In this guide, we shall go over how to set up trade routes with merchants in Civilization 7, allowing you to trade resources.

Expanding your empire is the name of the game when it comes to Civilization 7, and conquering lands is the default way to do so. But every now and then, you may need to take a diplomatic approach, maybe because your opponent is too strong or out of the kindness of your heart. Either way, once you befriend a nation, you want to establish a trade route that will allow you and the other nation to trade. Doing so is highly useful, as it allows both economies to thrive and benefits your empire.
Merchants are key when it comes to setting up trade routes in Civilization 7. These merchants form the routes and allow the flow of resources between the two powers. Trade routes are one of the most useful tools in the game if you wish to be a dominant world power in Civilization 7. If you’re looking to set up trade routes in Civilization 7 but don’t know how, our guide has you covered. In this guide, we shall go over how to set up trade routes with merchants in Civilization 7.
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How To Set Up Trade Routes With Merchants

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You can use merchants in Civilization 7 to set up trade routes with both your settlements and friendly independent powers. To set up a trade route with one of your own settlements, you need to send one of the Merchant Units to the settlement of your choice. Next, click on the unit to bring up a menu on the bottom right. In this unit submenu, click on the button that reads “Create Trade Route.” This will set up a trade route linking you to the settlement.
If you wish to link up with a foreign independent power, the way to establish a trade route is much the same. You first have to send over your Merchant Units to the borders of the other nation that you wish to form a trade route with. Next, click on your Merchant Unit and look at the tab on the left of your screen. This tab shows you all the possible trade routes that you can set up. Set up the trade route that suits your strategy best, and the road will then spawn as needed.
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