Here is how to fix shimmering and achieve the best image quality while playing Grounded 2 with Lossless Scaling on RX 7000 Series GPUs.

Grounded 2 is an Unreal Engine 5-powered open-world early access game. It’s a sequel to the original Grounded series, offering numerous gameplay improvements in this iteration. As expected of any UE5 game, there are apparent performance issues within the game, such as images shimmering, temporal instability, and subpar performance.
However, on the positive side, the frame time graph is very consistent. Gamers looking forward to playing this game on any RX 7000 Series GPU will find this guide helpful.
Note: Lossless Scaling is a key discussion point in this article. If you do not have it, no problem. For frame generation, you can also use AFMF. Now, users who own Lossless Scaling, the first thing you need to do here is use Windowed mode, so that the software works the best. The higher your desktop resolution, the better the results will be. For example, if your screen resolution is 1080p, setting the in-game resolution to around 900p or 1600 x 900 will yield the best results. If the resolution is 1440p, setting it to 1080p works; if it’s 4K, set it to 1440p.
Grounded 2 – Best Settings for GPUs Upto RX 7900 GRE

As of now, FSR upscaling support or even FSR Frame Generation support is missing from the game. Suppose you don’t have lossless scaling, then you can stay at your native desktop resolution. After that, drop the resolution slider to 70%. The game will then use TSR to upscale, but this process results in a significant hit to image quality.
Setting | Value |
Window Mode | Windowed |
Resolution | Native Resolution – (Your Monitor’s Resolution) Render Resolution – (75% or 66% of your Monitor’s Resolution) |
Render Scale | 100 (Lower this as per visual tolerance, if you do not have Lossless Scaling) |
Quality | Medium (RX 7900GRE, 7800 XT, and 7700 XT) Low (7600 and XT) |
Frame Rate Limit | Unlimited |
Depth of Field Blur | Low |
V-Sync | Off |
Gamma | 38% (Preference) |
Motion Blur | 0% |
Chromatic Aberration | Off |
Field of View | 110 (Preference) |
Grounded 2 – Best Settings for RX 7900 XTX and RX 7900 XT

With the 7900 XTX, you can also try Epic, but the high-quality preset is recommended for both of these GPUs. As of the current optimization and updates, there is very little that can be changed. Hopefully, this will change.
Setting | Value |
Window Mode | Windowed |
Resolution | Native Resolution – (Your Monitor’s Resolution) Render Resolution – (75% or 66% of your Monitor’s Resolution) |
Render Scale | 100 (Lower this as per visual tolerance, if you do not have Lossless Scaling) |
Quality | High |
Frame Rate Limit | Unlimited |
Depth of Field Blur | Low |
V-Sync | Off |
Gamma | 38% (Preference) |
Motion Blur | 0% |
Chromatic Aberration | Off |
Field of View | 110 (Preference) |
Lossless Scaling Settings

As per your monitor’s refresh rate, set the target framerate accordingly. For parameters like HDR and Capture API, you need to compare multiple options and then decide which works better.
Setting Category | Option | Value/Selection |
Frame Generation | Type | LSFG 3.1 |
Mode | Adaptive | |
Target | 143 (A bit below your monitor’s refresh rate, value is for reference) | |
Flow scale | Keep at the default | |
Performance | Off | |
Scaling | Type | FSR |
Sharpness | (Preference) | |
Optimized version | On | |
Mode | Auto | |
Display Mode | Fullscreen | |
Capture | Capture API | WGC (You may need to change this to DXGI) |
Queue target | 1 | |
Cursor | Clip cursor | On |
Adjust cursor speed | Off | |
Hide cursor | Off | |
Scale cursor | Off | |
Crop Input | Crop Input | 0 |
Rendering | Sync mode | Default |
Max frame latency | 3 | |
HDR support | On (Situational) | |
G-Sync support | N/A | |
Draw FPS | On | |
GPU & Display | Preferred GPU | Auto |
Output display | Auto |
Verdict
This concludes the recommendations for Grounded 2 for the entire RX 7000 Series RDNA 3 lineup. The GPUs mentioned here range from the RX 7600 to the RX 7900 XTX.
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