Discover the branching skill trees of Amon the Forgeknight in Borderlands 4 and learn about path you should invest in.

Amon the Forgeknight is a vault hunter in Borderlands 4 who excels at tanking and melee combat. His potential unfolds as you spec skill points into his skill trees, each focusing on a distinct playstyle. For the most part, it is advisable to invest in one of the three skill trees to unlock higher tier skills which are generally more powerful. Learn about the Calamity, Vengeance, and Cybernetics skill trees and which path you should take while building Amon.
Amon Skill Tree in Borderlands 4
Note: The terminology of base and branches refer to the sides of the skill tree you can spec into. Each branch has three tiers of passive skills within it, as well as an Augment or two.
- Base: Center Top
- Branch 1: Left
- Branch 2: Center Bottom
- Branch 3: Right
Also Read: Borderlands 4: Which Vault Hunter Should You Pick
Amon Calamity (Red) Skill Tree

The Calamity skill tree allows you to get up close and personal with enemies using dashes, dealing incendiary damage, and throwing Rocket Punches. Focus on investing in Branch 2 to power up your Action Skill and lean into the melee combat playstyle with tons of status effects and shield restoration.
Base
Tier 1
- Impetus (3): Stackable Kill Skill. Temporarily increases Shield Regeneration Rate and Movement Speed.
- What Burns Within (5): Increased Incendiary Damage
- Discombobulate (5): Increased Melee Critical Hit Chance
- Heavy Plate (5): Increased Maximum Shield Capacity and Maximum Overshield Capacity.
Tier 2
- Wield the Storm (5): Increased Status Effect Damage and Status Effect Duration.
- Gut Punch (3): Melee Damage and Ordnance Damage can apply Weakness.
- Weakness: A temporary status effect which causes enemies to deal reduced damage, and take increased damage.
- Tritanium Knuckles (5): increased Melee Damage and Skill Damage.
Tier 3
- Forged In Steel (1): Activating a Forgeskill makes Amon immune to all damage for a brief duration.
- Bullet Storm (5): Applying a status effect, increases Gun Damage for a duration. Works well with Gut Punch.
- Metal Urge (5): Dealing Gun Damage, increases Action Skill Cooldown Rate.
- The Best Defense (5): Dealing Melee Damage grants Overshield.
Branch 1
Tier 1
- Berserk (5): Activating Forgeskill temporarily applies the Berserk status effect on Amon.
- Berserk: Slow Immunity, and Bonus Cryo Damage with Gun Damage and Melee Damage.
- Bloodlust (5): Activates Bloodlust whenever Amon’s shield breaks or with Action Skill.
- Bloodlust: Increased Reload Speed and Lifesteal
Tier 2
- There Is Only Red (3): Kill Skill. If Amon kills an enemy while Berserk is active, increases Berserk’s Duration, and increases Bonus Cryo Damage from Berserk.
- Rimebreak (3): Whenever Shield breaks, restores shield and causes a detonation which deals Cryo Damage to nearby enemies and freezes them.
- Brimming Vigor (5): Amon gains increased Maximum Health Capacity and deals increased Melee Damage the more full his Health.
Tier 3
- My Touch Is Death (3): Melee Damage has a chance to Activate Kill Skills.
Branch 2
We recommend investing in Branch 2 to go into melee berserker mode with high movement speed, a stronger Rocket Punch, and a run-and-gun style.
Tier 1
- Into the Fray (5): The closer the enemy, the more damage dealt and incoming damage reduced.
- Burning Ramparts (5): Fire Rate and Status Effect Chance increase with Shield fullness.
Tier 2
- Harbinger (5): Stackable Kill Skill. Temporarily increased Melee Damage and Maximum Shield Capacity.
- Rearm (3): Melee Attacks partially refill ammo on Amon’s current Gun.
- Maiming Strike (3): Critical Hits can apply Weakness to enemies.
Tier 3
- Mortal Flare (3): Killing a Weakened enemy causes them to detonate.
Branch 3
Tier 1
- Catastrophe (5): Applying Shock increases Critical Hit Chance. Applying Burning increases Critical Hit Damage.
- Dragon’s Breath (5): Activating Ordnance converts the next gun shot into Incendiary Damage.
Tier 2
- Judgment (5): Deals increased Melee Damage to enemies below 50% health.
- Fists of Stone (5): Restore a percentage of Forgeskill Cooldown upon dealing Melee Damage. Melee Attacks Double this effect.
- Crackling Aegis (3): Increased Status Effect Damage and Ordnance Damage based on Shield fullness.
Tier 3
- Electrical Fire (1): Burning causes Shock and vice versa.
Amon Vengeance (Blue) Skill Tree

The Vengeance skill tree focuses on defense with a shield in Amon’s off-hand to absorb damage and charge the Vengeance meter. Investing further into the tree grants a mix of elemental damage, particularly Cryo, and a diverse range of damaging and crowd control abilities. You’ll find augments that change your Forgeskill into powerful new attacks, and passive skills that reward applying elemental effects.
Base
Tier 1
- Wrath of Nature (5): Increased Status Effect Application Chance and Cryo Effectiveness. This effect is doubled when your Action Skill is active.
- Scorched Kairos (5): Increased Ordnance Damage and Magazine Size.
- The Thrill (3): Restores a percentage of missing health. Each time Amon takes non-status effect damage, he gains a stack of Resolute for a brief duration, which improves this effect.
- Battleborn (5): Increased Gun Damage the more full your Health. This is doubled at maximum health.
Tier 2
- Eternal (5): Increased Action Skill Duration and Gun Swap Speed.
- Tail of the Comet (5): Dealing Ordnance Damage has a chance to apply a Cryo Damage-over-time status effect.
- Scar Tissue (5): Increased Maximum Health Capacity and Repkit Healing.
Tier 3
- Bullet Hail (5): Gun Shots have a chance to ricochet as a Cryo-damaging elemental shard.
- Machinist (3): Kill Skill. Partially restores Ordnance Cooldown.
- Ancient Ways (5): Increased Cryo Damage.
- Warrior’s Cup (5): Using a Repkit while your Action Skill is active partially restores Action Skill Duration.
Branch 1
Tier 1
- Wildfire (5): Increased Ricochet Damage, Burning Damage, and Burning Duration.
- Burning Rage (5): Kill Skill. Killing an enemy with Incendiary Damage grants a stack of Flame Affinity for a duration. Stacks provide increased Reload Speed and Action Skill Cooldown Rate.
Tier 2
- Ballistic Bulwark (5): Dealing Ordnance Damage grants Overshield.
- Disco Infernus (5): Applying Burning to an enemy increases Fire Rate for a duration. This effect can stack.
- Worldbreaker (5): A point in Burning Rage is required. Ground Slamming consumes all Flame Affinity stacks to create a Flame Fissure in front of Amon, dealing Incendiary Melee Damage to all enemies hit. This deals bonus damage for each stack consumed.
Tier 3
- Cooling Mantle (1): A point in Worldbreaker is required. Kill Skill. Partially restores Worldbreaker’s Cooldown.
Branch 2
Tier 1
- Icy Rage (5): Kill Skill. Killing an enemy with Cryo Damage grants a stack of Cryo Affinity for a duration. Stacks increase Gun Damage.
- Northern Wind (5): Gun Critical Hits have a chance to apply additional Slow to enemies, as if dealt with Cryo Damage. The chance is doubled while your Action Skill is active.
Tier 2
- Primal Surge (5): Applying a Status Effect to an enemy has a chance to partially restore your Shield and Ammo.
- Winter’s Kiss (5): A point in Icy Rage is required. Dealing Ordnance Damage consumes a stack of Cryo Affinity for each nearby enemy to spawn a Cryo-damaging Elemental Shard in an area.
- Age of Ice (5): Increased Damage to Frozen enemies and Bosses.
Tier 3
- Caroming Shard (3): A point in Winter’s Kiss is required. Elemental Shards have a chance to ricochet.
Branch 3
Tier 1
- Blackout (5): Ordnance Damage has a chance to Critically Hit and Shock enemies.
- Thunderous Rage (5): Kill Skill. Killing an enemy with Shock Damage grants a stack of Shock Affinity for a duration. Stacks increase Critical Hit Damage.
Tier 2
- Tactician (5): While Hipfiring, Amon gains increased Fire Rate, but decreased Gun Handling. While Aiming, he gains increased Gun Damage and Gun Handling.
- Smelter (5): Kill Skill. Partially restores Forgeskill Cooldown.
- Strike the Anvil (5): A point in Thunderous Rage is required. Dealing Action Skill Damage consumes a stack of Shock Affinity to cause an Elemental Bolt to strike that enemy, dealing Shock Damage.
Tier 3
- High Voltage (1): Elemental Bolts Stagger enemies, consuming an additional Stack of Shock Affinity to Multiply Damage Dealt. Bosses cannot be Staggered.
Amon Cybernetics (Green) Skill Tree

The Cybernetics skill tree is centered around spamming the Action Skill, lobbing elemental axes, and spawning Forgedrones. The tree also offers powerful Detonation effects and augments that fundamentally change your Forgeskill.
Base
Tier 1
- Cast Iron (5): Increased Forgeskill Cooldown Rate and Gun Handling.
- Gathering Storm (5): Kill Skill. Increased Elemental Damage for a duration. This effect can stack.
- Executioner (5): Increased Critical Hit Damage. This is doubled for a duration after dealing Melee Damage.
- Get The Lead Out (5): Increased Reload Speed. This is doubled for a duration after causing a Detonation.
Tier 2
- Destruction Engine (5): Increased Forgeskill Damage and Detonation Damage.
- Tempered Pyre (5): Forgedrone Skill. Activating your Forgeskill spawns an Axe Forgedrone that attacks nearby enemies for a duration, dealing Incendiary Melee Damage. Activating a Forgeskill while this skill is active fully restores the duration of all active Forgedrones.
- Bolt Action (5): Reloading your guns grants Bonus Shock Damage for a duration.
Tier 3
- Bellows (5): Activating your Forgeskill grants increased Gun Damage for a duration.
- Twin Tempers (1): Requires a point in Tempered Pyre. Tempered Pyre now spawns an additional Axe Forgedrone that deals Cryo Melee Damage. Forgedrones from Tempered Pyre have reduced duration.
- Vital Organs (5): Kill Skill. Amon gains Critical Hit Chance with Guns for a duration. This effect can stack.
- Herald’s Call (5): Increased Shock Damage.
Branch 1
Tier 1
- Tempered Ice (5): Forgedrone Skill. Activating your Ordnance spawns a Hammer Forgedrone that attacks nearby enemies for a duration, dealing Cryo Melee Damage.
- Cacophony (5): Increased Ordnance Damage and Detonation Radius.
Tier 2
- Masterwork (5): Requires a point in Tempered Ice. Forgedrones gain increased Damage and Duration.
- Endless Bombardment (5): Grenades have a chance to refund themselves on use. Heavy Ordnance has a chance to refund 1 ammo on damaging enemies.
- Stoked (5): Dealing Ordnance Damage increases Fire Rate for a duration. This can stack.
Tier 3
- Ordained Hammer (1): Requires a point in Masterwork. Hammer Forgedrones now deal Ordnance Damage in addition to their other types and have a chance to cause a Detonation on damaging enemies, dealing Cryo Damage in an area.
Branch 2
Tier 1
- Blast Furnace (5): Critically hitting an enemy or causing a Detonation grants increased Damage Dealt for a duration. Detonations grant multiple stacks.
- Tempered Lightning (5): Forgedrone Skill. Activating your Action Skill spawns a Sword Forgedrone that attacks nearby enemies for a duration, dealing Shock Melee Damage. Activating an Action Skill while this skill is active will partially restore the duration of all active Forgedrones.
Tier 2
- Armor of Contempt (5): Dealing Action Skill Damage grants Overshield.
- Lightning Rod (5): Gun Shots have a chance on Critical Hit to spawn an Elemental Bolt, dealing Shock Damage.
- Escalation (5): Requires a point in Tempered Lightning. Forgedrones gain increased Attack Speed and Movement Speed.
Tier 3
- Honed Point (3): Requires a point in Escalation. Forgedrones have a chance to Critically Hit. When a Forgedrone Critically Hits, it partially restores your Action Skill Cooldown.
Branch 3
Tier 1
- Permafrost (5): Freezing an enemy creates a Cryo Hazard under them, dealing Cryo Damage for a duration.
- Raging Inferno (5): Action Skill Damage has a chance to Critically Hit and Burn enemies.
Tier 2
- Wildheart (3): Increased Status Effect Damage and Hazard Damage.
- Freezer Burn (5): Dealing Incendiary Damage with Guns increases Cryo Damage for a duration. Dealing Cryo Damage with Guns increases Incendiary Damage for a duration.
- Reactive Armor (5): Detonations partially restore your Shield and Ordnance Cooldown.
Tier 3
- Reverse Explosion (1): Dealing Forgeskill Damage creates a Drone Singularity for a duration.

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