In this article, we discuss all the Flaws you can unlock in The Outer Worlds 2, what they do, and the methods to unlock them.

The RPG market may be oversaturated, but The Outer Worlds 2 distinguishes itself with the unique Flaw system. While most games focus on positive traits, The Outer Worlds 2’s Flaw system makes you embrace the negative ones. These may seem like a deal breaker in the gameplay department, but they’re all so amusing that you can’t help but love them.
Each Flaw grants you one positive boon, but overcompensates for that by giving you one absurd negative trait. In this article, we discuss all the Flaws you can unlock in The Outer Worlds 2, what they do, and the methods to unlock them.
Related: The Outer Worlds 2: Best Settings To Play at 1080p
All Flaws in The Outer Worlds 2 and How To Unlock Them

Read: The Outer Worlds 2: Schemes of the Secret Smugglers Walkthrough
| Flaw | What It Does | How To Get |
|---|---|---|
| Anger Mismanagement | Gain +25% Power Attack Damage, but receive +50% damage while blocking. | Use power attacks with melee weapons by holding the attack command and avoid blocking. |
| Bad Knees | Gain +50% crouching speed, but crouching emits noise within a 10m radius that enemies can hear and investigate. | Crouch frequently while exploring or approaching enemies. |
| Consumerism | Vendor prices reduced by 15%, but selling prices reduced by 10%. | Automatically unlocked by owning the Premium Edition. |
| Dangerously Curious | Gain +100% XP when hacking, but hacking consumes +1 extra Bypass Shunt. | Hack multiple terminals or devices in quick succession. |
| Dependent | Deal -10% base damage, but gain +25% damage against enemies recently damaged by companions. | Frequently fight alongside companions and let them engage enemies first. |
| Drug Addiction | Medical Inhalers restore 20% less health, but toxicity gained is reduced by 40%. | Regularly use Medical Inhalers during combat. |
| Easily Distracted | Gain +1 skill point per level, but can only invest in your lowest or untrained skills. | Distribute skill points across multiple categories instead of specializing. |
| Easily Startled | Medical Inhalers restore 20% less health, but the toxicity gained is reduced by 40%. | Get detected by enemies multiple times while sneaking. |
| Energy Hog | +50% Gadget Energy Meter max, but -25% recharge rate. | Frequently deplete your gadget’s energy. |
| Flawed | Gain +1 perk point every 5 levels (retroactive), but must accept all flaws that appear. | Accept at least two flaws during your playthrough. |
| Foot-in-Mouth Syndrome | Gain +15% experience, but dialogue options are auto-selected if you don’t respond quickly. | Frequently skip or rush through NPC dialogue. |
| Gluttony | Food and drinks restore +15% health, but combat movement speed is reduced by 10%. | Consume food and drink items often. |
| Hermit | Vendor prices increased by 50%, but 25% chance to receive double materials when breaking items. | Avoid buying items from vendors; focus on dismantling gear. |
| Kleptomania | Stolen items sell for +100% value, but you may automatically steal objects. | Steal multiple items without being caught. |
| N-Radiated | When taking damage, 5% chance to become invisible and deal bonus damage, but take 5% of max HP as N-Ray damage when triggered. | Complete the N-Ray Range questline in Golden Ridge. |
| Overprepared | Gain +50% magazine size, but deal -40% damage for 8 seconds after emptying a gun. | Reload often before your magazine runs dry. |
| Profligate Spender | 75% of Bits are held by Valerie until level 30, but you earn interest every 5 levels and 150% at level 30. | Spend large sums at vendors. |
| Reckless Leadership | Footstep sound and enemy detection range are reduced by 25%, but you lose damage resistance and evasion for 8 seconds after being caught. | Allow companions to go down multiple times in battle. |
| Snobbish | Vendors buy materials for +20%, but you can’t dismantle items anymore. | Frequently purchase crafting materials from vendors. |
| Sungazer | Suffer blurred vision and +100% ranged weapon spread, but your health regenerates to 50% outdoors during the day. | Look directly at the sun for an extended period. |
| Technophobia | Deal +20% damage to automechanicals, but take +20% damage from them as well. | Fight numerous automechanical enemies. |
| Teetotaler | Medical Inhalers restore +25% more health, but cause +25% more toxicity. | Avoid using Inhalers for long periods or minimize toxin buildup. |
| Treacherous | Gain +100% sneak attack damage and +50% faster enemy awareness depletion, but -25% base health. | Perform repeated sneak attacks and stay undetected. |
Thank you for reading the article. We provide the latest news and create guides for new and old titles, including Death Stranding 2, Baldur’s Gate 3, Roblox, Destiny 2, and more.
Reddit
Email


