What You MUST KNOW About Ascending Tide & ESO Update 33

Here’s a quick video summary breaking down the latest Patch Notes from ESO 7.3.0 Ascending Tide DLC and Update 33.  Below that are full patch notes link here.

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Welcome to The Elder Scrolls Online v7.3.0 and the beginning of the Legacy of the Bretons year-long adventure! This first DLC features two challenging new PvE dungeons, Coral Aerie and Shipwright’s Regret, where you’re tasked with investigating the remnants of the once-proud All Flags Navy and assaulting a costal hideout of the mysterious Ascendant Order. Completing these dungeons also gives you the opportunity to obtain a number of new item sets, collectibles, achievements, and more.

As part of the free base game update, we are excited to add account wide Achievements so an Achievement you earn on one character will be shown as complete on all of your characters. We’ve also added several new PvP item sets that are earned from Rewards of the Worthy and Imperial City, in addition to a unique PvP Outfit Style. In the Crown Store, you’ll find a new Deconstruction Assistant and Multi-Rider Mounts for you to test during this PTS cycle.

We’ve copied all PC NA characters for this week’s patch, which is approximately 2.31GB in size. We hope you enjoy this latest DLC and can’t wait to read your feedback!

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  • New Features / Updates / Big Changes
    • Ascending Tide DLC Game Pack
      • Two New Dungeons
      • New Item Sets
      • New Collectibles & Dyes
      • New Achievements & Titles
      • New Motifs
      • New Furnishings
      • New Home
    • Base Game
      • Account Wide Achievements
      • Motif Crafting Knowledge and Achievement Links
      • Undaunted Progression Changes
      • New PvP Item Sets
      • New Outfit Styles
      • Item Set Collection Update
      • Deconstruction Assistant
      • Multi-Rider Mounts
      • New Furnishings
      • House Server Optimizations
      • High Isle Prologue Quest – Ascending Doubt
  • Template Information
  • Fixes & Improvements
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    Ascending Tide DLCTwo New Dungeons

    • Coral Aerie: On an oft overlooked little islet among the Summerset Isles, big trouble is brewing. Help the cagey Captain Kaleen lead a daring rescue of one of her former crew from the dissidents of the Ascendant Order and recover what they stole.
    • Shipwright’s Regret: Join Captain Za’ji’s quest to perfect the Perfect Pounce using the secrets of the finest shipbuilders in Tamriel—provided they can still be found in the rolling fog, thick overgrowth, and haunted remnants of the Shipwright’s Regret.
    • Coral Aerie and Shipwright’s Regret are 4-player dungeons which can be reached via Summerset and Rivenspire respectively.
      • Coral Aerie’s entrance is in northern Summerset, north of the Veyond Wyte Wayshrine.
      • Shipwright’s Regret’s entrance is located in eastern Rivenspire, east of Fell’s Run.
    • Both dungeons include a Normal version in addition to a challenging Veteran version. Each dungeon also features challenging Hard Modes for each of their three boss encounters.
    • There are unique item sets including two new Undaunted Monster Mask sets, only available within the Dungeons.
    • Achievement awards are available for completing the dungeons, including:
      • Body and Face Markings
      • Two unique mementos
      • Several Titles
      • Housing items

    New Item Sets

    • Coral Aerie
      • Maligalig’s Maelstrom – Light
        • 2 – Adds 1096 Maximum Magicka
        • 3 – Adds 4% Healing Done
        • 4 – Adds 129 Weapon and Spell Damage
        • 5 – On overhealing yourself or a group member with a Direct Heal, apply Maligalig’s Maelstrom to the target for 6 seconds that deals Shock Damage to enemies within 7 meters. This damage is based on 33% of the overhealed amount, up to 3300. This effect can occur once every 10 seconds.
      • Gryphon’s Reprisal – Medium
        • 2 – Adds 657 Critical Chance
        • 3 – Adds 1487 Offensive Penetration
        • 4 – Adds 657 Critical Chance
        • 5 – When you deal Critical Damage, you or an ally can activate Gryphon’s Reprisal on the enemy for 8 seconds, causing a small gryphon to fly by and deal Bleed Damage over 10 seconds to enemies within 5 meters. This synergy can be applied once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
      • Glacial Guardian – Heavy
        • 2 – Adds 1487 Armor
        • 3 – Adds 1096 Maximum Stamina
        • 4 – Adds 129 Health Recovery
        • 5 – After successfully blocking from an enemy within 8 meters, tether to them for 8 seconds. While tethered, you deal Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away, can be applied once every 12 seconds, and the damage scales off your Max Health.
      • Kargaeda – Monster Mask
        • 1 – Adds 731 Maximum Magicka
        • 1 – Adds 731 Maximum Stamina
        • 2 – On dealing damage with a Heavy Attack, create a whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind takes Shock Damage and Physical Damage every second. Allies within the whirlwind reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon and Spell Damage.
    • Shipwright’s Regret
      • Storm-Cursed’s Revenge – Light
        • 2 – Adds 1096 Maximum Magicka
        • 3 – Adds 129 Weapon and Spell Damage
        • 4 – Adds 1487 Offensive Penetration
        • 5 – When you deal Shock Damage, you have a 15% chance to deal Shock Damage to the enemy and up to two other enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
      • Spriggan’s Vigor – Medium
        • 2 – Adds 657 Critical Chance
        • 3 – Adds 1096 Maximum Stamina
        • 4 – Adds 129 Weapon and Spell Damage
        • 5 – When you deal Critical Damage you gain a stack of Wild Growth for 5 seconds and restore 100 Stamina, 10 stacks max. Each stack of Wild Growth increases your Maximum Stamina by 222. This effect can occur once every 0.5 seconds.
      • Turning Tide – Heavy
        • 2 – Adds 1206 Maximum Health
        • 3 – Adds 1096 Maximum Stamina
        • 4 – Adds 1206 Maximum Health
        • 5 – After successfully blocking, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal Magic Damage to up to 6 enemies in a 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.
      • Nazaray – Monster Mask
        • 1 – Adds 1206 Maximum Health
        • 2 – When you use an Ultimate ability, the closest 6 enemies within 12 meters have all Damage Over Time, Major Debuffs, and Minor Debuffs applied to them extended by 1 second per 25 Ultimate spent. This effect will not apply to Damage Beams or Damage Tethers. This effect can occur once every 20 seconds per target.

    New Collectibles & Dyes

    • Mementos
      • The Guardian’s Frozen Shard Memento can be obtained by completing the Coral Aerie dungeon on Veteran difficulty.
      • The Maormer Ocean Pearl Memento can be obtained by completing the Seafaring Sleuth achievement, which requires certain activities in both Coral Aerie and Shipwright’s Regret.
    • Markings
      • The Abyssal Embrace Face Markings can be obtained by stepping foot in either of the Coral Aerie or Shipwright’s Regret dungeons.
      • The Abyssal Embrace Body Markings can be obtained by completing Shipwright’s Regret on Veteran difficulty.
    • Dyes
      • The Drowned Cobalt dye can be obtained by completing both Shipwright’s Regret and Coral Aerie on Veteran difficulty.

    New Achievements and Titles  
    This update introduces over 40 new achievements and 6 new titles!

    • The “Gryphon Handler” title can be obtained by completing the Superior Pedigree achievement, which requires beating Coral Aerie on Hard Mode.
    • The “Tide Turner” title can be obtained by completing the Shove Off achievement, which requires completing Shipwright’s Regret on Hard Mode.
    • The “Coral Caretaker” title can be obtained by completing the Land, Air, and Sea Supremacy achievement, which requires beating Coral Aerie within 25 minutes, on Hard Mode, without a group member death.
    • The “Privateer” title can be obtained by completing the Zero Regrets achievement, which requires beating Shipwright’s Regret within 25 minutes, on Hard Mode, without a group member death.
    • The “Aerie Ascender” title can be obtained by completing the Tentacless Triumph achievement, which requires completing Coral Aerie on Hard Mode without the benefits of any covenants.
    • The “Shipwright” title can be obtained by completing the Sans Spirit Support achievement, which requires completing Shipwright’s Regret on Hard Mode without gaining the benefits of pacifying tormented spirits.

    New Motifs  
    Two new Motifs are currently available for testing on the PTS and will be obtainable sometime after Update 33 launches.

    • The Annihilarch’s Chosen motif will be made available in a coming update, and on PTS. Chapters in this style can be obtained by completing Oblivion Portals. Its style item, Blaze-Veined Prisms, can also be obtained this way.
    • The Fargrave Guardian motif will be made available in a coming update, and on PTS. Chapters in this style can be occasionally obtained by completing Fargrave World Boss daily quests. Its style item, Indigo Lucents, can also be obtained this way.

    New Furnishings
    New Bust and Trophy furnishings have been added to commemorate victory in Coral Aerie and Shipwright’s Regret. In addition, completing these dungeons on any difficulty unlocks purchase of two new achievement furnishings from Undaunted Quartermasters – a gryphon nest and eerie hanging lantern, respectively.

    New Home
    A remarkable new home with an undersea courtyard, Seaveil Spire, is available for testing!

    • Early in the First Era, a pious tribe of Nedes followed the Tower’s guidance to an undersea anomaly, where they built a submerged sanctuary. Millennia later, the edifice and anomaly remain, providing a secure and wondrous escape from the surface world.
    • Seaveil spire can be entered via the docks in Betnikh or acquired directly via the Crown Store. Enjoy!
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    For this PTS cycle, we’re offering two templates for you to utilize: One max-level 3600CP template with all the new item sets placed directly in your inventory and a level 25 template with all the usual items from previous templates. Both templates will place you just outside Shipwright’s Regret, in eastern Rivenspire.
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    Asylum Sanctorum Trial

    • Your character will no longer die inexplicably to environmental damage with no discernable source during the fight against Saint Olms.

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    General

    • Fixed an issue which caused the Assembly General in the Halls of Fabrication Trial to not drop weapons when killed on Veteran difficulty.
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    Achievements

    • Added punctuation to several Deadlands achievements.
    • Fixed an issue that would cause some achievements related to Havocrel Executioners to not fire correctly.

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    Furnishings

    • Fixed an issue where two Furnishing items shared the name, “Book Stack, Levitating.” The new one released with the Deadlands DLC is now named “Fargrave Book Stack, Levitating.”
    • Adjusted the default orientation of the “Deadlands Window, Stormglass” so the light projection faces towards you by default. This change doesn’t impact any previous placements of this furnishing, but will make it a little more intuitive to place going forward.

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    Quests

    • The Celestial Palanquin: Fixed an issue where Madam Whim’s pip would not appear during this quest.
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    General

    • All Dragonguard zone story quests now have the proper zone story icon in your quest journal.
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    General

    • Improved item set curation for Sentinel Aksalaz rewards in the Black Drake Villa dungeon.
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    Antiquities

    • The tutorial window for using the Antiquarian’s Eye is now expanded slightly and requires you to acknowledge the window by closing it.
    • Fixed a typo in the Daedric Enchanting Apparatus’ lore entry text.
    • Fixed an issue where some Excavations could take an exceptionally long time to load in.
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    General

    • Lighting within the Smuggler Caves in the Gold Coast should no longer drastically change.
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    General

    • Fixed an issue where the Motifs associated with Red Petal Bastion and Dread Cellar could drop twice in some circumstances.
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    Dungeons

    • Depths of Malatar
      • If you exit the dungeon after using the Dictates of the Lady of the Night and defeating the Symphony of Blades, your character will no longer take increased damage until death.

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General

  • Fixed an issue where the Aurbical Symbols marking would create visual artifacts in combination with certain armors or outfits.
  • Fixed an issue where Death Born body markings would create visual artifacts in combination with certain costumes and adornments.
  • Removed the ability to apply dyes to channels that aren’t actually present on the Black Drake Clanwrap Outfit.

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General

  • Fixed an issue where sound effects would sometimes not play when trudging through mud.

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General

  • Bankers no longer refuse to interact with criminals.
  • The Master Writ vendor will no longer be visible on the map if your character does not meet the requirements.
  • Fixed an issue where Ebonsteel, Second Legion, Opal, and Banner Bearer staves and shields pages could not be searched for on Guild Stores.
  • Fixed an issue where Battering Rams could be sold to vendors for zero gold. Now, they cannot be sold to vendors at all, matching the behavior of other Siege Weapons.

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General

  • Fixed an issue where you would sometimes see the wrong model when previewing items in the Crown Store.

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Dungeons

  • Blackheart Haven
    • Hollowheart
      • Frost Trident’s animation now corresponds better to the cast time of the ability.
      • Frost Trident’s damage will now be applied more consistently to player characters affected by it and will also now be affected by player mitigation.
      • Adjusted Ice Bolt to target player characters more easily and be easier for you to react to.
      • Increased the damage of Ice Bolt.
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    • General
      • The Power Bash ability now has the correct icon.
      • The bleed and snare effects from the Throw Dagger ability now have correct names to more easily identify them.

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General

  • Fixed a typo in the Fargrave Guardian Motif’s tooltip text.
  • Fixed an issue where Tallatta the Lustrous, of Malabal Tor fame, would sometimes not drop loot correctly.

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Furnishings

  • Fixed a widespread issue that could cause certain light-emitting furnishings to stop emitting light unexpectedly.
  • Sealed a small visual gap between the top shelf of the “Orcish Shelves, Storage” furnishing and its supporting beams.

Homes

  • Corrected a small visual issue with one of interior ceiling corners in Ossa Accentium.
  • Removed a small strip of floating geometry on the left side of the Ossa Accentium first floor interior stairs.
  • Fixed an issue that caused some window frames in Ossa Accentium to flicker slightly.
  • Removed a small piece of errant geometry in the door frame to the small side chamber in Ossa Accentium’s second floor.
  • When toggling off the Aeonstone Formation collectible furnishing while in Potentate’s Retreat, the crystals in the central pool now turn off immediately instead of taking an extra moment to react.

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  • Made numerous optimizations to the different loading steps required to get you from selecting/launching the game to being in-game, resulting in the whole process being much faster.
  • Fixed a rare crash that could randomly occur when vanity pets failed to calculate the path to their owner.
  • Fixed an issue where some players received a One-Time Password prompt at login after each game launch.
  • The game client no longer creates or uses a user settings folder named Documents\Elder Scrolls Online\ESO_BUILD_BRANCH\ if it is launched in a situation where AppSettings.txt cannot be accessed. Clients launched in such a way would previously crash before login after Update 32 launched.
  • Fixed a crash that could occur when a large number of effect particles are present on screen.
  • Fixed an issue that caused a screenshot to not save properly if the Windows user name contained extended-ASCII characters.
  • Fixed a rare crash that could occur while sneaking.
  • Fixed a very rare crash that could occur when you jumped away from a zone at the same moment another player started consuming food.
  • Fixed a crash that could occur when the game client window was not focused by the OS.
  • Fixed an issue that could cause inconsistent visibility for the custom map markers in the compass when using Multithreaded Rendering.
  • Fixed an issue that caused the screenshot feature to occasionally not function when Multithreaded Rendering was enabled.

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General

  • Fixed many more NPCs, harvest nodes, critters, books, and so on that were clipping, floating, sunken into the terrain, eaten by bears, or otherwise placed oddly. There was even a cat inside of a wall. That’s not where they go…
  • Fixed some interaction cameras with NPCs and objects that were pointed at strange angles or not at the target.
  • Fixed several point-of-interest icons across the game that looked strangely low resolution; particularly mines, Ayleid ruins, and cemeteries.
  • Fixed the interaction timing of a bunch of doors in the base game that teleported you before fully fading to black.
  • Fixed more typos, bad punctuation, and grammatical errors across the game.

Endeavors

  • Fixed an issue where the Endeavor to slay Barbaric Foes listed ogres as an acceptable target. In fact, slaying ogres progresses Endeavors to kill Giants. Going forward, Endeavors to slay Giants will mention that defeating ogres (and minotaurs) also count towards their progress.

Auridon

  • Celus Arandos’ house door now has an appropriate error message when you try to use it and it cannot be used.
  • The First Patient: Fixed the quest assists during this quest so they always bring you to the quest targets properly.

Cyrodiil

  • Lipsand Tarn: Gaston Ashham is no longer able to be killed by the Blade of Woe, as befits his delve boss status.

Deshaan

  • Fixed a crash that could occur during a quest in The Mournhold Underground.

Eastmarch

  • Fort Amol: Fixed an issue where the Barracks Balcony Door was difficult to interact with.

Grahtwood

  • The Blacksap’s Hold: Fixed numerous issues with the start of this quest. Forinor now only spawns in the center of Cormount rather than at every entrance as well, and there should only be one portal with proper map breadcrumbing. He will, as always, spawn at Elden Root if you have completed the quest “The Heart of the Matter” as well.

Reaper’s March

  • Grimmer Still: Fixed an issue where the Dark Fire Barrier was tough to interact with.

Rivenspire

  • Frightened Folk: Fixed an issue where there was no pin on your map on the step to Rescue the Hostages.

Shadowfen

  • The Thin Ones: Fixed an issue where Shaman Chirah’s lines might be silent.

Stormhaven

  • Fixed an issue with a strangely possessed vase in Stormhaven that was usable, but did nothing upon activation. It has since been fully banished from the material realm and is no longer usable.

The Rift

  • A Business Proposition: You will no longer be directed out of the balcony door when needing to leave the inn.

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General

  • Fixed an issue where the item set collections UI wouldn’t reflect an unlock if more than one was unlocked in the same action.
  • Added an error message for when you try to travel using a Wayshrine as a ghost.
  • Fixed an issue where items on the Impresario wouldn’t appear completely in the purchased state when they were purchased.
  • Fixed a UI error that could display when pasting an achievement name in the search field.
  • New inventory items will now be still marked as new even after a loading screen.
  • Your unread mail count now correctly decrements when unread mail expires.

Combat

  • Fixed an issue where the New Moon Acolyte item set incorrectly showed an increased core ability cost in the Advanced Stats UI.
  • Fixed several issues with Ability Timers not working correctly with some abilities.
  • Fixed an issue where returning to the Skill Advisor after purchasing a skill wouldn’t scroll to the new skill.

Gamepad Mode

  • Added a Controls menu to the Gamepad UI settings where you can rebind various settings with a controller.
  • Fixed an issue where the following collections of books in Eidetic Memory did not have icons when viewed in Gamepad mode:
    • Anequina Archives
    • Books of Blackwood
    • Dispatches from the Deadlands
    • Pellitine Postings
    • Solitude Soliloquies
    • Systres Tomes and Scrolls
    • The Impresario’s Catalogue
    • The Reach Reader
    • Western Skyrim Register

Help & Tutorials

  • Fixed an issue where clicking a Help link that was shared from the Help menu by another player would not display the appropriate Help tutorial.
  • Updated the pop-up Deconstruction Tutorials, to put spaces before keybinds.
  • Updated some help descriptions which had incorrect keybind information for players using the gamepad interface on a PC with keyboard.
  • Updated the tutorial shown when accessing the emote menu for the first time using a controller.

Quests

  • Fixed an issue where the Zone Guide wouldn’t show progress in the Imperial City questline if you changed your alliance partway through.