Follow this guide to get the complete walkthrough of the Wishful Thinking main story mission in survival FPS STALKER 2.
The AAA-survival FPS STALKER 2 follows the story of a stalker named Skif and takes place in the fictional representation of the Chornobyl Exclusion Zone. Wishful Thinking is one of the important missions in the main storyline, where you need to make an important choice near the end of the mission.
Taking place in SIRCAA, Wishful Thinking has a lot of action sequences waiting for you. Let’s walk through all the objectives of the Wishful Thinking mission and the outcomes of the choices during the mission in STALKER 2.
How To Complete the Wishful Thinking Mission in STALKER 2
1. Meeting Dr. Dalin at D1 Hall
After completing the ‘The Forge Progress’ mission, Dr. Dalin contacts you through the radio and asks you to meet him at the D1 Hall in SIRCAA. Follow the marker and enter the stunning scientific building.
Upon entering, follow the right-side corridor to get past B1 and B2 and reach the D1 hallway. Follow the hallway and take the stairs. It eventually leads you to the D2 room. Approach the D2 room to trigger a cutscene with Col. Korshunov and Dr. Dalin.
2. Interact With the Monolith
Afterward, you will be asked to make a wish by the Monolith. Head back to the stairs. Upon reaching the main area, head downstairs to reach the lowest floor, where you will find the Monolith at the center of the area. Interact with the two mysterious blue figures to spawn the third figure. Interacting with the third figure triggers an action sequence, where you need to take out a large number of Ward soldiers.
This fight will be extremely tough as you will be surrounded and attacked by many soldiers from all directions. Use cover and heal yourself to survive the attack. Once the fight concludes, you will wake up to reality. Meet Dr. Dalin and Colonel Korshunov upstairs near the D2 entrance.
3. Decide the Fate of Prof. Hermann in the Projection Room
Next, head to the Projection Room to meet Agatha. Turn back and get to the opened door. This will take you through the B2 room. Take the stairs to the B2 room to reach the C1 room. Continuing along the C1 room takes you to the Projection Room and triggers a cutscene with Agatha and Prof. Hermann.
During the cutscene, you will be provided with the option of either killing Prof. Hermann or letting him go alive. This choice doesn’t affect the mission, and it is unclear if it has any impact on the later storyline.
4. Make a Choice With Dubny at the Cryptobiology Lab Entrance
Now, following along with the mission marker takes you to another building, which leads you to the Cryptobiology Lab Entrance, and you will meet Sgt. Mykhailov there. Head downstairs from there to meet Dubny and the Noonstriders. During the conversation with Dubny, two choices will appear at the end: ‘I’m With You’ or ‘I’m With the Ward.’
You must choose one to progress the mission. Your choice will determine whether you join hands with the Spark or Ward faction, affecting the subsequent objectives of the current mission. Additionally, this also impacts the succeeding missions. Let’s see the outcomes of both choices.
What Happens When You Choose ‘I’m With You’
Choosing “I’m With You” allows you to side with Dubny, Strider, the Noontide faction, and the Spark faction. Proceed through the door behind Dubny and eliminate the Ward soldiers in the area. Follow the passageway to X11 until the end, where you will meet Strider.
Help Strider to detonate the wall in front of you. Once the wall is blasted, a long cutscene will play and eventually end the ‘Wishful Thinking’ mission. This starts the ‘To the Last Drop of Blood’ mission.
What Happens When You Choose ‘I’m With the Ward’
Choosing “I’m With the Ward” allows you to side with Dr. Dalin, Col. Korshunov, and the Ward faction. Eliminate all the Noontiders at the Cryptobiology Lab, including Dubny, to proceed with the mission. Exit the Cryptobiology Lab and follow the mission marker until you reach the elevator.
Enter the elevator to get to X11, and you will find a bunker door at the end. Entering the bunker concludes the ‘Wishful Thinking’ mission after a long cutscene and begins the ‘Law and Order’ mission.
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