How to Get Nature’s Snare in Baldur’s Gate 3

Nature’s Snare is a quarterstaff that gives you a chance to Entangle enemies, and you can get it during Act 1 of Baldur’s Gate 3.

Baldur's Gate 3 Companion - Halsin

In the rich, sprawling world of Baldur’s Gate 3, powerful gear can make all the difference between a narrow defeat and a triumphant victory. One such coveted item is Nature’s Snare, a unique weapon that blends druidic magic with deadly utility. Whether you’re building a nature-themed character or just looking to expand your arsenal, tracking down this rare find is well worth the effort. In this guide, we’ll explore Nature’s Snare, how to acquire it, and tips for using it effectively in Baldur’s Gate 3.

What is Nature’s Snare in BG3?

Baldur's Gate 3 Nature's Snare BG3

In Baldur’s Gate 3, Nature’s Snare is a quarterstaff that can be used by any spellcaster to do mild physical damage in addition to their spells. Furthermore, Nature’s Snare has a Fly Trap perk. This grants the user a chance to Ensnare an enemy, provided that they are not fighting a plant or beast.

When a target has the Ensnared condition, it means that they cannot move and also take 1-6 Piercing damage each turn. Moreover, any additional attacks made against an Ensnared opponent have Advantage. Therefore, this means that your melee party members can cause more damage.

Nature’s Snare Abilities and Effects

Below are all the features, abilities, and effects of Nature’s Snare in Baldur’s Gate 3:

  • Weapon Type: Quarterstaff
  • Damage: 1d8 (1d6)-1 Bludgeoning
  • Requirements: Simple Weapons Proficiency
  • Rarity: Uncommon
  • Location: Inside a locked chest found in the Underground Passage of the Druid Grove, Act 1
  • Weight: 1.8 kg
  • Value: 400
  • Bonuses:
    • Fly Trap: Chance to Ensnare target if it is not a plant or a beast.
  • Classes with Simple Weapons Proficiency: Druids, Sorcerers, Wizards
  • Companions Who Can Use This Weapon: Gale, Halsin, Jaheira

How to Get Nature’s Snare in BG3? Explained

Baldur's Gate 3 Stone Door into Underground Passage Act 1

To get Nature’s Snare in Baldur’s Gate 3 you need to find your way into the Underground Passage beneath the Emerald or Druid Grove. There are two easy entrances you can use to get into the Underground Passage:

  • A stone door, hidden off the path in the Forest
  • A stone door, off a hidden ledge, found in the back of the Prison in the Druid Grove

The Underground Passage is filled with a lot of different traps, so be prepared before you enter. First, there are magical statues, that will automatically fire a projectile to anyone who comes in range. If you can pass a small 5 DC Perception check, then you can interact with the rune stones to turn them off. If you’re having trouble dealing with these, try switching to turn-based mode and running over to the runestones.

Additionally, there will also be four goblin enemies here to deal with. They start out distracted with their conversation, so sneak up on them to get in an initial stealth hit.

Opening the Chest with Nature’s Snare

How to Get Nature's Snare in Baldur’s Gate 3

The chest holding Nature’s Snare is hidden in a darkened alcove, down in the southeastern portion of the map. Don’t just run up to this chest and try to open it because the trap inside can deal a lot of damage! To safely get Nature’s Snare, you can either pass all of the checks to disarm the trap and unlock it, or find the right key.

  • The Charred Key will safely open up the chest with Nature’s Snare
    • You can take it off the corpse on the rocky island, but it’s guarded by three druid statues
  • Pass all of the following difficulty checks to safely get Nature’s Snare without the key
    • 10 DC Perception check to notice that the chest has a trap
    • 10 DC Sleight of Hand check to disarm the trap
    • 15 DC Sleight of Hand check to lockpick the chest

How to Use Nature’s Snare in BG3?

The best way to use Nature’s Snare in BG3 is by equipping it to a character of the Druid class. Additionally, as a quarterstave, you could also choose to equip it to another spellcaster such as a Wizard or Sorcerer. The Fly Trap passive is more thematic with the Druid class, and gives you a chance to Ensnare an enemy so long as the target is not a plant or beast.

Tips and Tricks for Nature’s Snare in BG3

These are the best tips and tricks for finding and using Nature’s Snare in Baldur’s Gate 3:

  • The Ensnared condition inflicted by this weapon technically has a duration of two turns, but in practice will really only hold a target for one.
  • When the Fly Trap passive first tries to apply the Ensnared condition your target has a chance to pass a 12 DC Strength roll to remain free.
  • While an enemy is snared, have other party members prioritize attacking it because all attacks against an Ensnared creature have Advantage.

FAQs about Nature’s Snare in BG3

Where can I find Nature’s Snare in Baldur’s Gate 3?

You can find Nature’s Snare inside a chest in the Underground Passage off of the Emerald Grove during Act 1 of BG3.

Which classes or builds benefit most from Nature’s Snare?

The Druid build would benefit the most from equipping the Nature’s Snare quarterstaff during the early game of BG3.

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