Use these recommended settings with the RTX 3060 and RTX 3060 Ti in Enshrouded and enjoy a smooth gaming experience.

Enshoruded is a voxel-based early access title with a massive open world and various biomes with which to interact. Voxel rendering puts GPUs on their knees. Likewise, the RTX 3060 (12GB) plays the game decently, while the 3060 Ti’s 8GB VRAM struggles with texture streaming in dense areas.
Gamers like me have faced high frame-time spikes during fog translations. Below are the settings that optimize the game’s early access experience, allowing gamers to avoid mid-air crashes. We’re going for both the 3060s, too – the 8 GB and 12GB ones.
Enshrouded is currently at 20% on Steam (until April 13th). The developers have done a great job with the game, and their roadmap with this title promises new content this year and even more performance enhancements from their end.
Best Settings for RTX 3060 and 3060 Ti in Enshrouded (1080p and 1440p Optimized)

A few things to consider: the RTX 3060 can be configured to turn on Vsync or any other technology, whichever suits you better. We recommend locking your frame via RTGSS (from MSI afterburner). We strongly recommend using DLSS alongside the new transformer model so that the game looks significantly better when upscaling. Lastly, you are welcome to fine-tune our settings according to your VRAM headroom and the desired FPS.
Setting | RTX 3060 | RTX 3060 Ti |
Resolution | 1080p with DLSS | 1080p and 1440p with DLSS |
Display Mode | Fullscreen | Fullscreen |
V-Sync | Optional | Optional |
Anti-Aliasing | DLSS | DLSS |
DLSS Quality | Balanced | Quality (1080p) / Performance (1440p) |
Texture Resolution | Quality (12GB) / Balanced (8GB) | Balanced |
Shadow Quality | Balanced (12GB) / Performance (8GB) | Quality |
Contact Shadows | On | On |
Indirect Lighting | Balanced (12GB) / Performance (8GB) | Balanced |
Reflections | Balanced (12GB) / Performance (8GB) | Quality |
Fog Quality | Performance | Balanced |
Volumetric Shadow Quality | Balanced (12GB) / Performance (8GB) | Performance |
SSAO | Balanced (12GB) / Performance (8GB) | Quality |
Distant Objects | Balanced (12GB) / Performance (8GB) | Balanced |
Voxel Detail Models | Quality (12GB) / Performance (8GB) | Balanced |
Small Foliage | Balanced | Balanced |
Voxel Mesh Quality | Quality (12GB) / Balanced (8GB) | Quality |
Tessellation | Performance | Balanced |
Point Light Shadows | Performance | Balanced |
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