How to Find & Recruit Wyll in Baldur’s Gate 3

One of the companions you can recruit in Baldur’s Gate 3 is Wyll, a Warlock hero who can be found early on at the beginning of Act 1.

Baldur’s Gate 3 Wyll
Wyll

Like other companions, Wyll brings a unique personality, skills, and background to the group, and you have the flexibility to recruit and have him in your active party or keep him in the camp. He will be ready to join your adventures whenever you wish. This very kind and handsome warlock hides a secret and perhaps you’ll manage to persuade him to share it with you. This short guide explains all steps to recruit and find Wyll in Baldur’s Gate 3.

How to Recruit Wyll and Where to Find Him in Baldur’s Gate 3?

To find Wyll, head north from where you woke up after the ship crash to Druid Grove, where you’ll first encounter him. When you approach the gates, you and your companions will be dragged into a fight against goblins, and Wyll will help you defend the settlement, showcasing his warlock spells in action. After the fight, you will be allowed to enter the settlement.

Follow the path into the caves and the center of Druid Grove, where you will easily find Wyll training Tiefling children in martial arts. Engage in conversation with him. He will agree to join your team under one condition: you must slay some goblin leaders. During the conversation, agree to his conditions and recruit Wyll to your party.

Also Check:- BG3 Map

Wyll Location in Baldur’s Gate 3 & Helpful Tips

Baldur's Gate 3 Wyll Location

To find and recruit Wyll in Baldur’s Gate 3 you must complete the following steps:

  1. Complete the prologue on the Nautiloid skip.
  2. Travel north from the beach to reach Druid Grove, shown on the map.
  3. Win the fight against the goblins and gain access to the settlement
  4. Find Wyll inside a system of caves in the Druid Grove
  5. Wyll will be teaching children how to fight, talk to him
  6. Agree on his conditions during the conversation
  7. Recruit Wyll to your Party in Baldur’s Gate 3!

Join Active Party: If there is an available slot in your active party, Wyll will immediately become one of your active companions, and you can start adventuring together.

Camp Wait: In case your active party is already full, he will understand and return to your camp. At the camp, he will patiently wait for you. The camp serves as a safe haven where you can rest, interact with your companions, and even swap out party members as needed.

Regardless of whether he becomes part of your active party or remains at the camp, you can always return to the camp to organize your companions and create the ideal party composition.


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