Apocrypha Guide: How To Escape Sunken Bastille

Find the hidden key, unlock secret passages, and master every step to leave the Sunken Bastille in Apocrypha. Follow this guide and escape.

Apocrypha (Image Via Roblox)
Apocrypha (Image Via Roblox)

Escaping the Sunken Bastille in Apocrypha can feel like more than just a tutorial step. After completing Nero’s mission, the game doesn’t simply move you to the Flying Airship.

Instead, you have to find a hidden key, navigate through blocked passages, and unlock a series of gates to get out. This guide breaks down the exact path and actions you need to take to leave the dungeon without missing important loot.

Escape Sunken Bastille in Apocrypha

To start, you enter the Sunken Bastille by talking to Nero near the wheelhouse. After defeating the guard and returning Nero’s stolen item, you are not teleported out. Instead, you need to locate a hidden key and move through the dungeon to reach the Flying Airship.

Take some time to explore before leaving because the dungeon contains weapons, materials, and other loot that you will not be able to access once you escape.

Treasure Chest (Source: Roblox)
Treasure Chest (Source: Roblox)

Inside the Bastille are several prison cells, but only one holds the treasure chest with the key.

  • Go to the area where the guard appears.
  • Look for the left corner cell with a broken door.
  • Enter and check the left wall for a crack.
  • Crouch and pass through to the next cell.
  • Jump through the second broken wall to reach a third cell.
  • Open the treasure chest and collect the key.

This key opens all doors inside the dungeon and is required to progress.

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Accessing the Hidden Hallway

After picking up the key, exit the cell and look left. Near some crates and barrels, you will find another wall crack. This leads to the hidden hallway.

  1. Enter the hallway and turn left.
  2. Take the first right and move to the end.
  3. Unlock the door with the key to reach a chamber.
  4. Cross the water by jumping on the broken pillars and fire pots.
  5. Open the next door, turn left, go straight, and take a right at the end.
  6. Climb the ladder and continue forward until you reach a large gate.

Opening the Gates

You will find a lever to the right of the first gate.

  • Pull the lever to open the first gate and walk through.
  • On the left side, open the second gate using its lever.
  • Return to the first lever and push it down. The first gate will close, but the third gate will open briefly.
  • Sprint through all three gates to reach the next hallway.

At the end of this hallway is a large door. Interact with it to teleport to the Flying Airship.

Once you escape, you cannot return to the Sunken Bastille. Make sure to gather any weapons or materials you find before heading out. This early dungeon not only teaches key mechanics but also gives you valuable resources for the rest of your run in Apocrypha.


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