Everything you need to know about all Dragon Age: The Veilguard trophies, including their descriptions, how to unlock them, and more.
Dragon Age: The Veilguard is a massive game, despite being fairly linear in scope. The upcoming Dragon Age title is structured as a linear action RPG, in the same vein as God of War (2018) and also the series’ own debut title, Dragon Age Origins. However, despite being a fairly linear RPG experience, it’s filled with hours upon hours of content. This is best exemplified by the game’s trophy list.
Dragon Age: The Veilguard has a whopping 53 total trophies, including the Platinum Trophy. Much like any other recent action RPG, most of the trophies in The Veilguard are story-related.
As such, many of these trophies will be automatically unlocked as you progress through the main story and complete optional quests. However, there are also a few “end-game” trophies. These will only be unlocked upon completing certain milestones like unlocking all skills for the Rook or completing certain challenges. A huge trophy list is nothing new for the Dragon Age series. For instance, Dragon Age: Inquisition features 70 unlockable trophies, whereas Dragon Age Origins features 64 total trophies.
Thankfully, unlocking the majority of the trophies in The Veilguard isn’t particularly challenging or arduous. Here’s a look at all Dragon Age: The Veilguard trophies.
Do note that this article contains spoilers for the main story and a few side quests in Dragon Age: The Veilguard.
Dragon Age: The Veilguard Trophy List
Dragon Age: The Veilguard has a total of 54 trophies. Out of these, 38 are Bronze, 13 are Silver, and the remaining two are Gold and Platinum trophies. The complete trophy list of the game is worth 1,350 Points for your PSN profile. The Bronze trophies mostly include story-related and scripted unlocks, which are hard to miss, as long as you finish the main story. The Silver trophies, on the other hand, are related to side quests, and certain milestones such as upgrading weapons, unlocking skills, etc.
The Gold trophy is for completing the main story, whereas the Platinum is for unlocking all the other trophies for The Veilguard. That being said, here’s a list of all the trophies in Dragon Age: The Veilguard:
- Part 1: The Minrathous Job: Technically, the plan worked.
- Part 2: Ruin’s Reach: Made unexpected acquaintances in the most unusual of places.
- Part 3: Awakening: Discovered a singing blade, and the awakening of ancient magic.
- Part 4: Tevinter Nights: Uncovered a darkness etched deep into the streets of Minrathous and beyond.
- Part 5: Anvallenim: Peeled back the shroud concealing a cult’s dark movements and gained some valuable insight.
- Part 6: Old Blood, Older Oaths: Faced a howling storm to discover a long-held secret, and found out what it means to be a leader.
- Part 7: Fire, Feather, and Fade: Searched high and low to bring together a team unlike any other.
- Part 8: No Sacrifice Greater: Practiced vigilance, found peace wanting, and witnessed the meaning of
- Part 9: Bonds and Blackened Wings: Forged bonds with a family found amidst an unravelling world.
- Part 10: The Blood of Arlathan: Followed a crimson trail weaving through the heartland of an ancient empire.
- Part 11: As Shadows Fall: Tracked evil through the heart of Antiva, and found that light casts the longest shadows.
- Part 12: The Best Tales: Ascended to the throne of would-be gods under the shadow of their legacy.
- Part 13: The Last Gambit: The only thing left to lose is everything.
- Part 14: The Dread Wolf Rises: Faced down demons, dragons, darkspawn, and even the Dread Wolf.
- The Ones That Last: Beat the odds and walked into the sunset.
- The Storm Quelled: The poisoned fruit ripens.
- In Peace: Found hope in the aftermath.
- No Real Gods: Drew out the latent magic in every Altar of the Evanuris.
- Reflections: Helped an eluvian tinkerer find herself in a shattered world.
- A New Calling: Helped a fearless Warden find his new calling.
- Death Becomes Him: Helped an old necromancer define his legacy.
- A Song from the Stone: Helped an expert scout forge a new path.
- Blood Ties: Helped a master assassin slay his demons.
- City of Shadows: Helped a seasoned detective uncover what lies in the shadows of her past.
- Little Dragon: Helped a dragon hunter find the meaning of what burns inside them.
- A Memory of False Gods: Witnessed the first memory of Fen’Harel.
- A Memory of Our Mistake: Witnessed the second memory of Fen’Harel.
- A Memory of Blackened Hearts: Witnessed the third memory of Fen’Harel.
- A Memory of Manifestation: Witnessed the fourth memory of Fen’Harel.
- A Memory of Tranquility: Witnessed the fifth memory of Fen’Harel.
- A Memory of an Old Friend: Witnessed the sixth memory of Fen’Harel.
- A Rook Likes Shiny Things: Found at least 20 Mementos and returned them to the Caretaker.
- A Rook Really Likes Shiny Things: Found at least 80 Mementos and returned them to the Caretaker.
- Across the Imperial Highway: Visited every district possible throughout Northern Thedas.
- The Talons of Vengeance: Aided the Crows in sending a message to any who claim Antiva from its people.
- The Light in the Dark: Aided the Grey Wardens in finding what remains after hearts turn to ash.
- The Soul of a City: Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous.
- Annihilation in Arlathan: Aided the Veil Jumpers to avert disaster in Arlathan once again.
- Call for Coin and Company: Aided the Lords of Fortune in seeking valor, glory, and companionship.
- The Supernatural and the Strange: Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous.
- A Most Esteemed Purveyor: Few people are worthy of an invitation, you know.
- A New Look: Changed the look of an item for the first time.
- Between a Rook and a Hard Place: Performed five takedowns.
- A Faction’s Favor: Upgraded a faction merchant for the first time.
- Rune For Improvement: Socketed a rune for the first time.
- Falling For You: Defeated an enemy by knocking them off a ledge during combat.
- Nostalgia Trip: Tested for fall damage and survived in the Lighthouse.
- Clear Minds and Open Hearts: Let fly your voice to Mythal.
- Enhancements!: Fully upgraded a weapon, armor, and accessory to their highest level and rarity.
- Stacking the Deck: Spent at least 52 points in Rook’s skill trees.
- Bringing Down the Sky: Defeated all high dragons across northern Thedas.
- The Unbound: Broke the seals containing an ancient threat and faced down what lied inside.
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