Find out all the bug fixes and event adjustments made to the game as we explore Runescape Dragonwilds 0.7.2 Patch Notes in detail.

Developer Jagex has already released the patch notes for Runescape Dragonwilds patch 0.7.2, which is set to arrive later this week. This update is a mostly a QoL (Quality of Life) update which fixes several of the bugs that already exist in the game. Patch 0.7.2 also adjusts some of the in-game event timers to make them more friendly for players. Generally, you will find Ashenfall less punishing after this patch drops.
In this article, we will explore the Runescape Dragonwilds 0.7.2 patch notes in details.
Runescape Dragonwilds 0.7.2 Patch Notes: All Changes Explored
We are so back. Here's a cheeky peek at our next patch we're aiming to roll out within the week.
— RuneScape: Dragonwilds (@RSDragonwilds) April 23, 2025
TL;DR for you spacebarrers:
Less Velgar! Less base raids!
More bleeding! More bugfixes!https://t.co/r6yuoNqEbO
Here are the exact patch notes as revealed by the developers:
Ghornfell Raids (Goblin Raid Parties)
- Cooldown increased from 2 in-game days to 4 days.
There’s actually a handful of these raids with different raid party compositions, but they average out to to 4 days now. Half as commonplace now.
Ghornfell Base Raids
- Grace Period increased from 9 in-game days to 12 in-game days before the raid can happen.
- Chance to occur decreased from 10% to 5%, every event tick.
- Cooldown increased from 2 days to 3.75 days.
Ghornfell Hunted Events
- Chance to occur decreased from 10% to 5%, every event tick.
- Cooldown increased from 1 day to 2.25 days.
Velgar Events
- Velgar Meteor Barrages reduced from 5 to 2 per meteor event, addressing the drift towards tedium as this event outstays its welcome.
- “Poison Breath” event is now only poison breath strafing runs.
Other Changes
- Hostile AI is no longer immune to Bleed (Except for Vault Guardians who can’t bleed because… well… what would they bleed? Blood runes?)
- Multiple Crash fixes.
- Some Holes in the Map have been fixed.
- We’ve adjusted XP balancing around purifying water.
- A handful of localisation issues/errors have been fixed.
- A range of UI bugs have been fixed including some errors and inconsistencies with item names.
- A bunch of fixes around crashes and general stability. (Not building stability.)
The developers further mentioned that they are aware of more bugs that already exist in the game, and they will be eventually fixed with subsequent patches in the weeks to follow. Moreover, they are also working on adding more content, which would be added to the game in Ruenscape Dragonwilds 0.8.
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