Assassin’s Creed Shadows Title Update 1.0.4 Release Date and Patch Notes

Ubisoft is set to launch the first Title Update for Assassin’s Creed Shadows tomorrow as a part of the Year 1 Post Launch Roadmap.

Assassin's Creed Shadows Title Update
Assassin’s Creed Shadows Title Update (Image via Ubisoft)

Ubisoft has finally announced that the first Title Update post-launch for Assassin’s Creed Shadows will drop tomorrow, May 6, 2025. Along with an additional questline – The Works of Luis Frois, the update will feature a codex update for characters and patch fixes. The title’s publisher has recently shared a Roadmap for updates that provides detailed info on what players can expect from these additional content packs.

In the following few weeks, Ubisoft will release two more updates for AC Shadows, one set to release in Late May and another in June. All three of these can be downloaded free of cost. Let’s take a look at what the first title update offers in Assassin’s Creed Shadows.

Assassin’s Creed Shadows Title Update 1.0.4 Complete Notes

New Free Story Pack: The Works of Luis Frois

Assassin's Creed Shadows Patch 1.0.4
Assassin’s Creed Shadows Patch 1.0.4 (Image via Ubisoft)

Assassin’s Creed Shadows gets its first questline addition post-launch, and this is how the developers describe it:

“An encounter with Luis Frois at a Jesuit Mission turns into an opportunity to help an old friend. Retrieve lost notes, protect Lady Satoko and learn more about the Jesuits in this new Free Story Pack playable with both Naoe or Yasuke.

To meet with Luis Frois and start the quest arc, head to Azuchi. Luis will be located south of the Merchants’ Quarters. The quest will be available upon completing “The Path he Walks”, in Yasuke’s Board.”

Codex Update: Character Entries

Assassin's Creed Shadows Title Update 1.0.4 Codex Changes
Assassin’s Creed Shadows Title Update 1.0.4 Codex Changes (Image via Ubisoft)

Upon fan demand, Ubisoft has added character bios in the Codex Database to keep track of their individual lore. This would also help players easily access data for several characters and keep track of them.

List of Bug Fixes

General

  • Fixed an issue when pressing “Go to board” for “Complete Yasuke’s personal journey” does not redirect the player to Yasuke’s quest board. 
  • Fixed an issue where some trinkets could not be accessed in the Forge. 
  • Fixed some issues where visual customization could not be applied to certain weapons. 
  • Fixed a visual issue with the Red Bull trinket swapping between Yasuke and Naoe. 
  • Addressed several AI issues. 
  • Addressed several audio issues. 

World

  • All props near an altar or a religion building will now be static, preventing any destruction. 
  • Fixed an issue where too many deer spawning and running on main roads. Oh dear, watch out! 
  • Merchants will no longer offer multiple instances of the same item in shops. 
  • Fixed an issue where buying and equipping head gear would kick you from the merchant menu. 

Quests

  • Fixed an issue where in the quest “Astray”, players could not talk To Nakamura Tadashige. 
  • NOTE: Players will need to step away from Nakamura Tadashige (+500 meters) and then come back to speak with them.  
  • Fixed an issue where Nagato would sometimes not follow the correct path in the prologue during the “Fight of the Kakushiba Ikki” quest.  
  • Fixed an issue where Momochi Sandayu does not attack during the objective “Kill the Soldier” in the “Fight of the Kakushiba Ikki” quest. 
  • Fixed an issue where Nagato would despawn after a save/load during the quest “The Onryo Samurai”. 
  • A prompt will now properly appear to Observe during the objective “Reach a high place to observe the Onryo Samurai” in the quest “The Onryo Samurai”. 
  • Addressed an issue with enemy NPCs fighting each other after talking to Shotei during “Against the Koga-ryu”. 
  • Fixed an issue where Tokubei would start attacking anyone that enters conflict with the player during the “Confront Tokubei” objective of “Losing Hand” quest. 
  • Fixed an issue where quest directions do not match the quest location during the “Meet Katsuhime” objective of “Against the Koga-ryu” quest. 
  • Addressed an issue where Yasuke would recover all of his health upon receiving a killing blow from Marume Nagayoshi during the duel from “Nobutsaha’s Students”. 

Stealth

  • Fixed an issue where Improved Ground Assassination (Assassin passive skill) would not work properly. 
  • Fixed an issue where Assassinations would not remove any health from knocked-out enemies. 
  • Fixed an issue where, after performing a Double Assassination, Naoe could not swap weapons if she was using the Katana as primary weapon. 
  • Fixed an issue with Yasuke’s Brutal Assassination not triggering at a certain distance with NPCs. 
  • Fixed Guaranteed Assassination not working with the kunai. 
  • Fixed an issue where Naoe could use smoke bombs to trigger Guaranteed Assassination opportunities on bosses. 
  • Fixed an issue where crouching during a Sprint Dodge would increase the speed of the crouch state. 
  • Fixed an issue where Naoe had a delay when crouching after moving while aiming a tool. 
  • Fixed an issue where corner cover camera would not always trigger. 
  • Fixed an issue with alarm bells respawning after cutscenes. Please don’t ring. Please don’t ring. Please don’t ring. 

Combat

  • Adjusted the Igan Sunset Tanto perk (i.e. slow down time on Escape Strike) to prevent endless slow-down when using Escape Strike repeatedly.  
  • The perk now works as follows: “Slow down time after Escape Strike interrupts enemies” 
  • Fixed an issue with the Snake Bite ability (Kusarigama) costing more than one chunk of adrenaline. Two fangs. But one bite. 
  • Fixed an issue where the “Crescent Strike” ability (Naginata) did not deal any damage on its first hit. 
  • Fixed various issues with perks not functioning correctly. 
  • Fixed an issue where letters displayed on screen would not automatically close when the player would enter conflict. Listen I’m just trying to read here. 
  • Fixed an issue where Naoe cannot dodge if she first attacks the Ashigaru Swordsman with a posture attack during “Fight of the Kakushiba Ikki” quest. 
  • Fixed an issue where the ability wheel would still display the abilities from the previously equipped weapon when being unarmed. 

Visuals & Graphics

  • Fixed several animation, visual or misplacement issues. 
  • Fixed various rendering issues. 

UI & HUD

  • Addressed various UI/HUD issues. 
  • Addressed localization issues. 
  • Fixed an issue with the tutorial explaining how to use boats. How do you row this thing? 
  • Fixed an issue where the four targets of the Pirate Alliance were not aligned on the Objective Board. 
  • Fixed an issue where the drop-down list is missing for “Text Color” and “Background Color” options in the Captions menu. 

Photo Mode 

  • Fixed various visual issues with Photo Mode. 
  • Fixed an issue where the last known position visual effect remained visible in Photo Mode. 
  • Fixed an issue where the Codex Orbs remained present in Photo Mode. 
  • Fixed an issue where the vignette effect size increases when decreasing the value in Photo Mode. 

Hideout 

  • Fixed an issue where the blacksmith was missing from the hideout. I must upgrade my weapons!  
  • Fixed an issue where some trinkets could not be accessed in the Forge. 

Stability & Performances 

  • Addressed various crashing and stability issues. 

Platform-Specific issues 

Xbox

  • Fixed an issue where the “Balanced” mode was missing in the Performance options. 

PC 

  • VRAM usage is now added to the performance overlay when using the benchmark tool. 
  • Improved description in the Scalability options to better reflect the impact on CPU and GPU. 
  • Addressed an issue with conflicting bindings for mouse & keyboard on PC. 
  • Fixed an issue where the VRAM meter doesn’t accurately update the VRAM usage when settings are individually changed. 
  • Addressed an issue with PC using Photo Mode with the Ultra-wide screen settings. 

STEAMDECK 

  • Addressed an issue where there was a heavy loss of FPS in the opening animation before arriving at the Animus HUB (memories). 

MacOS 

  • Fixed an issue where the resolution options are all “Custom” when the game is in windowed mode on macOS. 
  • VRAM usage added to the performance overlay. 
  • Addressed an issue with the PS5® DUALSENSE® controller lightbar not emitting the correct light on macOS. 


AC Shadows logo [Source: Ubisoft]

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