Baldur’s Gate 3 Wild Shape: Deep Rothé Overview

In Baldur’s Gate 3, Druids possess a unique ability called Wild Shape; in this overview, we’ll focus on the class’ Deep Rothé action, which excels in crowd control.

Baldur’s Gate 3 Wild Shape Deep Rothé Transformation
Deep Rothé – Wild Shape Transformation

What is Deep Rothé Wild Shape in Baldur’s Gate 3?

At Level 2, Druids gain an ability called Wild Shape, allowing players to magically transform into various creatures for combat or exploration, including Deep Rothé form. Here are the most important features of wild shape in Baldur’s Gate 3:

  • While in animal form, you cannot talk or cast spells.
  • If your beast form’s Hit Points drop to 0, you revert to your original form, with the same Hit Points you had before transforming into Deep Rothé Form.
  • Your Ability Scores become those of the creature while Wild Shaped, except for Charisma, Intelligence, and Wisdom.
  • Concentration on a spell is not broken when entering Wild Shape.
  • Your equipped items have no effect until you revert back.
  • You keep your Skill and Saving Throw Proficiencies while in Wild Shape.
  • To transform you consume charges that can be replenished by Short Rest.
  • Activation type depends on the chosen subclass – Bonus Action (Circle of the Moon subclass) and Action (Circle of the Land subclass)

How to Unlock Deep Rothé Wild Shape in Baldur’s Gate 3?

Deep Rothé Wild Shape Action can be unlocked by the following druid subclasses, in Baldur’s Gate 3:

  • Circle of the Moon Subclass at Level 4
  • Circle of the Land Subclass at Level 4

Wild Shape: Deep Rothé

The Deep Rothé Wild Shape proves valuable in crowd control. You won’t find many uses for this wild shape outside of combat since it’s slow and lacks the ability to fly or climb like some other druids’ wild shapes. However, it boasts a fantastic high hit points pool and one particularly useful attack. With the Charge action, the Deep Rothé not only deals decent piercing damage but also has the ability to knock all enemies in its path prone. This makes it effective for crowd control, allowing you to immobilize multiple enemies and remove them from the fight temporarily. Another action that this wild shape possesses is the Gore action.

Similar to all druid’s wild shapes, the Deep Rothé has a special self-healing ability called Lunar Mend that can restore some of your hit points without spending a spell slot.

Wild Shape: Deep Rothé Action

The table below presents all Deep Rothé Wild Shape actions skills and attacks with effects the class can perform:

Deep Rothé Skill/ActionAtack TypeDamage TypeAdditional Effects
Charge ActionMelee attack Piercing damage, 1d6 + 4Charge attacking all creatures in your way, knocking targets and making them prone.
Gore ActionMeleeDeals an additional 11 Force damage to targets with Lesser, Medium, or Greater Toughness.
Lunar MendSelfHealing SpellRegain 1d8 hit points per level of the spell slot

In Deep Rothé Wild Shape, your character temporarily adopts the creature attributes, except for your Intelligence, Wisdom, and Charisma scores. The Following Table presents all Wild Shape Deep Rothé statistics in Baldur’s Gate 3:

HP and Ability ScoreNumber
Hit Points (HP)23
Initiative+0
Speed11m
Armour Class10
Strength18
Dexterity10
Constitution14

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