Dying Light The Beast Update 1.2.4 Patch Notes: Improved SSR, Bug Fixes, and More

Everything you need to know about Dying Light The Beast’s latest update (hotfix) 1.2.4, including the patch notes and more.

Dying Light The Beast (Image via Techland)
Dying Light The Beast (Image via Techland)

Dying Light The Beast’s latest update is now live on all platforms, and comes with a hefty list of changes. The update 1.2.4 is classified by developer Techland as a “hotfix,” is much more than a minor patch. With a download size of 6.6 GB (on Steam), 1.2.4 is much more akin to a title update. To substantiate that, the update comes with a ton of gameplay and system-related changes.

Although Dying Light The Beast offered quite impressive visuals for an open-world game, it still lacked behind the competition when it comes to its lighting, particularly SSR. With update 1.2.4, Techland has massively overhauled SSR. Furthermore, the latest update also fixes the frequent freezing and frame rate issues on PS5.

Here’s a look at the official patch notes for Dying Light The Beast’s update 1.2.4.

Also Read: Dying Light The Beast: All Legendary Weapons and Their Location

Dying Light The Beast Update 1.2.4 Patch Notes, Explored

Dying Light The Beast (Image via Techland)
Update 1.2.4 vastly improves the SSR quality in Dying Light The Beast (Image via Techland)

Here is the list of changes added to Dying Light The Beast with update 1.2.4:

Stability & Performance

  • Fixed several crashes and improved overall game stability across all platforms.
  • Optimized shutdown and map loading processes to prevent rare fatal errors.
  • Improved Steam and PS5 compatibility, reducing unexpected crashes and freezes.
  • Optimized FPS limiter and Frame Generation for smoother gameplay experience.
  • Fixed various visual artifacts in SSR.

Gameplay improvements

  • Enhanced parkour ledge grabbing animations for faster, more responsive movement.

Quests & Progression

Safe Haven:

  • Added better indicators and logic fixes for story sequences and world events.

Power Gambit:

  • Fix for doors in Power Plant not opening in COOP after the spawner executed.
  • Fix for enemies not appearing during exit from the Power Plant.

School’s Out:

  • Fix for quest progress block if the door (scientist’s room) is closed at the start of the fight.

Don’t Look Back in Anger:

  • Fixed resetting fury and fury meter entirely before forcing fury during the mini boss fight.

Progression:

  • Fixed achievement unlock issues in co-op mode (“Good Samaritan”, “Glimpse into the Future”, “We’re Safe here!”).
  • Improved co-op replication for doors, enemies and quest events that previously resulted in softblocking players.
  • Fixed several blocked Tier 1 and Tier 2 Hidden Stashes.

Environment

  • Fixed multiple world geometry issues (terrain gaps, missing occluders, and OOW spots).
  • Improved lighting and rain effects in several locations.
  • Added missing environmental details (mural).

Audio

  • Fixed music and combat themes getting stuck after mission failure.
  • Improved quest-related music transitions for smoother atmosphere flow.

General Improvements

  • Fixed displayed weapon damage inconsistencies as well as upgrade damage values.
  • Fixed incorrect weapon definitions to address crafting discrepancies.
  • Fixed visible scroll position re-adjustment when transferring items between inventory and stash.
  • Added Info about availability of shared progression on the Public Games/Friends game list.
  • Improved selected translations in several languages.

Dying Light The Beast logo.

We provide the latest news and create guides for Dying Light The Beast. Meanwhile, you can check out the following articles or catch us playing games on YouTube: