Check what’s new in EAFC 25’s newly released Title Update 5 as it brings fixes to Evolutions, Career Mode, and more.
You can now access Title Update 5 for EAFC 25 across all supported platforms. This includes the PC, PS4, PS5, Xbox One, and Xbox Series X|S. The update should also be released on the Nintendo Switch quite soon. There are some much-needed fixes to the UI in Ultimate Team, along with major fixes to attacking AI. The Evolution Progression Summary screen had a major bug where your cards would show the wrong progression. This was all because of a misaligned UI, which shouldn’t be a problem anymore.
When a player transferred to a user-controlled club in Career Mode, their agent would sometimes request a lower wage. This has also been addressed in the latest update. There’s also a gameplay change in regards to crosses. The ball can now land much further ahead of the receiver.
There are several other changes that you’ll have to check out in the official patch notes for the latest title update. So, we’ve listed them down right here in this article.
All Changes and Fixes in EAFC 25 Title Update 5
Here are the official patch notes for EAFC 25 Title Update 5 as revealed by EA Sports through their Trello tracker:
Gameplay
Made the following change:
- Crosses can now result in the ball moderately landing further ahead of the receiver.
Addressed the following issues:
- The defensive line could have dropped deeper than intended while the attacking team was controlling the ball in the defending team’s half.
- Central and Defensive Midfielders could have dropped too deep when the attacking team entered the defensive team’s side of the pitch.
- Sometimes, a ground pass could have incorrectly sent the ball behind the intended receiver.
- Tackling inputs did not always register in locked-to-player modes.
- In rare instances, goalkeepers could have jumped significantly higher than intended.
- Improved goalkeeper decision making when attempting to make saves as the ball crosses the goal line.
- Improved goalkeeper positioning when attempting to save short distance shots.
- Goalkeepers could have sometimes not attempted to make a save against powerful long distance shots.
- Headers were sometimes significantly less accurate than intended.
- Ground passes performed during free kicks were not always directed towards the intended receiver.
- In some instances, lob passes were less accurate than intended.
- Improved ball physics in certain contested shooting and clearance scenarios.
- Players could have lost the ball easier than intended while being contested during a Skill Move.
- Improved referee logic when making advantage calls in Rush matches, penalty calls in Rush matches, and 11v11 contested offside situations.
- In rare scenarios, an incorrect injury animation could have occurred in online matches.
- Improved goalkeeper logic in Rush matches when attempting to clear the ball.
- Sometimes, a lob pass could have occurred instead of a requested cross in Rush matches.
- In rare cases, a buzzer-beating goal originating from a corner kick in Rush did not count as part of the scoreline.
- Requested Skill Moves were sometimes not performed when requested near the touch line.
- Addressed instances of Player Switching not functioning as intended.
- Improved substitution logic to better avoid unnecessary CPU AI substitutions early in matches.
- Reduced instances of unnecessary suggested early game substitutions.
Ultimate Team
Addressed the following issues:
- Some Evolution Progression Summary UI elements were misaligned.
- Addressed some stability issues that could have occurred when using the Transfer Market through the SBC flow.
Clubs
Made the following change:
- Rush pre-match team sheets now display player Rank Points and Club Victory Points.
Addressed the following issue:
- In some cases, it was slightly easier than intended to receive a high match rating in Rush matches.
Career Mode
Addressed the following issues:
- Player agents were sometimes requesting a lower wage for their client when transferring to a user controlled club.
General, Audio, and Visual
Made the following change:
- Updated some player portraits, kits, stadiums, celebrations, scenes, messages, button callouts, badges, gloves, balls, headbands, banners, flags, boots, tattoos, wardrobes, ad boards, hair, trophies, audio, and commentary.
Addressed the following issues:
- Addressed instances of placeholder text and incorrect UI elements.
- Addressed instances of various stability issues that could have occurred.
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