Here are the best settings for Enshrouded to dial in with your RDNA 2 powered AMD RX 6700, RX 6700 XT, and RX 6700 XT Graphics cards.

AMD’s RDNA 2 upper midrange GPUs from 2020 are still relevant today. The RX 6700 XT, 6750XT (a little bit faster), and the RX 6700 overtook the RTX 3060 Ti and even 4060 Ti in later years in terms of raw raster performance. I believe these GPUs have been AMD’s best-selling products for a long time. They had sufficient VRAM (back then) and plenty of raw compute power but lacked RT performance. Speaking of Enshrouded, the GPUs can drive the title pretty well but require tuning, especially due to the game’s voxel-based nature. Below are the settings that will ensure a pleasant gaming experience.
Best Settings for RX 6700 XT, 6700 XT, and 6750 XT in Enshrouded (1080p / 1440p Optimized)

To get the best possible gaming experience, you need to use the AMD 24.12.1 or AMD 24.5.1 drivers, as those seem to work better with RDNA 2 and within Enshrouded. Gamers, including myself, have faced Vulkan api issues, GPU device loss, and many more.
If you do not have any driver-specific issues but are facing image artifacts, inconsistencies in image quality, or some sort of micro-stuttering, please consider using the LiaNdrY/Enshrouded-Tool-Fix. This tool specifically deals with Vulkan api issues, shader corruption, glitches, etc. You can either download it manually from GitHub or use the code below to get it.
Open PowerShell as an admin.
Then paste in this command: irm “https://raw.githubusercontent.com/LiaNdrY/Enshrouded-Tool-Fix/main/Enshrouded_Tool_Fix.ps1” | iex
Setting | RX 6700 | RX 6700 XT /6750 XT |
Resolution | 1080p/1440p with FSR | 1080p/1440p with FSR |
Display Mode | Fullscreen | Fullscreen |
V-Sync | Optional (On if stuttering) | Optional (On if stuttering) |
Anti-Aliasing | FSR3 | FSR3 |
FSR3 Quality | Balance (1440p)/Quality (1080p) | Balance (1440p)/Quality (1080p) |
Texture Resolution | Balanced | Balanced (6700 XT) / Quality (6750 XT) |
Shadow Quality | Balanced | Balanced |
Contact Shadows | On | On |
Indirect Lighting | Balanced | Balanced |
Reflections | Balanced | Balanced |
Fog Quality | Performance | Balanced |
Volumetric Shadow | Performance | Balanced |
SSAO | Performance | Balanced |
Distant Objects | Performance | Balanced |
Voxel Detail Models | Performance | Balanced (6700 XT) / Quality (6750 XT) |
Small Foliage | Performance | Balanced |
Voxel Mesh Quality | Quality | Quality |
Tessellation | Performance | Balanced |
Point Light Shadows | Performance | Performance (6700 XT) / Balanced (6750 XT) |
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