Wuchang: Fallen Feathers is set to launch on July 24, 2025, and players are unsure if the game will support ray tracing, DLSS, and FSR at launch.

Wuchang: Fallen Feathers is a Soulslike action RPG title with a deep focus on combat and lore. From the trailers, it is evident that the game features realistic graphics for its world. One of the best ways to achieve higher graphical fidelity is ray tracing, which in turn requires DLSS, FSR, or even Intel XeSS upscaling technologies to run smoothly.
The short answer is yes, Wuchang: Fallen Feathers will have support for some of those technologies. In this article, we will explain in detail which technologies will be supported at launch with the Wuchang: Fallen Features.
Note: Parts of this article are subjective and reflect the writer’s opinions.
Wuchang: Fallen Feathers’ Ray Tracing, DLSS, and FSR Support Explained

According to an Nvidia blog post on DLSS 4-supported games, Wuchang: Fallen Feathers will support DLSS 4 at launch. This is the full-fledged DLSS 4 with Multi-Frame Generation, which can triple or quadruple the game’s frame rates for a smoother and more enjoyable experience.
The Nvidia blog post also mentioned that Wuchang supports Nvidia Reflex technology, which is designed to reduce latency and improve gameplay experience. However, there’s no mention of ray tracing anywhere, so the game may not support it at launch and may arrive later via an update. However, there’s no confirmation about that.
As for Intel XeSS technology, unfortunately, there’s no mention of it. 505 Games did mention support for AMD FSR in Wuchang: Fallen Features’ system requirements. Therefore, you will be able to use FSR on your AMD Radeon graphics cards without any issues. However, it is unclear whether it will be FSR 3.1, FSR 4, or both.
System Requirements
Here are the full system requirements of Wuchang: Fallen Feathers:
Specifications | Minimum Requirements | Recommended Requirements |
CPU | Intel Core i5-8400 AMD Ryzen 5 1600 | Intel Core i7-9700 AMD Ryzen 5 5500 |
Memory | 16 GB RAM | 16 GB RAM |
GPU | NVIDIA GeForce GTX 1060 6GB AMD Radeon RX 580 8GB | NVIDIA GeForce RTX 2070 AMD Radeon RX 5700 XT INTEL Arc A750 |
VRAM | 6GB for Nvidia and 8GB for AMD GPUs | 8GB for both Nvidia and AMD GPUs |
OS | Windows 10 64-bit or higher | Windows 10 64-bit or higher |
DirectX Version | DirectX 12 | DirectX 12 |
Storage | 60 GB free space | 60 GB free space |
Sound Card | DirectX-compatible sound card | DirectX-compatible sound card |
As we move closer to the release of Wuchang: Fallen Feathers, we will learn more details about the game. We will update the article when the developers confirm the presence or absence of ray tracing.
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