What are Temporary Hit Points and how to they work in Baldur’s Gate 3? Discover all of the necessary details below!

In Baldur’s Gate 3, the mechanics of combat are as intricate as the story itself, offering players a deep and strategic experience. One such mechanic that often raises questions is Temporary Hit Points. These temporary buffers provide a crucial advantage during battles. Understanding how they function and how to make the most of them can be tricky for both new and experienced players. In this article, we’ll explore the ins and outs of Temporary Hit Points in Baldur’s Gate 3, breaking down how they work, when to use them, and how they can shift the tide of battle in your favour.
How Do Temporary Hit Points Work in Baldur’s Gate 3?
In Baldur’s Gate 3, Temporary Hit Points are additional HP that get added to your base pool and are lost first if you take damage. Moreover, as the name implies, they only last until you take damage and lose them.
For example, you will receive 10 HP using the Shield of Thralls Illithid ability. These hit points will be added to your base HP pool, no matter what level it’s at. Then, if you are attacked for 6 points, you will lose that amount of temporary HP. Next, if you are attacked for another six points, four points will deplete the rest of your temporary hit points. The other two points will be taken from your base HP.
You cannot restore temporary hit points with healing spells or potions. Once temporary hit points have been lost, they can only be ‘restored’ by casting the spell or ability again.
Can You Stack Temporary Hit Points in BG3?
No, you cannot stack Temporary Hit Points in Baldur’s Gate 3. For example, if you try to cast the Armour of Agathys spell twice in a row, you will only receive the base 5 temporary hit points once.
Additionally, a source of higher temporary hit points will typically override a lesser. If your character has 5 temporary HP from Armour of Agathys, they cannot add 7 more with the False Life spell. Instead, the 7 HP from False Life will replace the 5 from Armour of Agathys. Consequently, you’ll only receive two more temporary hit points, rather than 12.
Sources of Temporary Hit Points in BG3
There are many sources of Temporary Hit Points in Baldur’s Gate 3, including spells and abilities, gear and weapons, as well as consumables. In the table below we’ll list all of the possible sources of Temporary Hit Points, and how much HP they provide.
Source | Item Type | Temporary HP Amount |
---|---|---|
Aspect of the Beast (Stallion) | Wildheart Barbarian passive | Twice your Barbarian Level after Dashing |
Armour of Agathys | Spell | 5 HP per spell level |
Armour of Moonbasking | Armour | 22 HP after casting Wild Shap |
Bear’s Endurance | Spell | 7 HP |
Balduran’s Giantslayer | Weapon | 27 HP after activating Giant Form |
Blazer of Benevolence | Armour | 4 HP after casting Bardic Inspiration |
Bonespike Garb | Armour | 15 HP after activating Rage |
Boots of Aid and Comfort | Armour | 3 HP to a healed target |
Dark One’s Blessing | The Fiend Warlock passive | HP based on Charisma modifier plus Warlock level after enemy kill |
Drunken Cloth | Armour | HP based on Constitution modifier while Drunk |
Duke Ravengard’s Longsword | Weapon | HP based on Charisma modifier, given to allies after you kill an enemy |
Elixir of Bloodlust | Consumable | 5 HP after killing an enemy |
Elixir of Heroism | Consumable | 10 HP |
False Life | Spell | 7 HP, plus 5 more each spell level |
Glowing Shield | Shield | 8 HP when you take damage below 50% HP |
Helmet of Smiting | Armour | HP based on Charisma modifier |
Icebite Robe | Armour | 15 HP when casting Armour of Agathys |
Potent Robe | Armour | HP based on Charisma modifier each turn |
Rally | Battle Master Fighter bonus action | 8 HP |
Shield of Thralls | Illithid Power | 10 HP |
Symbiotic Entity | Circle of the Spores Druid action | 4 HP per Druid Level |
Tharchiate Vigour | Tharchiate Codex Permanent Bonus | 20 HP |
The Lifebringer | Armour | 3 HP when you gain a Lightning Charge |
Vital Conduit Boots | Armour | 8 HP when casting concentration spell |
Vivacious Cloak | Armour | 8 HP when casting a spell while Threatened |
Looking For More About Baldur’s Gate 3?
Thank you for reading the Temporary Hit Points in Baldur’s Gate 3 guide. We provide the latest news and create guides for Baldur’s Gate 3. Also, watch me play games on Twitch or visit my YouTube channel!