Oblivion Remastered: Cold Flame of Agnon Quest Guide

The Cold Flame of Agnon quest in Oblivion Remastered brings players to a crossroads that affects the storyline of the Shivering Isles DLC.

Oblivion Remastered: Cold Flame of Agnon Quest Guide
Oblivion Remastered: Cold Flame of Agnon Quest Guide (Image via Bethesda)

Players will meet a charming NPC named Sheogorath during the Shivering Isles DLC. This interesting-looking fellow will give you various tasks that will make you question his true nature. During his numerous objectives, you will be introduced to two distinctively different lands, Mania and Dementia. The former is full of colors and beauty, while the latter is a mysterious and dark landscape.

The Cold Flame of Agnon also brings you to the soil of these kingdoms and presents you with an important choice. Your actions during it will affect the storyline going forward. So, it is important to learn about the different ways and their consequences. Because of that, this guide will walk you through the Cold Flame of Agnon quest in Oblivion Remastered.

How To Complete the Cold Flame of Agnon Quest in Oblivion Remastered

Cylarne oblivion remastered
Go to Cylarne to start the quest (Image via Bethesda)

After the Addiction and Lady of Paranoia quests in Shivering Isles, Sheogorath will ask you to light the Great Torch. This event marks the beginning of the Cold Flame of Agnon quest.

To find the mentioned Great Torch, you will have to venture to a fort named Cylarne. You will be able to locate it if you look at the northeast region of the map. After reaching the location, you will discover two doors. The left one leads to the Golden Saints, while the right one leads to the Dark Seducers. You must now pick which of these two factions deserves your help.

The Golden Saints

The golden saints
Commander Kaneh of the Golden Saints (Image via Bethesda)

If you want to join the attackers in the ongoing conflict, then the Golden Saints are the ones you should join. There will be a guard standing right outside the left door. You can speak to her to obtain the key. Speak to Commander Kaneh once you are inside, and he will give you the main objective.

Now, your task is to attack the enemy, and there are two ways to accomplish this. You can either go past the main gate and face them head-on, or you can listen to Mirel and take the Underdeep. The former approach might prove to be difficult for some players since the main passage will be fortified heavily. So the latter is more favorable.

If you have decided to take the alternative route, then go to the side of the Seducer’s, aka the enemies, and follow the marker to the Underdeep for some recon. Just as Mirel told you earlier, this way will have fewer guards. Then, report back to Kaneh and tell him that the Underdeep is the better way out of the two.

Then, you will have to aid the Golden Saints during their attack and defeat the various Dark Seducers blocking your way. Eventually, you will reach the Altar of Despair. There, you will need to finish off the remaining guards alongside their commander to complete the objective.

The Dark Seducers

The Dark Seducers oblivion remastered
Commander Ulfri of the Dark Seducers (Image via Bethesda)

As you have realized by now, The Dark Seducers, despite their ominous name, are the defenders in this conflict. If you choose to take their side, then you must speak to their leader, Commander Ulfri. He will ask you to defend the fort against the attackers.

Similar to the Golden Saints segment, you will have multiple ways to complete this task. If you simply tell Ulfri that you are ready, then the Golden Saints will attack from the main passage, and you will have to fend them off.

Alternatively, you can ask the Commander to guard the Underdeep instead. This action will later result in an ambush on the Golden Saints, making the battle much easier for you. At the end, clear out all of the enemy attackers to complete the objective.

Light the Flames of Agnon

The Cold Flames of Agnon
Ignite the flames to progress (Image via Bethesda)

Now that you know how to tackle the objective of both factions, take your pick. Once you have chosen your side and taken out the opponents, your commander will activate the Altar of Despair. This will, in return, light the Flames of Agnon.

After that, get out of the cave. Outside, you will see the newly lit Flames of Agnon. You should then step into the fire and hold your position for a short while. Don’t worry, you won’t die. Once you are done, go back to Sacellum Arden-Sul. There, you will get to choose between lighting the Flame of Mania or the Flame of Dementia.

Rewards

If you want to accept Dervenin’s proposal and choose the Flame of Mania, then you will receive the Raiment of Arden-Sul as a reward. However, if you wish to take Arctus’s offer and light the Flame of Dementia instead, the Raiment of Intrigue will be your reward.


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