Best Settings for RX 6800 and 6800 XT in Dragon Age: The Veilguard

Gamers are encouraged to use these settings while playing Dragon Age: The Veilguard with their RX 6800 or RX 6800 XT GPU.

Best Settings for RX 6800 and 6800 XT in Dragon Age: The Veilguard
Prologue scene footage from the Dragon Age: The Veilguard (Image via Biwoare | Steam | Deltia’s Gaming)

Dragon Age: The Veilguard demands significant GPU horsepower. For this title, the RDNA 2-powered beast’s AMD RX 6800 and 6800 XT remain highly capable GPUs even today. With their generous 16GB VRAM buffer, these cards offer certain advantages over their NVIDIA counterparts. However, they have different optimization requirements due to differences in driver overheads. The settings below will provide a great native 1440p gaming experience. 

Note—Frame generation isn’t part of the official feature set but becomes available through these third-party modifications. If facing CPU-bound issues, it is recommended that you enable it. Generally, 6800 and 6800 XT owners tend to pair it with a fast CPU such as a 5700X or a 11700K, etc. This solution applies to those who encounter stuttering due to the CPU being unable to keep up.

Best Settings for RX 6800 and 6800 XT in Dragon Age: The Veilguard (Native 1440p)

settings page for dragon age: the veilguard
Settings Page for Dragon Age: The Veilguard (Image via Bioware | Deltia’s Gaming)

A few keynotes to consider:

  • The 16GB VRAM on both RX 6800 and 6800 XT provides a significant advantage for texture handling compared to the 10GB RTX 3080
  • Despite the VRAM headroom, the game still consumes way over 11GB of VRAM.
  • The game suffers from occasional micro stuttering and judder, especially when moving the camera quickly.
  • CPU dependency is high in areas like Arlathan Forest and Treviso, with potential bottlenecks even on decent mid-range processors
  • Ray tracing makes minimal visual difference except in reflections but significantly impacts performance.
  • Dragon Age: Veilguard currently includes native support for FSR 2.2, which is now considered outdated.
  • Users should pair the OptiScaler utility with the FSR 3.1.2 enhancement mod from Nexus Mods for better visual clarity and smoother gameplay.

RX 6800 and RX 6800 XT on Standard CPUs

Applicable for Intel 9th gen and older, AMD Ryzen 3000 and older

SettingRX 6800 (16GB)RX 6800 XT (16GB)
Resolution1440p with FSR1440p with Native AA
Display ModeFullscreenFullscreen
Frame Rate Limit60 (Use RTSS if stuttering)60 (Use RTSS if stuttering)
V-SyncOffOff
Triple BufferingOffOff
UpscalingAMD FSRN/A
Upsample QualityQualityN/A
Anti-AliasingFSR takes care of AATAA or FSR AA
Texture ResolutionFade TouchFade Touch
Texture FilteringUltraUltra
Lighting QualityMediumHigh
Contact ShadowsOnOn
Ambient OcclusionHBAO FullHBAO Full
Volumetric LightingMediumMedium
Sky QualityUltraUltra
Ray Traced ReflectionsOffOff
Ray Traced Ambient OcclusionOffOff
Level of DetailFade TouchFade Touch
Strand HairOnOn
Terrain QualityMediumMedium
Terrain Decoration QualityMediumMedium
Visual Effect QualityMediumHigh
Post Processing QualityHighHigh

RX 6800/6800 XT with High-Performance CPUs

Applicable for Intel 10th gen or higher and AMD Ryzen 5000 Series or higher.

SettingRX 6800 (16GB)RX 6800 XT (16GB)
Resolution1440p Native1440p Native (optional FSR)
Display ModeFullscreenFullscreen
Frame Rate LimitUncappedUncapped
V-SyncOffOff
Triple BufferingOffOff
UpscalingAMD FSRAMD FSR (Optional)
Upsample QualityQualityQuality (if using FSR)
Anti-AliasingN/A with FSRTAA (if native) or N/A with FSR
Texture ResolutionFade TouchFade Touch
Texture FilteringUltraUltra
Lighting QualityHighUltra
Contact ShadowsOnOn
Ambient OcclusionHBAO FullHBAO Full
Volumetric LightingMediumHigh
Sky QualityUltraUltra
Ray Traced ReflectionsOffSelective
Ray Traced Ambient OcclusionOffOff
Level of DetailFade TouchFade Touch
Strand HairOnOn
Terrain QualityHighUltra
Terrain Decoration QualityMediumHigh
Visual Effect QualityHighUltra
Post Processing QualityUltraUltra

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