The ESO Necrom Chapter, just like previous ESO expansions, adds the new trial, crafted and overland gear sets. They will be used in many different PvP and PvE scenarios.
All ESO Necrom Chapter Gear Sets – Trial, Crafted and Overland
The ESO Necrom Chapter has 4 trial sets, 3 Crafted and 3 overland sets. All add a unique 5-item bonus to the game and open new build crafting possibilities.
Trial Sets
Support Sets
- Test of Resolve –Heavy Armor Set(Tank)
- (2 items) Adds 1487 Armor
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1206 Maximum Health
- (5 items)(Perfected only) Adds 1487 Armor
- (5 items) When you take damage while under 35% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 35% Stamina, you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
- Transformative Hope – Light Armor Set(Healing)
- (2 items) Adds 4% Healing Done
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 129 Magicka Recovery
- (5 items)(Perfected only) Adds 4% Healing Done
- (5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
Damage Sets
- Peace and Serenity – Light Armor Set
- (2 items) Adds 657 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 129 Weapon and Spell Damage
- (5 items)(Perfected only) Adds 129 Weapon and Spell Damage
- (5 items) While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
- Ansuul’s Torment – Medium Armor Set
- (2 items) Adds 657 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1487 Offensive Penetration
- (5 items)(Perfected only) Adds 657 Critical Chance
- (5 items) Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
Overland Sets
- Vivec’s Duality – Light Armor Set
- (2 items) Adds 1096 Maximum Magicka
- (3 items) Adds 1096 Maximum Stamina
- (4 items) Adds 1096 Maximum Magicka
- (5 items) After staying on one bar for 15 seconds, gain 6636 Magicka and Stamina when bar swapping.
- Camonna Tong –Medium Armor Set
- (2 items) Adds 129 Weapon and Spell Damage
- (3 items) Adds 129 Weapon and Spell Damage
- (4 items) Adds 129 Weapon and Spell Damage
- (5 items) On gaining kill XP from a monster, gain 1 Weapon and Spell Damage for every 50 XP the monster is worth for 30 seconds. This bonus can stack up to a maximum of 540 Weapon and Spell Damage. This item set is not affected by XP boosting effects.
- Adamant Lurker –Heavy Armor Set
- (2 items) Adds 129 Health Recovery
- (3 items) Adds 1206 Maximum Health
- (4 items) Adds 129 Health Recovery
- (5 items) Gain 1505 Health Recovery while you are standing still.
Crafted Sets
- Shattered Fate
- (5 items) Adds 7918 Offensive Penetration
- (10 items) Adds 687 Weapon and Spell Damage
- (12 items) Adds 1528 Critical Chance
- Telvanni Efficiency
- (2 items) Adds 1096 Maximum Stamina
- (3 items) Adds 1206 Maximum Health
- (4 items) Adds 1096 Maximum Magicka
- (5 items) While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.
- Seeker Synthesis
- (2 items) Adds 1206 Maximum Health
- (3 items) Adds 1096 Maximum Magicka
- (4 items) Adds 1096 Maximum Stamina
- (5 items) When you cast an ability that costs resources while in combat, you reduce your potion cooldown by 0.6 seconds. This effect can occur once every 0.6 seconds.
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