Beneficial conditions in Umamusume: Pretty Derby have the potential to boost training efficiency over the entire duration of a career.

While training your umamusume in career mode, you may have encountered events that inflict negative conditions on her. These purple-colored conditions, like ‘Practice Poor,’ ‘Slacker,’ and ‘Migraine,’ hinder training and have to be removed by spending a turn at the infirmary.
However, the game also has rarer, orange-colored beneficial conditions that assist with training. These conditions are triggered through specific trainee or Support Card events and can significantly improve the career run.
All Beneficial Conditions in Umamusume: Pretty Derby and How To Get Them

There are only a handful of beneficial conditions in Umamusume: Pretty Derby, but triggering one during a run can ensure that you have a considerable advantage for the rest of the career. Here are all the currently available beneficial conditions in Umamusume: Pretty Derby, followed by ways to trigger them.
Practice Perfect
‘Practice Perfect’ reduces the chance of failing training by 2%. You can gain ‘Practice Perfect’ by gambling and choosing the bottom dialogue option after failing training. This is a gamble because you also have a chance to get ‘Practice Poor’ by choosing the option. The most reliable way to get ‘Practice Perfect’ is by equipping Support Cards with events that apply the condition. These include:
- SSR Kitasan Black
- SSR Fine Motion
Super Creek has a rare version of ‘Practice Perfect’ called ‘Shining Brightly.’ She always gets ‘Shining Brightly’ by completing her career goals.
Hot Topic
‘Hot Topic’ increases bond gain with the Chairman and Reporter by 40% while training with them. Having a high bond level with them awards extra stats and SP bonuses at the end of the career. You can gain ‘Hot Topic’ through events during some characters’ careers.
- Air Groove (Guidepost)
- Daiwa Scarlet (Looking Good)
- Mejiro Mcqueen (My Rival, No Matter the Stage)
- Mihono Bourbon (Who to Count on)
- Biwa Hayahide (Theory, the Greatest Weapon)
- Haru Urara (Tug of War Tournament)
- Mejiro Ryan (Refreshingly Real)
- Oguri Cap (Better Than a Plushie)
Charming
Getting the ‘Charming’ condition early in a run allows you to quickly fill up the friendship bond gauge of Support Cards by +9 instead of +7 with every training session. The following Support Cards have events to activate ‘Charming.’
- SSR Nishino Flower
- SR Sweep Tosho
The ‘Charming’ condition is extremely potent for improving career performance as it unlocks Friendship Training much quicker. This can have a snowball effect on the final stats of your trainee as long as no training failures or severe negative conditions occur.
Fast Learner
Having the ‘Fast Learner’ condition reduces the SP (Skill Points) required to learn any skill by 10% for the entire career. Unfortunately, the condition is not granted by any Support Card. There are a few characters who have event choices that have a randomized chance to give ‘Fast Learner.’
- Maruzensky (My Favorite Things)
- Gold Ship (A Sudden Episode from Golshi’s Past!)

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