MindsEye Boss Claims Game Is Under Bot Attack – What’s Happening?

MindsEye faces controversy as its Co-CEO alleges bot attacks and sabotage amid criticism from previewers and former employees alike.

MindsEye cinematic
A cinematic from MindsEye (Image via IO Interactive)

Set in a dystopian sci-fi setting where malicious AI use and crime run rampant, MindsEye is a third-person shooter with a focus on gunplay, hacking, and driving. MindsEye is the debut title from Build A Rocket Boy, helmed by former Rockstar Games producer Leslie Benzies. The game has been making waves ahead of its June 10, 2025, launch, for all the wrong reasons.

Starting with a late gameplay trailer release, video game journalists and content creators became skeptical about the game’s state following a livestream preview event. However, the Co-CEO of Build A Rocket Boy, Gerhard, seemed to think that the negative speculation surrounding the title was malicious. During a Discord Q&A session with content creators and journalists, Gerhard was asked if someone was financing the negative reactions to the game. He replied with, “100%. Doesn’t take much to guess who?”

MindsEye: Build A Rocket Boy Co-CEO Claims and Responses 

Mindseye
Jacob Diaz (Image via IO Interactive)

The accusation triggered a number of astonished responses. An attendee wrote that it was wild for a Co-CEO to accuse another studio of paying previewers for negative publicity. Gerhard responded with, “Not wild when it’s true.”

When asked if he was referring to the YouTuber known as Cyber Boi, Gerhard said,

“Folks I never said Cyber Boi was being paid by anyone.”

Cyber Boi has been one of the most outspoken skeptics of MindsEye and was part of the Q&A session.

With mounting pressure from commenters, Gerhard clarified his statement: “I just said that there is a concerted effort by some people that don’t want to see Leslie or Build A Rocket Boy to be successful that are making a concerted effort to trash the game and the studio.” He continued, “Its pretty easy to see the bots and the repeated replies to any content that we put out.”

When asked if he believed that individual creators were being paid to criticize MindsEye, the Co-CEO replied with,

“No I never said that. I do KNOW that there are bot farms posting negative comments and dislikes.”

While this Discord conversation has circulated online, Gerhard has not provided any proof regarding his statements so far.

Also Read: Everything We Know About Mindseye’s Story So Far

MindsEye: Previewers and Employees Advise Caution

MindsEye runs on Unreal Engine 5
Unreal Engine 5 powers MindsEye (Image via IO Interactive)

MindsEye has no pre-release for video game journalists and content creators to review the game before its mainstream release. Although developers often impose review embargoes on creators and journalists, having no early access whatsoever raises red flags for some. During the game’s preview, the presenters themselves pointed out several bugs within the game that they promised to iron out before launch.

Although previewers appreciated the game’s focus on art direction, effects, and cutscenes, they were concerned about bugs and bland game design. The primary sentiment that has been echoed by previewers like Cyber Boi, Spawn Wave, and MrMattyPlays is that the game suffered from bugs and could benefit from a delay. A deeper dive into Build A Rocket Boy itself provides some context to the situation.

Ex-employees and current employees have bombarded the management at Build A Rocket Boy through workplace review sites. On Glassdoor, Build A Rocket Boy has a review score of 2.1 stars out of 5 from 89 total reviews. The majority of negative reviews claim that the management was clueless about video game design and overly micromanaged the team.

“Too much focus on micromanagement of Art and not enough development of game mechanics,” wrote an anonymous former employee on Glassdoor, who claims to have worked at the company for three years. “Tiny visual details would be pored over, done, redone, meddled and tinkered with over and over and over while the gameplay mechanics rotted on the shelf for so long.” 

It should be noted that workplace review sites often feature biased reviews from disgruntled ex-employees. It is not uncommon for games to launch in an unfinished state and later receive patches to provide a better experience, as was the case with No Man’s Sky and Cyberpunk 2077.


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