Here is everything you need to know about the latest patch notes for Hell Is Us that released on September 23, 2025.

Hell Is Us has received a major update on September 23, 2025, and the patch notes reveal fixes for several existing bugs. Among the critical ones, the Auriga Museum game crash has been addressed and the Gluttony Glyph’s behavior has been altered to finally match its description. The HUD is also getting a minor tweak and will now dynamically hide when a permanent buff is active.
The latest patch also includes some PC-specific optimizations for DLSS and the upscaler in general. At the same time, Quality Mode crash in the Xbox Series X has also been addressed. In this article, we will explore the Hell Is Us patch notes for the September 23 update in details.
Hell Is Us Patch Notes (September 23): All Changes Explored

Here are the exact patch notes for Hell Is Us that released on September 23, 2025:
New Features
- Interact actions can now be remapped.
- Weapon information panel now displays charge attack damage values.
- Timeloop designation (tier and codename) is now shown in the Exploration tab of the datapad.
- Drone Translation and Observation screens feature a larger text window.
- Last consumable item now remains in the loadout with a quantity of 0.
- Crafting of items is blocked if there isn’t enough inventory space.
- Player’s HUD bar will dynamically hide even when a permanent buff is active.
Fixes
- Fixed a rare issue preventing interaction with the rotating door puzzle after the Monsters Do Exist cinematic.
- Endgame save is now created after the cinematic, allowing players to retrigger it in case of a crash.
- Fixed a potential crash when traveling to the Auriga Museum.
- Gluttony Glyph behavior now correctly matches its description.
- Various fixes for input remapping and display.
- Removed stutter when sliding down ladders with camera movement lag value below 1.
- Fixed potential issue with incorrect character rotation when using ladders.
- Exiting the Navigation map while selecting a travel destination no longer causes a soft lock.
- Subtitles now behave correctly when crafting, researching, or pausing.
- Fixed multiple level collision issues.
- Fixed various audio issues.
- Fixed various rare crashes.
- Fixed multiple UI issues.
- Fixed several combat issues.
- Achievements/Trophies now calculate correctly if data was accumulated in another save slot or in the demo. This affects the following:
- Man of the People
- Super-Sleuth
- Good Vibrations
- Tech-Savvy
- Emotional Damage
- Emotional Warfade
- Curator
- Antiquarian
- Keymaster
Tweaks
- Default HDR minimum luminance changed to 3.
- Animosity Glyph behavior improved.
- Teleport skills now better detect the environment.
PC Only
- Monitor selection is now available in video settings.
- DLSS Frame Generation no longer requires a game restart.
- Upscalers and Frame Generators now exclude themselves correctly.
Xbox Series X Only
- Potential fix for crash in Quality Mode when traveling to APC or another map.

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