Split Fiction: PINBAWSER Boss Guide

Defeat the PINBAWSER using fun pinball mechanics with your partner using this detailed Split Fiction Chapter 6 Boss Guide.

Pinbawser Boss Fight
The PINBAWSER Boss (Image via EA)

The PINBAWSER boss in Split Fiction appears in Chapter 6 (Isolation) after you have solved all the pinball puzzles in the Pinball Lock mission. Here Zoe is a pinball with a selective magnetism ability, while Mio controls the paddles and springs in the level.

How to Beat the PINBAWSER

Split Fiction Pinbawser Boss
Activate the paddles as soon as Zoe is on them (Image via EA)

Zoe will drop into a chamber when the PINBAWSER appears in the background and launches three missiles at the platform. The missiles’ path will be telegraphed with a red line and a target lock. As you drop into the next chamber, the boss will destroy the wall on the right. Roll Zoe over to the left paddle and have Mio activate it to launch her to the upper platform. Keep rolling nonstop as PINBAWSER launches missiles right behind you.

While Zoe moves to the right, Mio will activate the next two blue paddles as soon as she is on top of them. At the end of the stretch, a blue paddle will shoot Zoe onto a platform with a red paddle. Zoe can maneuver in midair and land directly onto it, allowing Mio to launch her as soon as she lands, and repeat the process for the next paddle.

The final blue paddle will launch Zoe through a series of wireframe tracks. At the end of each one, Mio needs to activate a paddle. After the final launch, Zoe will have to use her ability in mid-air to magnetize onto the glowing green tiles. Mio will flip the paddles in turn to clear the way ahead. Compress the spring as Zoe lands on it and launch her into the next section.

First Chamber

Split Fiction Pinbawser Boss
Bounce the boss into the saw (Image via EA)

Here you will finally begin to fight back. As the PINBAWSER centralizes, launch yourself from either of the green balls and activate Zoe’s ability to extract the PINBAWSER from its body. Then push it into one of the balls and it will arc toward a paddle. Activate the paddle when it lands and send it into the spinning saw. Escape the chamber using the method you used on PINBAWSER.

Jump into the passageways as you climb up, with Mio alternating paddles to open the path and launch you across the final stretch. Jump up all the platforms and then have Mio pinball you up the vertical stretch one paddle at a time.

Second Chamber

Split Fiction Pinbawser Boss
Maneuver Zoe onto the paddles (Image via EA)

In the next chamber, pull the PINBAWSER down and push it into the paddle below before activating it. The boss will be sent flying to the upper level. Follow it in the same manner and push it into the upper paddle before activating it. Use the lower left and then the upper right paddle to escape.

In the section, activate the first paddle as Zoe bounces up the green spring, and then deactivate it to clear the way for her to jump. Activate it again when she is on top of the paddle. On the next platform, activate the red paddle ahead to clear the path before launching her with the blue paddle. Compress the springs and reach the final section

Third Chamber

Split Fiction Pinbawser Boss
Defeat the PINBAWSER (Image via EA)

Pull the PINBAWSER onto the platform and push it onto a paddle before activating it. Follow it and push it into the spinning saw. Repeat the process and you have defeated the boss!


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