Everything you need to know about elements in Hyrule Warriors Age of Imprisonment, and how you can chain them for increased damage.

Elements play a much vital role in Hyrule Warriors Age of Imprisonment than the mainline The Legend of Zelda games. In fact, one of the most crucial aspect of the late-game battles is “chaining elements.” Essentially, you can mix multiple elemental attacks simultaneously, to create devastating combos that deal a ton of damage, while also offering passive benefits.
Furthermore, in the later parts of the campaign, you will have to rely on chaining elements to deal consistent damage, especially in boss fights. However, for new players, chaining elements can be a bit tricky. To help with that, here’s a comprehensive guide on how to chain elements in Hyrule Warriors Age of Imprisonment.
How To Chain Elements In Hyrule Warriors Age of Imprisonment?

You can chain elements by fusing two strong elemental attacks, or having different elemental affinities interact with one another. There are multiple ways to chain elements. However, the easiest and most effective method is to use Zonai Devices. Additionally, you can chain elements using element-infused attacks, sync strikes, unique skills, and more.
Chaining elements is quite easy, as long as you know which elements can combine together. You can start a chain with only two elements, as such, you need to be aware of the properties of each element. For instance, you can combine Water and Lightning to create large AOE attacks that decimate smaller enemies.
Similarly, you can fuse Wind with Fire to create huge flaming tornadoes that can help with crowd control. Additionally, you can also chain elements with blights that enemies are afflicted with. For instance, if an enemy is afflicted with Ice, you can deal Lightning damage to get a damage boost.
All Elemental Chains In Hyrule Warriors Age of Imprisonment

Here’s a list of all elemental chains that you can create in Hyrule Warriors Age of Imprisonment:
Water
- Ice: Enhances Ice attacks and increases the range of Ice affinity. Also, freezes smaller enemies with a large AOE attack.
- Lightning: Increases range of Lightning attacks and paralyzes enemies in a larger radius.
Wind
- Fire: Creates a tornado (vortex) of flaming winds, deals passive damage to enemies with AOE.
- Ice: Fire: Creates a tornado (vortex) of icy winds, deals passive damage to enemies with AOE.
- Lightning: Fire: Creates a tornado (vortex) of lighting-infused winds, deals passive damage to enemies with AOE.
Ice
- Lightning: Creates burst of lightning, which deals massive amounts of damage, albeit in a shorter range.
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