Normal Passive Skills in Umamusume Pretty Derby are a great and cheap way to enhance your ability during a race.

Cygame’s Umamusume Pretty Derby is a complex title with various nuances and mechanics. In this horse simulator, your primary task is to train the numerous horse girls in the game and win multiple races to craft a top career. For that, you must take note of the different elements that the gacha title presents, including race tracks, conditions, length, and skills. Skills are further divided into multiple versions and rarity.
The Normal Recovery Skills essentially work as enhancers to increase your Uma’s Endurance and preserve stamina. However, every recovery skill functions differently, so in this guide, we will learn about all of them in Umamusume Pretty Derby.
All Normal Recovery Skills in Umamusume Pretty Derby

As mentioned, Normal Recovery Skills in Umamusume Pretty Derby increase your trainee’s stamina and the ability to endure the various race conditions, tracks, and lengths, but slightly. The “Normal” part refers to the skill group’s tier, which is the lowest among the three categories in the game, including Rare and Unique. And “Recovery” finds itself among other types of skills, such as Debuff, Passive, and Speed, and contributes to your Uma’s ability to cope during the races, especially with longer lengths.
Furthermore, sometimes Recovery skills are associated with a running style or a race type, but that is not the case for all. You can easily identify this group by their grey backgrounds and blue icons. As of now, there are only nine skills that fall into the Normal Recovery Skills category in Umamusume Pretty Derby. We have listed all of them below alongside their effects. However, the number still might increase in the future with developers adding more skills with updates and patches.
Also Read: Umamusume Pretty Derby: New Zealand Trophy Race Guide
List of All Normal Recovery Skills in Umamusume Pretty Derby
Normal Recovery Skill Name | Effect | Associated Condition |
---|---|---|
Triple 7s | Slightly gain energy with 777m remaining. | N/A |
Extra Tank | Slightly regain the energy to run after exhausting strength. | Long (Race Length) |
Calm in a Crowd | Slightly recover endurance when surrounded mid-race. | N/A |
Moxie | Slightly reduce fatigue on an uphill. | Front Runner (Running Style) |
Levelheaded | Slightly regain composure by calming down when the way ahead is jammed. | End Closer (Running Style) |
Watchful Eye | Slightly decreases fatigue when positioned toward the back early in the race. | Mile (Race Type) |
Wait-and-See | Slightly decreases fatigue when positioned toward the back mid-race. | Sprint (Race Type) |
Passing Pro | Slightly decrease fatigue when determined to pass another runner. | Long (Race Length) |
Shake It Out | Slightly recover endurance after activating many skills late in the race. | N/A |

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