Enter the mecha body of the unstoppable paladin, Oath, and master the offensive and defensive ways by using its abilities in Supervive.

With 22 hunters currently available in Supervive and a possibility for more in the future, the learning curve continues to extend. While the controls remain the same for each character, there are certain changes that help make each unique and stand out on their own. Variations occur in the type of offense or defense triggered by an attack, the items that closely complement these abilities, and more.
In this article, we will take a look at all the abilities for Oath in Supervive.
Oath in Supervive
Oath falls under the frontliner class in Supervive. Compared to all five classes, the frontliners head into battle being durable fighters with the highest HP, and a command of the space around them. Oath is one of the most prominent frontliners in the game, with great offensive and defensive abilities.
Oath Abilities
Let us take a look at the list of Abilities Oath can use in battle.
Magnetic Hammer

Button: Left-Mouse Button (LMB)
The magnetic hammer is the weapon that you will use as the Oath. Once you press the LMB, Oath will hurl the weapon forward towards the enemy. Upon pressing LMB once again, the weapon retracts back to you. It somewhat works like Thor’s hammer. Upon holding LMB, Oath starts to charge his hammer by swinging it vigorously. Once the hammer glows, release to inflict some heavy damage on your opponent.
Valiant Strength

You can activate the passive ability, Valiant Strength, using two methods. By holding the LMB button and activating the swing attack, you can knock back the enemies towards a wall. You can also do this once you activate your shield using the RMB and clicking ‘Shift’. This will initiate the shield bash and knock the enemies back as well. If correctly done against a wall, you will successfully stun the enemies.
Brightshield

Button: Right-Mouse Button (RMB)
Cooldown: 0.1 Seconds
The Brightshield is one of Oath’s core abilities. While strong with its attacks, Oath makes sure to keep itself safe. The brightshield can be activated by holding the RMB. The shield will stay active as long as you hold on to it or unless the enemy manages to break it with their strong attacks.
Spin Dash

Button: Left-Shift
Cooldown: 11 Seconds
This category of ability is common across all hunters, aiding them in either sprinting towards a battle or for a quick escape. With Spin Dash, not only will the Oath be launched ahead, but also perform a spin attack, dealing about 180 points of damage. This will also cause the enemies to get knocked back.
Regen Field

Button: Q
Cooldown: 12 Seconds
The Regen Field works in contrast to the Oath’s defensive side. When clicking the Q button, a ray of light will shine around the hammer, regardless of its position. You can strategically use this to either heal yourself or hurl it towards your teammates. The only downside to it is that you will be vulnerable when the shield is away from you, with the Brightshield being your only tool.
Abyssalbreaker

Button: R
Cooldown: 50 Seconds
The Abyssalbreaker is the ultimate ability under the Oath’s arsenal. On pressing the R button, you will slam the ground with your hammer, producing a fissure in a straight path, striking the targets and dealing 30 points of damage. Once the fissure explodes, the area of effect upon which the enemies stand will have them lose another 208 points of damage, along with applying a heavy slow effect on them.
Also read: Supervive: Saros Abilities Guide
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