In this guide, we’ll explore in detail how you can begin and finish the Do Not Open contract in Dune Awakening.

In Dune Awakening, you will spend most of your time building and upgrading your base or crafting better equipment. However, if the base management becomes monotonous, the game offers plenty of optional quests for you to pursue. Some come in the form of contracts that you can take on and complete. These missions often end in considerable rewards, including Solaris, experience points, and even unique weapons and armor pieces.
Do Not Open is one of the contracts that you can accept in the game. It’s a pretty straightforward quest, but completing it will require you to engage groups of enemies. In the following detailed guide, we’ll discuss how you can start the Do Not Open contract in Dune Awakening. We’ll also explain how to finish this quest and earn the associated rewards.
How To Start Do Not Open Contract in Dune Awakening

Like many other contracts in the game, you must manually accept this contract. To do this, interact with the Contract Board inside the Griffin’s Reach Tradepost in the Hagga Basin region. Choose the Do Not Open contract from the list of contracts available.
This will officially start the quest. You will have to go to the Imperial Testing Station No. 2 location and find a set of stolen mysterious vials. Once you’ve found them, you should return them to the contract issuer to complete the quest.
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Completing the Do Not Open Contract in Dune Awakening

As we said before, after accepting the contract, you must go to Imperial Testing Station No.2. If you don’t have the Survey Probe up yet, the location might be difficult to find. All you need to do is head east from the Griffin’s Reach Tradepost. The testing station is in the Hagga Basin South region. Once there, proceed down the ramp and pick up the green ID band. Then, go through the barrier on your right.
Next, head to your right and proceed straight before finally taking another right. Be prepared to face a few enemies here. Follow the path until you reach a room with a swirling staircase leading down. Head straight through a couple of doorways and take out any enemies blocking your way. Finally, you will reach a room with a large tree in the middle. Check the crate underneath this tree to pick up the Mysterious Vials.
Now head back to the Contract Board at the Griffin’s Reach Tradepost and deliver the vials. This will complete the contract. You will get 3000 Solaris, 700 XP, and a Makeshift Clothing Set Variant for finishing this quest.
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