The NHK Mile Cup in Umamusume: Pretty Derby is a G1 Classic race that requires 5,000 fans and moderate stats to beat.

Career Mode in Umamusume: Pretty Derby features goal races for each character, which differ in distance, racecourse, and time of year. Besides such compulsory races, players can enroll their trainee to participate in any other race to gather skill points, upgrade resources, and complete Special Missions.
The NHK Mile Cup is one such Classic (2nd) Year race in Umamusume: Pretty Derby, open to participants with 5000 fans or more. The G1 Mile race takes place over 1600m of turf and is relatively easy to beat with the right build.
Table of contents
Umamusume Pretty Derby: NHK Mile Cup Guide

- Race Class: G1
- Date: Early May, 2nd Year
- Distance: 1600m (mile)
- Surface: Turf
- Entry Requirement: 5000 Fans
- Racetrack: Tokyo
- Direction: Left (Counter-Clockwise)
- Season: Spring
- Time of Day: Daytime
- Participants: 18
Racetrack Sections
All racetrack sections from start to finish:
- Straight, uphill, downhill, two corners, uphill, and straight.
- Last Spurt Distance: 533m
Rewards
- NHK Mile Cup Trophy (First Time Win)
- 10,500 Fans for First Place
- NHK Mile C Winner’s Garland
- Mile Racing Shoes
- Monies (400-2400)
- Support Card Points (88% chance)
- 5x Carats (5% chance)
- 1x Goddess Statue (1% chance)
NHK Mile Cup Race Build

When aiming to race in the NHK Mile Cup, open the “Races” page from the training screen. Navigate to Early May of Classic Year with the right arrow button, find NHK Mile Cup, and choose “Schedule.” The game will now remind you of the race when its date comes around.
To have the best chance of beating the NHK Mile Cup race, choose the Front Runner style, as it is the least likely to be blocked. Here are the stats you should aim for before beginning the race:
Running Style | Speed | Stamina | Power | Guts | Wit |
---|---|---|---|---|---|
Front Runner | 400+ | 250+ | 300+ | 150+ | 200+ |
Pace Chaser | 400+ | 250+ | 350+ | 150+ | 200+ |
Late Surger | 400+ | 200+ | 400+ | 150+ | 200+ |
End Closer | 400+ | 200+ | 450+ | 150+ | 150+ |
The stat requirements to beat the NHK Mile Cup aren’t that high, as it is a Classic Year race. However, players are generally focused on improving their Friendship Bonds with Support Cards when the Second Year begins. The unfocused stat training required for raising bond levels can leave the uma unprepared for the NHK Mile Cup.
Support Card Loadout
- 4 Speed
- 2 Power
Skills
If the trainee isn’t meeting the minimum stat requirements to beat the race, consider investing in skills that compensate for their deficiencies. Stamina-recovery skills like ‘Corner Recovery’ and ‘Hydrate’ can shore up a low Stamina stat and allow the trainee to reach her top speed in the last spurt.
Make up for a low Power stat with acceleration skills like ‘Straightaway Acceleration’ or the ‘Firm Conditions’ or ‘Wet Conditions’ passive skills. You can check the NHK Mile Cup’s surface and weather conditions before starting the race. Velocity-increasing skills like ‘Homestretch Haste,’ ‘Lone Wolf,’ and ‘Beeline Burst’ can make up for a low Speed stat.
Also Read: Umamusume Pretty Derby: All A Rank Umas for Mile Race Tracks

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