The Engineer class in Battlefield 6 focuses heavily on vehicles and equipment. Read this article to learn more.

Battlefield 6 has four different classes, and each one of them plays a very important role. Assault clears the frontlines, Support provides ammo and health, Recon helps in spotting enemies, and Engineer deals with bigger things. This class specializes in repairing ally vehicles as well as destroying enemy vehicles.
In this Battlefield 6 guide, we will go over all the field specs and passives regarding the Engineer class.
Read more: Battlefield 6 Campaign: All Challenges and Rewards
Engineer Class in Battlefield 6
This class comes with a repair tool that helps maintain vehicle health. Some Battlefield 6 maps focus on vehicle combat, and this is where the Engineer class shines the most. With its active ability, Thermal Overdrive, an Engineer can use the Repair Tool with 50% increased efficiency for 10 seconds. Now let’s take a look at all the passives this class has:
Engineer Class Passives

Passive | Effect |
---|---|
Repair Tool (Signature Gadget) | This gadget is used to repair friendly equipment and vehicles. Moreover, it can also be used to damage enemy vehicles and equipment. Keep in mind that prolonged use can overheat the tool. |
Mechanised Infantry (Signature Trait) | When near a friendly vehicle, it takes less damage and prevents the enemy from hijacking the vehicle. You have to keep repairing the vehicle to activate these effects. |
SMGs (Signature Weapon) | Grants improved hip-fire control. |
Engineer Class Field Specs
Anti-Armour
- 1st Perk: Lets you carry two more rocket ammo.
- 2nd Perk: Get 15% improved reload time for launchers.
- 3rd Perk: Damaging enemy vehicles reduces their repair effectiveness by -50% for ten seconds.
Combat Engineer
- 1st Perk: Repairing a friendly gadget increases its maximum health.
- 2nd Perk: Reduces the heat buildup on vehicle weapons and gadgets by 50%.
- 3rd Perk: Vehicle starts regenerating when an Engineer occupies it.
Also read: Battlefield 6: All Achievements and Trophies
Engineer Class Gadgets
Gadget | Uses | How to Unlock |
---|---|---|
MBT-Law | Auto-guided anti-tank launcher | Default |
M15 Mine | Anti-vehicle mine | Default |
SLM-93A | Anti-air lock-on launcher | Reach rank 3 |
RPG-7V2 | Standard rocket launcher | Reach rank 13 |
PTKM-1R | Anti-vehicle mine with acoustic sensor | Reach rank 27 |
M4A1 Slam | Anti-vehicle mine with infrared tripwire | Reach rank 37 |
EOD Bot | A remote-controlled robot | Reach rank 40 |
MAS 148 | Long-range launcher | Reach rank 47 |
M136 AT | Self-guided missile launcher | Engineer Specialist 1 |
Vehicle Supply Crate | Resupplies ammo and reduces cooldown for nearby friendly vehicles | Engineer 1 |
Best Loadout for Engineer Class in Battlefield 6

- Primary Weapon: SGX
- Secondary Weapon: P18
- Gadget 1: RPG-7V2
- Gadget 2: M15 Mine
- Throwable: Anti-vehicle grenade
- Melee: Sledgehammer
Since the Engineer class heavily prefers SMGs, you can go for SGX. This SMG has good hip-fire control and provides great mobility. You can also choose PW7A2 if you want a gun with faster bullet velocity. The first gadget slot belongs to RPG-7V2, an unguided standard rocket launcher that can demolish anything. For the second gadget, you can choose any of the anti-vehicle mines. Lastly, use an anti-vehicle grenade as a throwable and a sledgehammer for melee purposes.
You might also like: Battlefield 6: Support Class Guide
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