Dead by Daylight 8.2.2 Patch Notes: All Changes Explored

Find out all the new additions and changes brought to the game as we explore Dead by Daylight Patch Notes 8.2.2.

Dead by Daylight Patch Notes 8.2.2.
Dead by Daylight Patch Notes 8.2.2 (Image via Behaviour Interactive Inc.)

Dead by Daylight Patch 8.2.2 has arrived just a week after the game’s last update. According to these new 8.2.2. Patch Notes for Dead by Daylight, developer Behavior Interactive has reduced the prices of eight specific Original Characters. The patch notes also detail several other changes and bug fixes.

Dead by Daylight Patch Notes 8.2.2 Explored

Explore all the changes according to Patch Notes 8.2.2 for Dead by Daylight:

Important

  • From September 12th the pricing of eight of our Original Characters will be reduced, Ace Visconti, Feng Min, Kate Denson, Adam Francis, The Hag, The Doctor, The Clown, and The Spirit. These characters will now cost 125 AC/$1.25 USD.
  • As a result, we will also reduce the price of our Maddening Darkness DLC Pack to $9.99 USD.  

Content

Killer Updates

The Nemesis – Addons
  • Licker Tongue: Survivors are Hindered for an extra 1 second after being Contaminated. (was 3 seconds)

Note: The Nemesis’ Hindered effect was much lower than intended. This is fixed as of this update, prompting the Licker Tongue add-on to be balanced accordingly.

The Dark Lord
  • Bat Form movement speed changed to 6.5 m/s (was 6.0 m/s)
  • Teleport Speed changed to 12.0 m/s (was 10.0 m/s)
  • Shapeshift cooldown changed to 2.5 seconds (was 5.0 seconds)
  • Addon Magical Ticket: Reduced to 10% to compensate for increased teleport speed (was 25%)

Bug Fixes

Audio

  • Fixed missing idle sounds on The Dredge.
  • Fixed missing Halloween theme on Michael Myers.
  • Fixed an issue that caused The Dark Lord’s flame pillar charging sound not being heard from Survivor perspective.

Characters

  • Fixed an issue that caused the Trickster to lack some facial animations when in the lobby.
  • Fixed an issue that caused The Dark Lord’s Traveler’s Hat add-on not to function.
  • Fixed an issue where The Dark Lord could attack while transforming.
  • Fixed a collision issue with The Dark Lord’s Pounce attack.
  • Fixed an issue that caused the Nemesis’ tentacle strike to apply the incorrect Hindered value to Survivors

Environment/Maps

  • Fixed an issue in the Family Residence where the Dredge would get stuck in a locker
  • Fixed an issue in Eyrie of Crows where the killer can’t grab from a side of a generator
  • Fixed an issue in Toba Landing where the Nurse could blink on top of a stone pillar
  • Fixed an issue in Raccoon City Police Station where a character could land on top of a light fixture when vaulting
  • Fixed an issue in Nostromo Wreckage that allowed The Nurse to blink underneath the Main Building through the floor of 2 ledges
  • Fixed an issue in Toba Landing where fog covered the ceiling and stairs in the basement, obstructing visibility
  • Continuing the global clean up of collisions for all maps
  • Fixed a window on the Decimated Borgo that you could not properly interact with.

Perks

  • Fixed an issue that caused the Fire Up perk not to gain tokens when a bot completed a generator

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