Explore all weapon types in An Average Campaign and learn their stats, scaling, and unique abilities to master your combat strategy.

Weapons in An Average Campaign are the most essential equipment. As the amount of stats it can increase can change the tide of the round. Each weapon offers different stat bonuses, be it Strength (STR), Dexterity (DEX), Intelligence (INT), or Faith.
In this guide, we will tell you everything about weapons, their stats, and how to get them.
Weapons in An Average Campaign

Weapons are the only source of damage in the game and can influence your combat style. You can craft the basic ones first, but if you want something powerful, you need to defeat strong bosses or complete rare encounters.
| Weapon Name | Stats / Effects | Scaling |
|---|---|---|
| Simple Sword | STR +5 | Strength |
| Simple Dagger | DEX +5 | Dexterity |
| Simple Tome | FTH +5 | Faith |
| Simple Gauntlets | STR +5 | Strength |
| Greatsword | STR +10, CON +4 | Strength |
| Spiderling Handwraps | STR +10, CON +5 | Strength |
| Crude Club | Ability: Summons Adoring Fan | Strength |
| Gian Greatsword | STR +18, CON +10 | Strength |
| Void Staff | INT +20, CON -6, FTH -6 | Intelligence |
| Nature Tome | DEX +3, FTH +9, Ability: Summons Bunny | Faith |
| Moonlight Greatsword | INT +20, STR +8 | Intelligence, Strength |
| Cultist Book of Omens | Crit Chance +0.2%, FTH +8, DEX -3, INT -3, STR -3, CON -3 | Faith |
| Skull Staff | INT +15, FTH -5, Incoming Healing Buff +0.3% | Intelligence |
| Zealot’s Tome | FTH +18, Energy Gain +0.2 | Faith |
| Casull | DEX +19, CON +10, FTH -6, Lifesteal +0.5 | Dexterity |
| Hemomancer’s Blade | STR +25, Max HP -40, Lifesteal +0.1 | Strength |
| Gem Stone Staff | INT +13, LCK +3 | Intelligence |
How To Get Weapons in An Average Campaign
You can acquire weapons in several ways during your campaign:
- Some classes begin with a basic weapon such as the Simple Sword or Tome.
- Defeating enemies and bosses may reward you with rare or unique weapons like the Moonlight Greatsword or Hemomancer’s Blade.
- Use materials obtained from battles to forge new weapons at your camp.
- Occasionally, random encounters or hidden areas will reward powerful items.
Best Weapons for Each Build
- Strength Build: Gian Greatsword and Hemomancer’s Blade for raw power and lifesteal.
- Dexterity Build: Casull for quick attacks and mobility-based damage.
- Faith Build: Zealot’s Tome or Nature Tome for healing and summoning.
- Intelligence Build: Void Staff or Moonlight Greatsword for high spell damage output.
FAQs
What Is Weapon Scaling in an Average Campaign?
Weapon scaling is the amount of damage that will increase, based on your character’s primary stats.
Can I Equip Multiple Weapons At Once?
No, you can only equip one weapon at a time, but you can switch them between encounters at the camp.
Are There Rare or Boss-Only Weapons?
Yes, weapons like the Hemomancer’s Blade and Gian Greatsword are dropped by specific bosses or rare events.
Which Weapon Is Best for Beginners?
The Simple Sword and Simple Tome are reliable early options, offering balanced stats that are easy to use in your first runs.

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