The Marvel Rivals patch notes for June 26 changes the number of votes needed to surrender, while also adding new skins and fixing other bugs.

The detailed logs for the latest latest Marvel Rivals patch (version 20250626) are now out, and they reveal one key competitive change. The latest Marvel Rivals patch notes for June 26, 2025, changes the surrender feature of competitive matches. The number of votes you need to surrender a competitive match now depend on the size of the team. Essentially, this means that you do not need to play the full match when your teammates permanently disconnect or leave from a match.
Other than that, this patch also brings in new skins for Thor and The Punisher, while also fixing several bugs. The Marvel Rivals patch notes reveal that version 20250626 will release on June 26, 2025, at 9:00 AM UTC. There will be no downtime for this, and all devices will receive the update at the same time.
In this article, we will explore the latest Marvel Rivals patch notes that for June 26, 2025.
Marvel Rivals Patch Notes (June 26): All Changes in Version 20250626
🛠️ A new patch is set to drop on June 26 at 9:00 AM UTC, bringing key hero fixes, fresh bundles to the in-game store, and much more!
— Marvel Rivals (@MarvelRivals) June 24, 2025
📝 Read the full Patch Notes here >> https://t.co/0tOfeGBHDV
💡 No server downtime – just update and dive right back into the fight!
⚡ New… pic.twitter.com/GQy3T2KOei
Here are the June 26, 2025, patch notes for Marvel Rivals:
New In Store
- Thor – Majestic Raiment Bundle
- The Punisher – Daredevil: Born Again Bundle
Available from: 2025/6/27, at 02:00:00 (UTC)
New Additions and Adjustments
We have reduced the number of votes required for a surrender. The new requirements are as follows:
Team Size | Votes Required |
---|---|
6 | 5 |
5 | 4 |
4 | 3 |
3 | 3 |
2 | 2 |
Fixes
All Platforms
- Fixed an issue where the replay list displayed for searched Factions during the Closed Qualifiers showed matches from the Open Qualifiers instead.
Heroes
- Winter Soldier’s Winter Woes: We’ve fixed a bug where Bucky’s Ultimate Ability could be abnormally interrupted if Captain America initiated their Team-Up Ability at the same time. Now, when the Winter Soldier unleashes his fury, nothing will freeze him in his tracks!
- Magneto’s Magnetic Mayhem: Resolved a glitch where Max’s Ultimate Ability Iron Meteor could take a detour when destroyed by enemies during high latency conditions, causing it to jump around like a rogue Sentinel. Now, when the Iron Meteor gets taken down, it stays down.
- Mister Fantastic’s Elastic Errors: Fixed a rare misfire where Reed’s Distended Grip ability would sometimes register a hit without actually connecting at extreme distances, causing him to stretch himself too thin. Now his hits are as reliable as the Fantastic Four!
- Iron Fist’s Flying Fists: Corrected an issue where Lin Lie could still move while snagged by Squirrel Girl’s Squirrel Blockade while using Jeet Kune Do in the air. Now, the only thing that should be flying is his fists, no more acrobatics under squirrel control!
- Doctor Strange’s Sorcerous Shenanigans: Fixed a bug where Stephen might miss out on Ultimate Ability Energy from terrain KOs if enemies passed through multiple portals before being eliminated. Now, the Sorcerer Supreme will always reap the rewards of his mystical maneuvers!

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