Discover how to get the Ultimate Divine Punishment, the best modules, best stats, and more in our weapon build guide for The First Descendant!
Best Ultimate Divine Punishment Build Guide in The First Descendant
The Divine Punishment is an Ultimate weapon in The First Descendant meant primarily for support characters who apply buffs to others like Enzo and Yujin. The unique ability allows characters who can provide buffs to allies to trigger three different self-buffs. Depending on what buffs you provide, you can increase your character’s defense, lower their skill cooldown, or increase firearm attack.
All Divine Punishment features in The First Descendant:
- Weapon Type: Assault Rifle
- Special Ability: Prayer
- Granting a buff to allies excluding yourself will grant the unique ability Meditation to yourself. Recovering an ally’s (HP/Shield/MP/Resources), excluding yourself, will grant the unique ability Praise to yourself. Inflicting a debuff on an enemy will grant the unique ability Glory to yourself.
- Pros: Provides great self buffs. Meditation increases defense, Praise reduces skill cooldown, and Glory increases firearm attack.
- Cons: Only buffs yourself when helping others, therefore there is no direct benefit if you’re not playing a supportive role.
- Best Characters: Yujin, Enzo, Ajax
- Best Mods: Action and Reaction, Rifling Reinforcement, and Insight Focus
Divine Punishment Advanced Stats
Below are the base advanced stats for the Divine Punishment at level 1:
- Firearm ATK – 23
- Fire Rate – 705
- Rounds per mag – 35
- Reload time – 1.55 seconds
- Crit rate – 10%
- Crit damage – 1.7x
- Weakpoint damage – 1x
How to Get Ultimate Divine Punishment in The First Descendant
The Ultimate Divine Punishment will require you to reach Mastery Rank Level 10 before you can craft it with Magister Anais in Albion. Additionally, once you collect all the needed materials, you must pay a 100,000 credit/gold fee. Finally, it will take 4 hours of research for the Divine Punishment to complete.
To Craft Ultimate Divine Punishment, you will need the following materials:
- 1 Divine Punishment Polymer Synctium Blueprint
- Intercept Battle, Stunning Beauty (Normal), with Amorphous Material Pattern: 011
- Farm Amorphous Material Pattern: 011 at Sterile Land zone, Block Kuiper Mining special operation
- 1 Divine Punishment Synthetic Fiber Blueprint
- Intercept Battle, Stunning Beauty (Normal), with Amorphous Material Pattern: 010
- Farm Amorphous Material Pattern: 010 at Sterile Land zone, Unknown Laboratory operation dungeon
- 1 Divine Punishment Nano Tube Blueprint
- Intercept Battle, Dead Bride (Normal), with Amorphous Material Pattern: 022
- Farm Amorphous Material Pattern: 022 at Echo Swamp zone, Seed Vault operation dungeon
- 1 Divine Punishment Blueprint
- Intercept Battle, Swamp Walker (Normal), with Amorphous Material Pattern: 046
- Farm Amorphous Material Pattern: 046 at Hagios zone, Neutralized Void Experiment special operation
Finding all of the materials for Divine Punishment will require lots of different farming because the four items themselves do not drop from missions like some other ultimate materials do. Instead, you will need first to collect specific Amorphous Materials Patterns and you then use at the end of Colossi fights for a chance at the crafting piece you need. Therefore, this will take more time to gather all the required materials.
The methods we have listed above are the best grinds for each piece. However, if you wish to see all of the available options check out the Acquisition Info for Smithereens from the Journal/Social menu.
Best Modules for Ultimate Divine Punishment in The First Descendant
Action and Reaction, Rifling Reinforcement, and Insight Focus are the best weapon mods for the Divine Punishment. Divine Punishment’s base critical hit rate and critical hit damage are low, so you want to build for Firearm ATK, Rate of Fire, and/or Weak Point Damage. Defense Master is helpful for survival, while Sweping Squad is helping if you’re destroying multiple mobs with this weapon. Primarily, it would be best if you had this weapon out when casting buffs to trigger this secondary effect.
Best Beginner Mods for Divine Punishment
Below are the best beginner weapons mods for the Divine Punishment:
- Action and Reaction – Firearm ATK +15%, Recoil +5%
- Rifling Reinforcement – Explosive ATK +12%
- Better Insight – Firearm Critical Hit Rate +10%
- Better Concentration – Firearm Critical Hit Damage +19%
Slot | Module |
---|---|
1 (First Row) | (empty) |
2 | (empty) |
3 | (empty) |
4 | Action and Reaction |
5 | Rifling Reinforcement |
6 (Second Row) | (empty) |
7 | (empty) |
8 | (empty) |
9 | Better Insight |
10 | Better Concentration |
Best Advanced Mods for Divine Punishment
Below are the best advanced weapons mods for the Divine Punishment:
- Better Concentration – Firearm Critical Hit Damage +19%
- Reload Insight – Reload Time Modifier +6%, Firearm Critical Hit Rate +3%
- Aiming Compensation – Accuracy +8%, Firearm Critical Hit Damage +4%
- Action and Reaction – Firearm ATK +15%, Recoil +5%
- Rifling Reinforcement – Explosive ATK +12%
- Concentrate Support Ammo – Rounds per Magazine +8%, Firearm Critical Hit Damage +6.5%
- Better Insight – Firearm Critical Hit Rate +10%
- Fire Rate UP – Fire Rate +6%
- Insight Focus – Firearm Critical Hit Rate +8%, Firearm Critical Hit Damage +6.5%
Slot | Module |
---|---|
1 (First Row) | Better Concentration |
2 | Reload Insight |
3 | Aiming Compensation |
4 | Action and Reaction |
5 | Rifling Reinforcement |
6 (Second Row) | Concentrate Support Ammo |
7 | Better Insight |
8 | Fire Rate UP |
9 | Insight Focus |
10 | (empty) |
Maximum Module Capacity
When upgrading weapon mods, be aware there is an increased cost and a max module capacity of 80. The material needed is Energy Activators, and you will get one of these after playing through the end of the campaign, or you can craft them with Anais. Therefore, you want to balance increasing mods and not attempt to max out every one. A balanced approach to firearm ATK, critical chance, and critical damage is the best (+3 or so to each).
Best Weapon Stats for Ultimate Divine Punishment in The First Descendant
In the First Descendant weapon stats are randomly generated for all weapons when they drop or are created via crafting. You can change (or re-roll) them through the Weapon Readjustment system, which is covered in more detail below.
Here are the best weapon stats for Ultimate Divine Punishment in The First Descendant:
- Firearm ATK
- Toxic ATK
- Weak Point Damage
- Bonus Firearm ATK (vs. Colossus)
In the First Descendant, weapon stats are randomly generated for all weapons when they are picked up as loot or picked up after crafting. You can change (or re-roll) them through the Weapon Readjustment system. Each weapon has four random traits or stats that can be rerolled to find the ideal trait. These regenerated traits are also random and so is their quality. Therefore, expect to spend a lot of materials to min-max the perfect roll.
How to Upgrade Ultimate Divine Punishment
The First Descendant provides several different avenues for upgrading and improving your weapons. The repair station Workbench is located in the same general area as Anais and weapons seller Deslin on the west side of Albion.
Weapon Transmission
Each time you craft an Ultimate weapon in The First Descendant, after collecting it from Anais you will find that it is a low Level 1 firearm. However, you can easily bring it up to your current weapon level by using the Weapon Transmission mechanic at the Workbench.
Finally, you will need to reach Mastery Rank 3.
To level up Divine Punishment in The First Descendant you will need:
- Precision Phase Exchanger
- 250 Liquid Metal
- 50,000 credits/gold
- 10:00 of research time
To get Superalloy and Liquid Metal in the First Descendant you will need to dismantle many weapons you don’t want by junking them. This breaks down the weapon into crafting materials you can use to make other items. Consequently, we highly recommend breaking down all of your excess weapons instead of selling them. Credits are easier to earn just by playing the game and completing missions.
Weapon Readjustment
In The First Descendant, the Weapon Readjustment mechanic allows you to use the Workbench to re-roll your weapon stats. Moreover, you can re-roll all of your stats at once, or lock individual stats you like and only re-roll the ones you want to change.
Finally, you will need to reach Master Rank 4 in order to unlock Weapon Readjustment at the Workbench.
To change Divine Punishment stats in The First Descendant you will need:
- Fine Adjustment Control Axis x2
- 200 Liquid Metal
- 30,000 credits/gold
- 1:00:00 of research time
Enhance Unique Ability
Each Ultimate weapon in The First Descendant comes with a unique ability that gives it a powerful effect and you can enhance the power of these abilities. This is another mechanic that you will use at the repair station Workbench, and it unlocks at Mastery Rank 5.
However, unlike Weapon Transmission and Weapon Readjustment there is no unique crafting material you will need to create and use. To enhance the unique ability of Divine Punishment, you will have to craft a duplicate. Then, take that Level 1 duplicate to the Workbench and sacrifice it to upgrade the Prayer ability to a stronger version.
How To Use Ultimate Divine Punishment
The best way to use Divine Punishment in The First Descendant is by equipping it to a support character like Yujin or Enzo, as they are the Descendants most likely to trigger the self buffs granted by the unique ability Prayer. Other partial support characters such as Ajax or Jayber may be able to trigger some of the self buffs as well, though it will likely not be as often as a primary healing character such as Yujin.
Furthermore, Prayer will trigger different self buffs depending on the type of support you provide. Granting any type of buff to an ally will trigger the Meditation condition, which increases your defense. Restoring an ally’s HP/Shield/MP/Resources will grant the Praise condition, which decreases your skill cooldown. Finally, debuffing the enemy will give you the Glory condition, which increases your firearm attack.
Therefore, it’s also possible to equip this weapon to a character like Viessa, who specializes in enemy debuffs. However, the only self-buff from Divine Punishment that she will receive would be Glory. Therefore, your mileage with this weapon may vary when using it with Descendants who can’t proc more than one of the buffs.
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