Here are five differences and three similarities between Tainted Grail The Fall of Avalon and The Elder Scrolls V Skyrim.

Tainted Grail The Fall of Avalon has been a hot topic among the gaming community recently, as the game is often compared to Bethesda’s The Elder Scrolls V Skyrim. But is it deserving enough, or even uniquely different from its comparison, to warrant its own laurels? Find out here as we look at five differences and three similarities between Tainted Grail The Fall of Avalon and The Elder Scrolls V Skyrim.
5 Differences Between Tainted Grail The Fall of Avalon and Skyrim

Tainted Grail The Fall of Avalon’s recent release has sparked many comparisons to the all-time RPG hit, The Elder Scrolls V Skyrim. Here are five differences between the two games to highlight the uniqueness of Tainted Grail, as well as show what Skyrim did best during its time that has since become the industry standard for RPGs.
5. World Sizes

The sizes of the two worlds are vastly different. With Skyrim being Bethesda’s prized project, all stops were pulled during its development, ultimately creating a vast world that remains large even compared to modern RPGs. The scale of Skyrim is too massive to compare directly to Tainted Grail The Fall of Avalon. Tainted Grail, made with a smaller budget, offers a more compressed but richly filled world with three zones to explore.
Skyrim might feel large and fun to traverse, but the vast scale often creates downtime between gameplay and exploration. Tainted Grail The Fall of Avalon, being much smaller, has something happening at regular intervals. While big worlds might sound better on paper, most players prefer a world that consistently offers engagement rather than wandering aimlessly between objectives.
4. Character and NPC Depth

After completing quests in certain towns or areas, both games share a common flaw—they can feel empty. However, the writing in Tainted Grail The Fall of Avalon handles more mature topics compared to Skyrim, and it has a more deliberate story to tell, keeping the writing consistently strong.
Skyrim might be an RPG classic, but it’s better known for the freedom it provides in gameplay rather than deep dialogue. Skyrim also suffers from linear dialogue trees. Tainted Grail, on the other hand, features more branching dialogues, sometimes even changing the nature of entire quests.
3. Boss Encounters

Anyone who played Skyrim remembers their first dragon encounter—whether while roaming or in the early game. But over time, these encounters become repetitive. Despite being an RPG focused on exploration, Skyrim doesn’t offer many random enemy encounters, and when it does, it’s usually a dragon, perhaps even modded into Thomas the Tank Engine.
Tainted Grail The Fall of Avalon, by contrast, features a greater variety of enemies. Its smaller world size makes encounters feel more frequent and dense. Plus, the enemy design and variety feel more realistic and engaging. Even though their AI isn’t too complex, which might bore some players, the encounters feel fresher overall.
2. Combat Mechanics

Skyrim’s combat system suffers from outdated mechanics that modern games have improved upon. Weapon switching and potion use are all menu-based, meaning the game pauses every time you need to heal, removing the adrenaline rush of staying alive in real time. The same applies to weapon switching.
Tainted Grail The Fall of Avalon has a standard quick-access system for potions and weapons. While Skyrim’s age makes this issue understandable, it’s a noticeable difference when playing both games.
1. Linear Story

Tainted Grail The Fall of Avalon features a linear story with deep, complex implications that the player witnesses throughout the game. From NPC interactions to environmental lore, the Arthurian-inspired world it builds is one that feels convincingly dark and decaying. The world-building stands out as a strong point in every aspect of the game, something not many RPGs can claim.
Skyrim starts with a strong main story, but the Dragonborn narrative quickly becomes dull once everything starts revolving around dragons. Although the game is renowned for its extensive side quests, the main story doesn’t leave much of a lasting impression, as it simply leads to a battle against Alduin, yet another dragon.
3 Similarities Between Tainted Grail The Fall of Avalon and The Elder Scroll V Skyrim

Although time has introduced many differences between the two games, Skyrim still stands the test of time. It continues to be played and purchased by fans. With Skyrim’s endless re-releases and editions, here are three similarities the two games still share.
1. Character and Class Customization

Both games offer strong character and class customization, letting players decide how they want to play. Skyrim’s perk system gives players the freedom to role-play as anything from a thief mage to a rogue wielding a massive weapon. It also allows players to equip any gear they find, making fashion part of the fun.
Tainted Grail The Fall of Avalon takes a more structured approach but still offers enough freedom for players to explore various playstyles. Bound with Arthur’s soul, the player chooses between four archetypes: Warrior, Archer, Mage, and Rogue. Each has sub-classes that expand the options available.
However, equipment in Tainted Grail has stat requirements, which can prevent players from wearing anything they want. Mods can bypass this, but in the base game, it’s part of the design. While this might not seem ideal for RPG fans, the gear design makes it a satisfying limitation.
2. Fantasy Genre

Both games occupy unique corners of the fantasy genre. Tainted Grail The Fall of Avalon diverges from traditional Arthurian lore to tell a darker, more mysterious tale. Skyrim, meanwhile, builds its own in-universe mythology. Tainted Grail also appears to draw inspiration from the Dark Souls series, especially in its story beats and soul collection.
Each game makes its world feel distinct. Skyrim may not feel as fresh today, but it still provides the traditional fantasy RPG experience that many players seek.
3. Open-World RPGs

Tainted Grail The Fall of Avalon has a small but eventful world that consistently keeps players engaged. Skyrim, of course, is massive, open, and free. Both games feature ambient soundtracks and reward exploration with detailed environments and hidden content.
For the average player, Tainted Grail The Fall of Avalon takes around 15 hours to beat, while Skyrim can consume entire weekends without even touching the main story. Tainted Grail also includes a decent amount of side content and dungeons. Full completion takes about 70 hours with all the extras included.
The feeling of discovering a new area is a hallmark of the RPG experience, and both of these games do it well.
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