All Thievery Perks in Kingdom Come Deliverance 2

Thievery is something a lot of players indulge in (in games). Here are all the Thievery Perks in Kingdom Come Deliverance 2.

Perks and Skills go hand in hand in Kingdom Come Deliverance 2 (Image via Deep Silver)
Perks and Skills go hand in hand in Kingdom Come Deliverance 2 (Image via Deep Silver, Plaion)

Kingdom Come: Deliverance 2 just released, and players are scrambling to know everything about the game. Thievery Perks in Kingdom Come: Deliverance 2 has caught the interest of many, so here’s an overview that will help you.

All Thievery Perks in Kingdom Come Deliverance 2

Thievery is one of the core skills in Kingdom Come Deliverance 2 (Image via Deep Silver)
Thievery is one of the core skills in Kingdom Come Deliverance 2 (Image via Deep Silver, Plaion)
  • Nimble Fingers: You will gain time 10% faster in the time-collecting phase of the pick-pocket mini-game. Minimum Level: 6
  • Silent Fiddler: Almost silent when using a lockpick. Moreover, if it breaks, the sound decreases by 75%. Minimum Level: 6
  • Rapid Flight: If you fail to return through the doorway in the thieving mini-game, you won’t get noticed. However, you also don’t steal anything. You must wait 3 minutes before using this perk again. Minimum Level: 8
  • Tool Master: Lockpicks will be more durable (last 15% more before breaking). If you break a lockpick, it will be returned after you overcome that lock. Minimum Level: 8
  • Hidden Pockets: If a guard searches you, there is a 33% chance of not finding any stolen items. Minimum Level: 10
Picking locks can get you into restricted places (Image via Deep Silver)
Picking locks can get you into restricted places (Image via Deep Silver, Plaion)
  • Thief’s Eyes: You can tell if stolen items count as being stolen in your current location. Minimum Level: 10
  • Back Alley Skirmisher: Only using a one-handed weapon will deal 10% more damage. This will still apply if you wield a torch in the off-hand. Minimum Level: 12
  • Lawbreaker: If you’re wanted for a crime, gain +3 Strength and Warfare along with +1 Agility. This effect lasts for 120 seconds. Minimum Level: 12
  • Mischief Artist: After successfully picking a lock or pick-pocketing someone, you get a +3 bonus in Stealth and Thievery. This bonus lasts for 120 seconds or until you fail a pick-pocket or break your lockpick, whichever is earlier. Minimum Level: 14
  • Stamping Ground: While in or near a human settlement, you get +3 in Stealth. Minimum Level: 14
  • Trafficker: Stolen items will lose their stolen status a quarter faster. Minimum Level: 16

Level 18 Skills

These are the most powerful perks of this skill.

  • Inconspicuous: You can rummage through the front pouch of people. However, they will still feel your presence.
  • Master Thief: You can unlock simple locks almost instantly. It is still a crime to loot chests
  • These were all the Thievery Perks in Kingdom Come Deliverance 2.

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