Larian Studios Drops Second Hotfix for Baldur’s Gate 3

Just a week out from the launch of the full game on PCs Larian Studios Drops Second Hotfix for Baldur’s Gate 3

Baldur's Gate 3 Shadowheart casting spell

In the ever-evolving landscape of gaming, few titles have garnered as much attention and excitement as Larian Studios’ Baldur’s Gate 3. Since its release last week, thousands of players have been immersed in the rich and treacherous world of Faerûn. Facing perilous challenges, forging alliances, and unraveling mysteries with friends and companions. However, like any grand adventure, even the mightiest heroes encounter obstacles along the way. Enter Larian Studios’ commitment to improvement, as they recently rolled out their second hotfix for Baldur’s Gate 3.

Second Hotfix for Baldur’s Gate 3

As the developers enjoy the much deserved praise from fans and critics alike after the release of Baldur’s Gate 3 on PC last week, they haven’t just been sitting back and enjoying the show. Despite the success, they are now looking forward towards the release of the game on Playstation 5, set to occur on September 6, 2023. With this additional month, they’re taking the time not just to get the Sony version ready to play but also taking the time to address bugs and glitches which have popped up long the way on PC.

The full list of fixes can be found on their Steam Event page, and include a wide variety of issues which have been addressed. These include bugs causing crashes or blocked progress, gameplay and UI glitches, problems within the cinematics, and some issues with the engine. This time they’ve tackled nearly 300 bugs and issues, almost double than the first hotfix last week!

Fixed Bugs and Glitches

Here are some of the highlights from their list of fixes:

  • CRASHES AND BLOCKERS
    • Fixed a potential crash when reloading a savegame made mid-dialogue.
    • Fixed a potential crash when saving while standing on a surface during combat or in Turn-Based Mode.
    • Fixed a rare PhysX crash.
    • Fixed a rare crash related to moving items.
  • MULTIPLAYER
    • Fixed long fade-outs when listening in on dialogues in multiplayer.
  • GAMEPLAY
    • Male gnome sorcerers are no longer missing their undies.
    • Fixed enemies on the upper floor of Moonrise entering combat with those on the lower floor.
    • Fixed a book in Moonrise Towers showing an internal variable name instead of the correct content.
    • Fixed an issue preventing the boss fight with Ketheric from progressing.
  • UI
    • Removed the version number that was below the minimap.
    • Improved UI stability by preventing possible crashes and possible save game corruption.
  • ENGINE
    • Fixed issues with rendering on Vulkan when minimising the game.
    • Added additional multiplayer servers and server scaling support.
  • CINEMATICS
    • Companions no longer block the camera in some dialogs.
    • Fixed a camera issue where you see the back of Gale’s head when he asks you to place your hand over his chest.
    • Fixed players’ feet sliding around in the dialogue with Jaheira after combat at Last Light.
    • Fixed one of Astarion’s lines getting cut off in a camp dialogue.
    • Fixed a head pop in the scene with the ogres in the Blighted Village.
    • Fixed characters’ heads popping downward when throwing a coin into the well in the Blighted Village.
    • Fixed a minor pop when Shadowheart tries to convince you that you need her at the Goblin Camp.
    • Fixed issues with several voice-over lines.
    • Cleaned up some mocap in conversations with Gale.
    • Cleaned up some mocap in the dialogue with Astarion about illithid powers.

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