Everything you need to know about Hell Is Us’ PC optimization and the best settings to use for optimal performance and visuals.

Hell Is Us is an incredibly demanding game on PC, which should come as a surprise considering it’s made using Unreal Engine 5. However, while the game does use the full suite of features of the UE5 engine, it’s also quite scalable. Unlike most UE5 games, Hell Is Us doesn’t rely solely on ray tracing for lighting. Instead, the game features a hybrid system for its global illumination.
Furthermore, for lower-end systems and consoles, Hell Is Us also features a traditional baked-in lighting solution, which helps offset some of the performance cost. However, even without ray tracing, the game can look absolutely stunning on the PC, albeit with some clever tweaks to the graphics settings.
Here’s a comprehensive PC optimization guide for Hell Is Us, including the best settings for optimal performance.
Hell Is Us PC System Requirements

Here are the minimum and recommended system specifications for Hell Is Us:
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i7-9700 / AMD Ryzen 5 5500
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 3060 / AMD RX 6700 XT or equivalent, with minimum 10 GB VRAM
- DirectX: Version 12
- Storage: 25 GB available space
- Sound Card: Windows Compatible Audio Device
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i7-9700 / AMD Ryzen 5 5500
- Memory: 32 GB RAM
- Graphics: NVIDIA GeForce GTX 3080 / AMD RX 6700 XT or equivalent, with minimum 12 GB VRAM
- DirectX: Version 12
- Storage: 25 GB available space
- Sound Card: Windows Compatible Audio Device
Best Settings for Hell Is Us on PC

Here are the best settings to use for Hell Is Us on PC:
Graphics Settings | Low | Recommended | Ultra |
---|---|---|---|
Anti-Aliasing | High | High | Very High |
Effects | Low | High | Very High |
Foliage | Medium | Medium | Very High |
Global Illumination | Medium | High | Very High |
Post Processing | Low | High | Very High |
Reflection | Low | High | Very High |
Shading | Low | High | Very High |
Shadows | Low | Medium | Very High |
Textures | Medium/Low | Very High | Very High |
View Distance | Medium | High | Very High |
Hell Is Us is mostly GPU-bound; as such, the settings that have the most impact on performance are Textures, Shadows, and Shading. However, the game seldom uses more than 7 GB of VRAM, even at 1440p. Unless you’re using ray tracing, an 8 GB GPU should be sufficient. Additionally, we do recommend using DLSS in the Quality preset for a stable frame time. However, using upscalers isn’t mandatory, as long as you keep VRAM usage in check.
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