learn another level 4 spell and one feat.

  • Blight – 9m range, dealing 8d8 necrotic damage. 
  • Ability Improvement – +2 Charisma. This will increase our Sorcerer damage and likelihood of landing an attack.
Casting Blight Spell in BG3

Blight will help with single-target damage and a different elemental type if someone is susceptible to it.  Moreover, they still take half damage on save so it’s consistent damage that can spike a single target. Twinned Metamagic works on this spell for huge single target damage and this is your go-to until level 11. Lastly, in Act 3, you can gain the Staff of Cherished Necromancy. This staff allows you to cast Necromancy spells for free after killing a hostile target.

Level 9 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step, Fireball, Counterspell, Ice Storm, Blight

Level 10

BG3 Best Solo Sorcerer Build Level 10

At level 10, you learn another spell. Cloud Kill – craft a large cloud that inflicts 5-40 Poison damage per turn. Massive area damage and poison. This is very useful for fights that are expected to stay in one position for a duration because you can reposition this spell though it does cost concentration.

Level 10 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step, Fireball, Counterspell, Ice Storm, Blight, Cloud Kill

Level 11

BG3 Best Solo Sorcerer Build Level 11

At level 11, the Solo Sorcerer learns one new cantrip, a new spell, and a new metamagic spell.

  • Bone Chill – deals 1d8 Necrotic damage and prevents the target from regaining Hit Points.
  • Hold Monster – Allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.
  • Subtle Spell – allows Sorcerers to ignore the Silenced condition.

Hold Monster is selected at this level primarily due to its strength as a stun on the toughest bosses in the game (Raphael). Up until this point, we’ve selected limited crowd control spells because you want to rely on scrolls or passive stuns like Ice Storm. However, it’s worth taking the single target Hold Monster at this point.

Level 11 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step, Fireball, Counterspell, Ice Storm, Blight, Cloud Kill, Hold Monster

Level 12

BG3 Best Solo Sorcerer Build Level 12

At level 12, you gain access to the highest level spell and Fly.

Fly (subclass feature): Fly to a target position up to 18 meters. This allows you tremendous movement potential without the need for Misty Step.  Another advantage of this not using Tadpole power or a potion is, that you can move over terrain without going prone or setting on fire. It seems not that important for a spell caster, but saving our bonus action is critical with Quickened Magic.

Disintegrate – Shoot a thin green ray from your finger. If the 50-100 Force damage reduces the target to 0 hit points, it disintegrates into crumbly ash. My favorite spell in the entirety of Baldur’s Gate 3. It’s a powerful single-target damage spell that can outright disintegrate targets. While this build is focused on AOE, it’s a must-have in any aresnal for single target pressure.

BG3 Disintegrate Spell

Using Disintegrate on a Draconic Bloodline Sorcerer

The trick to using Disintegrate is pairing it with Twinned Magic. As you can see in the picture above (Voldermort look), the spell can hit two targets in one cast, and both nearly hit 80 damage. That’s nearly 160 damage with my action. Moreover, you can then fire up Quickened Metamagic for another cast with your bonus action, typically a follow-up area damage spell.

Additionally, there are three items you want to collect to help with level 6 spell slots. Spellcrux Amulet, Staff of Spell Power, and the Markoheshkir Legendary Quarterstaff. Each of these items can negate a spell slot cost, thus giving you more uses of Disintegrate before a long rest.

Level 12 Prepared Spells 3 Solo Sorcerer Build: Shield, Find Familiar, False Life, Chromatic Orb, Magic Missile, Sleep, Thunderwave, Scorching Ray, Misty Step, Fireball, Counterspell, Ice Storm, Blight, Cloud Kill, Hold Monster, Disintegrate

Best Gear for Baldur’s Gate 3 Solo Sorcerer Build

In Games like Baldur’s Gate 3, you’ll explore the world, loot chests and your enemies’ dead bodies, and complete quests, and all those activities can reward you with useful items, potionsarmorweapons, scrolls, and much more. There are three Acts in BG3, and Best Baldur’s Gate 3 solo Sorcerer Build Guide includes suggested sets and alternatives for Act 1 and Act 3.

Beginner: Starting the Game

BG3 Melf’s First Staff
Baldur's Gate 3 The Protecty Sparkswall

Here’s the best beginner gear, items, and equipment for solo Sorcerer Build in Baldur’s Gate 3:

Gear SlotBest Gear ItemEffect
HeadWarped Headband of Intellect17 Intelligence
Cape
ChestThe Protecty Sparkswall+1 Spell Saves
GlovesGloves of Cinder and SizzleFree Scorching Ray
BootsDisintegrating Night WalkersMobility & Misty Step
NecklaceAmulet of Misty StepFree Misty Step
RingRing of Absolute ForceFree Thunderwave
RingFetish of Callarduran SmoothhandsFree Invisibility
Weapon 1 Main HandMelf’s First StaffFree Acid Arrow
Weapon 1 Off-HandAdamantine Shield +2 AC
Weapon 2 RangedBow of Awareness+1 Initiative

Advanced: Endgame

BG3 Markoheshkir Legendary Quarterstaff
Potent Robe - Baldur's Gate 3 - BG3
BG3 Killer's Sweetheart

The following table presents the best gear, items, and equipment for the solo Sorcerer Build in Baldur’s Gate 3:

Gear SlotBest Gear ItemEffect
HeadBirthright+2 Charisma
CapeCloak of the Weave+1 Spell Save & Roll
ChestPotent Robe+1 AC, Charisma Modifier boost
GlovesQuickspell GlovesCantrips Bonus Action
BootsHelldusk BootsMobility & Hellcrawler
NecklaceSpellcrux AmuletRestore spell slot
RingKiller’s SweetheartAuto Critical
RingShifting Corpus RingFree Invisibility and Blur
Weapon 1 Main HandMarkoheshkirFree Spells, +1 Roll
Weapon 1 Off-HandViconia’s Walking FortressIf Human/Half-Elf
Weapon 2 RangedDarkfire ShortbowFree Haste Spell

Best Consumables, Potions, Items

BG3 Potion of Speed
Elixir of Bloodlust - Baldur's Gate 3
BG3 Elixir of Battlemage's Power

The following list is the best consumable items that will aid in our Best Baldur’s Gate 3 solo Sorcerer Build Guide:

  • Potion of Speed: 3 turns of an increased action via the Haste condition.
  • Elixir of Bloodlust: Once per turn when you kill a foe, you gain HP 5 temporary hit points and an additional action.
  • Elixir of Battlemage’s Power: You gain 3 stacks of Arcane Acuity until your next long rest, each stack gives a +1 bonus to its spell Attack rolls and spells save DC for each remaining turn.
  • Potion of Invisibility: Become invisible for 1 minute. Attacking or casting spells ends the status.
  • Potion of Angelic Slumber: fall asleep for two turns, then restore all spell slots, hit points, and abilities.
  • Elixir of Vigilance: gain +5 bonus initiative and you cannot be surprised (ingredients sublimate of bloodstained hook, any ashes).
  • Elixir of Viciousness: increase your critical hit chance (ingredients Vitriol of Shadowroot Sac, any Ashes).
  • Elixir of Universal Resistance: gain resistance to all damage (ingredients Vitriol of Divine Miasma, any Sublimate).

Best Baldur’s Gate 3 Solo Sorcerer Build Summary

Subclass – Draconic Bloodline

Armor – Clothing

Weapons – Quarterstaff & Shield

Background – Noble

Race – Wood Half-Elf

Ability Score

  • Strength – 8
  • Dexterity – 14
  • Constitution – 14
  • Intelligence – 14
  • Wisdom – 9
  • Charisma – 16

Solo Sorcerer Level Progression

  • Level 1 – Wizard Class
  • Level 2 – Multiclass Sorcerer
  • Level 3 – Twinned, Distant Metamagic
  • Level 4 – Scorching Ray, Quickened
  • Level 5 – +2 Charisma, Misty Step
  • Level 6 – Fireball
  • Level 7 – Counterspell
  • Level 8 – Ice Storm
  • Level 9 – Blight
  • Level 10 – Cloud Kill
  • Level 11 – Hold Monster
  • Level 12 – Disintegration

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